Player Matchup

Nemesis
Nemesis
Fourfire13
Nemesis
Level 3
God Stats
5W - 10L
1,267 SR
Queue Stats
10W - 14L
1,327 Elo+
Party 2
Izanami
Izanami
StrawbellyCake
Izanami
Level 28
God Stats
6W - 14L
1,548 SR
Queue Stats
69W - 107L
1,238 Elo+
Party 2
Fenrir
Fenrir
Vovunchos
Fenrir
Level 21
God Stats
5W - 9L
1,596 SR
Queue Stats
25W - 47L
1,290 Elo+
Solo
Anubis
Anubis
cjuppi98
Anubis
Level 10
God Stats
23W - 27L
1,202 SR
Queue Stats
65W - 78L
1,219 Elo+
Solo
Ganesha
Ganesha
ojb252U
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,229 Elo+
Solo
Team Averages
Level 14
1,423 SR
1,260 Elo+

VS

Team Averages
Level 16
1,548 SR
1,362 Elo+
Hel
Hel
Baxterek
Hel
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Dokizer
Jing Wei
Level 18
God Stats
42W - 49L
1,504 SR
Queue Stats
50W - 57L
1,419 Elo+
Party 1
Nemesis
Nemesis
R-A_Ryanou_Ambre
Nemesis
Level 28
God Stats
57W - 64L
1,517 SR
Queue Stats
58W - 69L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
ShaduShah
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
hauimen
Tsukuyomi
Level 7
God Stats
11W - 13L
1,717 SR
Queue Stats
105W - 90L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fourfire13
Nemesis
17
3 / 9 / 11
11,156
413
8,760
29,958
10,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 9 / 4
15,913
589
28,192
27,601
9,934
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Vovunchos
Fenrir
19
15 / 6 / 5
14,090
522
20,376
21,052
17,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
cjuppi98
Anubis
10
0 / 6 / 1
8,701
322
3,468
8,672
4,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
ojb252U
Ganesha
19
0 / 3 / 15
12,456
461
6,278
19,309
20,929
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 6
13,078
484
24,623
19,816
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Dokizer
Jing Wei
19
5 / 6 / 5
14,474
536
14,748
20,877
6,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 9
13,687
507
11,836
22,936
8,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ShaduShah
Guan Yu
16
2 / 10 / 3
12,568
465
6,643
27,209
28,327
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
hauimen
Tsukuyomi
20
10 / 4 / 8
14,829
549
26,804
19,535
9,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
31
Kills
33
33
Deaths
32
36
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
6
6
2.17
W
Jing Wei
Dokizer
Jing Wei
5
6
5
1.25
L
Nemesis
Fourfire13
Nemesis
3
9
11
0.94
W
6
6
9
1.75
W
Guan Yu
ShaduShah
Guan Yu
2
10
3
0.35
L
13
9
4
1.67
L
Fenrir
Vovunchos
Fenrir
15
6
5
2.92
L
Anubis
cjuppi98
Anubis
0
6
1
0.08
W
Tsukuyomi
hauimen
Tsukuyomi
10
4
8
3.5
L
Ganesha
ojb252U
Ganesha
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,074
Damage
84,654
106,592
Taken
110,373
62,788
Mitigated
59,952
19,026
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,623
816
6,977
6,713
19,816
7,100
1,897
3,862
15,954
59,588
0
W
Jing Wei
Dokizer
Jing Wei
14,748
11,583
0
2,788
20,877
6,424
4,838
1,140
19,737
0
66,643
L
Nemesis
Fourfire13
Nemesis
8,760
2,414
0
6,862
29,958
10,916
0
6,227
23,668
0
58,869
W
11,836
4,181
0
6,710
22,936
8,594
6,190
2,142
20,794
0
62,804
W
Guan Yu
ShaduShah
Guan Yu
6,643
1,268
692
3,492
27,209
28,327
1,420
1,459
25,750
369
62,170
L
28,192
19,712
0
7,747
27,601
9,934
1,298
3,273
24,293
0
143,611
L
Fenrir
Vovunchos
Fenrir
20,376
3,484
0
1,155
21,052
17,007
0
4,636
16,099
0
49,524
L
Anubis
cjuppi98
Anubis
3,468
917
0
1,797
8,672
4,002
656
4,974
3,456
32,713
0
W
Tsukuyomi
hauimen
Tsukuyomi
26,804
6,653
0
905
19,535
9,507
6,115
1,143
18,392
0
103,466
L
Ganesha
ojb252U
Ganesha
6,278
274
0
1,465
19,309
20,929
0
5,661
13,648
19,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
68,636
467
Minions Killed
460
0
Camps Cleared
0
2,051,677
Distance Traveled
2,448,082
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,078
484
65
2
0
416,322
4
W
Jing Wei
14,474
536
109
4
0
521,748
0
L
Nemesis
11,156
413
85
3
0
486,237
0
W
Nemesis
13,687
507
87
3
0
535,823
1
W
Guan Yu
12,568
465
78
3
0
435,602
3
L
Izanami
15,913
589
255
9
0
415,129
3
L
Fenrir
14,090
522
62
2
0
524,058
0
L
Anubis
8,701
322
59
2
0
179,914
0
W
Tsukuyomi
14,829
549
121
4
0
538,587
5
L
Ganesha
12,456
461
6
0
0
446,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role