Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dispise
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
Evilmatches
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Thanatos
Thanatos
Frankie11
Thanatos
Level 21
God Stats
2W - 6L
1,413 SR
Queue Stats
163W - 159L
1,479 Elo+
Solo
Bellona
Bellona
MiChaOne
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,842 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,598 Elo+

VS

Team Averages
Level 23
1,666 SR
1,570 Elo+
Anhur
Anhur
Fleppt
Anhur
Level 28
God Stats
1W - 2L
1,574 SR
Queue Stats
4W - 4L
1,620 Elo+
Solo
Anubis
Anubis
Isxyy
Anubis
Level 2
God Stats
2W - 1L
1,713 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Ymir
Ymir
Militant_NL
Ymir
Level 29
God Stats
13W - 2L
1,961 SR
Queue Stats
154W - 134L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
Scrypton
Sun Wukong
Level 27
God Stats
5W - 2L
1,705 SR
Queue Stats
109W - 114L
1,588 Elo+
Solo
Odin
Odin
xLetMeFeedx
Odin
Level 27
God Stats
1W - 1L
1,374 SR
Queue Stats
67W - 50L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 7 / 2
9,300
489
4,707
10,602
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Dispise
Nemesis
13
1 / 8 / 5
8,351
440
4,545
12,921
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Evilmatches
Kukulkan
14
2 / 6 / 3
8,672
456
8,843
10,344
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Frankie11
Thanatos
16
5 / 5 / 2
10,010
527
12,143
17,320
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MiChaOne
Bellona
10
0 / 8 / 1
6,739
355
2,874
14,117
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fleppt
Anhur
17
8 / 3 / 4
10,909
574
10,260
9,712
4,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Isxyy
Anubis
15
3 / 5 / 7
9,956
524
6,356
10,157
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 10
10,442
550
3,860
11,829
10,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Scrypton
Sun Wukong
18
7 / 1 / 3
10,837
570
9,015
11,361
6,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 1 / 4
12,514
659
17,353
10,765
11,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
34
34
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
2
0.57
L
Nemesis
Dispise
Nemesis
1
8
5
0.44
L
Kukulkan
Evilmatches
Kukulkan
2
6
3
0.58
W
Anhur
Fleppt
Anhur
8
3
4
3.33
L
Thanatos
Frankie11
Thanatos
5
5
2
1.2
W
Anubis
Isxyy
Anubis
3
5
7
1.3
L
Bellona
MiChaOne
Bellona
0
8
1
0.06
W
3
1
10
8
W
Sun Wukong
Scrypton
Sun Wukong
7
1
3
8.5
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
46,844
65,304
Taken
53,824
23,097
Mitigated
39,879
17,227
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,707
1,833
0
750
10,602
2,221
0
1,778
8,824
0
45,919
L
Nemesis
Dispise
Nemesis
4,545
1,762
0
1,692
12,921
4,266
43
1,613
11,308
0
28,493
L
Kukulkan
Evilmatches
Kukulkan
8,843
486
0
691
10,344
3,537
232
2,828
7,516
57,241
0
W
Anhur
Fleppt
Anhur
10,260
4,395
0
3,339
9,712
4,168
2,781
1,003
8,709
0
87,507
L
Thanatos
Frankie11
Thanatos
12,143
6,067
0
11,283
17,320
5,994
0
1,427
15,893
0
65,935
W
Anubis
Isxyy
Anubis
6,356
184
0
3,354
10,157
6,469
627
4,227
5,930
40,947
0
L
Bellona
MiChaOne
Bellona
2,874
436
0
2,811
14,117
7,079
180
2,880
11,237
0
23,165
W
3,860
421
0
1,081
11,829
10,882
257
2,368
9,461
20,376
0
W
Sun Wukong
Scrypton
Sun Wukong
9,015
1,646
0
5,990
11,361
6,980
453
670
10,691
0
61,396
W
17,353
5,458
0
500
10,765
11,380
18
938
9,827
1,872
102,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
54,658
405
Minions Killed
517
0
Camps Cleared
0
1,591,917
Distance Traveled
1,766,750
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,300
489
82
4
0
269,974
1
L
Nemesis
8,351
440
52
3
0
348,705
1
L
Kukulkan
8,672
456
118
6
0
328,677
2
W
Anhur
10,909
574
160
8
0
348,169
2
L
Thanatos
10,010
527
108
6
0
351,570
0
W
Anubis
9,956
524
80
4
0
306,292
0
L
Bellona
6,739
355
45
2
0
292,991
2
W
Ymir
10,442
550
16
1
0
366,947
6
W
Sun Wukong
10,837
570
105
6
0
345,739
3
W
Odin
12,514
659
156
8
0
399,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role