Player Matchup

Hun Batz
Hun Batz
Jaah Dadon
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,387 Elo+
Party 2
Thor
Thor
ShaggyLink
Thor
Level 12
God Stats
4W - 2L
1,786 SR
Queue Stats
97W - 132L
1,313 Elo+
Solo
Hercules
Hercules
YaDaDDyStaNk888
Hercules
Level 14
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 12L
1,160 Elo+
Party 2
Team Averages
Level 15
1,501 SR
1,287 Elo+

VS

Team Averages
Level 27
1,306 SR
1,288 Elo+
Neith
Neith
DannoDeRobin
Neith
Level 25
God Stats
3W - 4L
1,342 SR
Queue Stats
7W - 18L
1,182 Elo+
Solo
Sylvanus
Sylvanus
Halllows
Sylvanus
Level 28
God Stats
26W - 21L
1,502 SR
Queue Stats
90W - 91L
1,371 Elo+
Party 1
Hades
Hades
yOuRbADkiD6
Hades
Level 28
God Stats
14W - 12L
1,074 SR
Queue Stats
65W - 63L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jaah Dadon
Hun Batz
8
0 / 4 / 1
5,900
590
3,662
6,697
1,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 0
6,544
654
2,761
7,203
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
9
0 / 2 / 1
6,070
607
1,675
5,903
2,063
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,358
536
0
335
90
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Halllows
Sylvanus
12
6 / 1 / 3
8,015
802
6,271
5,970
3,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 6
7,640
764
6,307
4,862
1,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
9
9
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Sylvanus
Halllows
Sylvanus
6
1
3
7.5
L
Hun Batz
Jaah Dadon
Hun Batz
0
4
1
0.13
L
1
3
0
0.33
L
Hercules
0
2
1
0.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,098
Damage
12,578
19,803
Taken
11,167
6,638
Mitigated
4,847
708
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
335
90
0
0
335
0
0
W
Sylvanus
Halllows
Sylvanus
6,271
2,540
407
2,005
5,970
3,098
767
53
5,917
29,953
0
L
Hun Batz
Jaah Dadon
Hun Batz
3,662
1,125
166
338
6,697
1,930
0
4,531
2,166
0
13,713
L
2,761
698
0
0
7,203
2,645
0
4,871
2,332
66
20,452
L
Hercules
1,675
583
0
204
5,903
2,063
0
3,176
2,727
0
10,104
W
6,307
240
142
881
4,862
1,659
544
0
4,862
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,514
Gold Earned
21,013
86
Minions Killed
67
0
Camps Cleared
0
541,050
Distance Traveled
334,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,358
536
0
0
0
14,961
0
W
Sylvanus
8,015
802
46
5
0
148,565
0
L
Hun Batz
5,900
590
20
2
0
180,147
1
L
Thor
6,544
654
41
4
0
170,756
0
L
Hercules
6,070
607
25
3
0
190,147
0
W
Hades
7,640
764
21
2
0
171,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role