Player Matchup

Ra
Ra
LEOGAYMER111
Ra
Level 15
God Stats
2W - 4L
1,250 SR
Queue Stats
27W - 25L
1,283 Elo+
Solo
Neith
Neith
Nevict
Neith
Level 3
God Stats
3W - 3L
1,493 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1
Raijin
Raijin
ThePikeOfDestiny
Raijin
Level 86
God Stats
17W - 9L
1,692 SR
Queue Stats
43W - 26L
1,645 Elo+
Party 1
Nike
Nike
ktotowolfgod
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,742 Elo+
Party 1
Tyr
Tyr
xZoa
Tyr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,765 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,581 Elo+

VS

Team Averages
Level 16
1,376 SR
1,418 Elo+
Sun Wukong
Sun Wukong
KIRIGAKURE3321
Sun Wukong
Level 15
God Stats
51W - 29L
1,342 SR
Queue Stats
211W - 211L
1,358 Elo+
Party 2
Bastet
Bastet
Morzellus
Bastet
Level 24
God Stats
3W - 3L
1,545 SR
Queue Stats
13W - 14L
1,479 Elo+
Solo
Olorun
Olorun
Unaveragenerd
Olorun
Level 14
God Stats
5W - 10L
1,230 SR
Queue Stats
189W - 176L
1,382 Elo+
Solo
Medusa
Medusa
ceypacino
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Solo
He Bo
He Bo
kantus1234
He Bo
Level 17
God Stats
0W - 1L
1,264 SR
Queue Stats
7W - 17L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
8,882
888
3,659
9,101
2,559
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nevict
Neith
16
4 / 2 / 7
10,055
1,006
7,104
7,510
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
11 / 1 / 8
12,417
1,242
17,465
7,486
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 2 / 16
10,506
1,051
9,959
12,470
12,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
xZoa
Tyr
16
1 / 4 / 15
9,663
966
13,081
15,962
14,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

267

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KIRIGAKURE3321
Sun Wukong
16
3 / 5 / 10
10,103
1,010
11,530
14,878
6,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Morzellus
Bastet
16
6 / 0 / 6
11,095
1,110
14,212
6,990
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 7
10,157
1,016
7,653
15,012
6,613
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
ceypacino
Medusa
14
0 / 0 / 0
7,820
782
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

He Bo
16
2 / 8 / 11
10,209
1,021
13,444
19,247
8,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
20
Kills
14
14
Deaths
20
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KIRIGAKURE3321
Sun Wukong
3
5
10
1.6
W
1
5
6
0.8
L
Bastet
Morzellus
Bastet
6
0
6
9
W
Neith
Nevict
Neith
4
2
7
3.75
W
11
1
8
15
L
3
7
7
0.93
L
Medusa
ceypacino
Medusa
0
0
0
0
L
He Bo
2
8
11
0.94
W
3
2
16
5.5
W
Tyr
xZoa
Tyr
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,268
Damage
46,839
52,529
Taken
56,127
36,157
Mitigated
25,138
11,680
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KIRIGAKURE3321
Sun Wukong
11,530
1,096
0
828
14,878
6,838
0
5,492
9,386
0
24,610
W
3,659
92
1,264
729
9,101
2,559
0
1,544
7,557
23,066
0
L
Bastet
Morzellus
Bastet
14,212
3,041
0
299
6,990
3,072
0
2,239
4,751
0
32,414
W
Neith
Nevict
Neith
7,104
4,346
0
1,352
7,510
2,519
0
3,954
3,556
0
23,056
W
17,465
2,985
0
2,009
7,486
3,694
0
1,023
6,293
51,452
0
L
7,653
4,076
150
2,660
15,012
6,613
0
7,584
7,428
28,931
0
L
Medusa
ceypacino
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
13,444
1,906
0
2,696
19,247
8,615
0
5,809
13,438
28,835
0
W
9,959
794
0
2,536
12,470
12,797
0
6,262
6,208
0
16,386
W
Tyr
xZoa
Tyr
13,081
704
0
3,790
15,962
14,588
0
8,314
7,648
0
20,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
49,384
194
Minions Killed
144
5
Camps Cleared
7
951,489
Distance Traveled
765,533
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,103
1,010
38
4
2
216,126
0
W
Ra
8,882
888
37
4
0
176,279
0
L
Bastet
11,095
1,110
33
3
5
217,748
2
W
Neith
10,055
1,006
52
5
2
166,129
1
W
Raijin
12,417
1,242
75
8
2
173,872
0
L
Olorun
10,157
1,016
35
4
0
160,613
0
L
Medusa
7,820
782
0
0
0
0
0
L
He Bo
10,209
1,021
38
4
0
171,046
0
W
Nike
10,506
1,051
18
2
0
219,909
0
W
Tyr
9,663
966
12
1
1
215,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role