Player Matchup

Izanami
Izanami
Enomiyako
Izanami
Level 5
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
YukimaruNyanmaru
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iTry_Nasty01
Danzaburou
Level 18
God Stats
1W - 3L
1,283 SR
Queue Stats
35W - 58L
1,318 Elo+
Party 1
Persephone
Persephone
im_nasty_boy0
Persephone
Level 28
God Stats
6W - 3L
1,344 SR
Queue Stats
55W - 69L
1,369 Elo+
Party 1
Merlin
Merlin
kdcc432I
Merlin
Level 38
God Stats
3W - 4L
1,629 SR
Queue Stats
38W - 52L
1,338 Elo+
Party 1
Team Averages
Level 18
1,490 SR
1,405 Elo+

VS

Team Averages
Level 17
1,487 SR
1,314 Elo+
Loki
Loki
ChubbyPandaMan12
Loki
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 9L
1,233 Elo+
Party 2
Artemis
Artemis
PILLxRxKx951
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
emilio234567
Danzaburou
Level 25
God Stats
26W - 35L
1,436 SR
Queue Stats
40W - 64L
1,252 Elo+
Solo
Cthulhu
Cthulhu
joffre_xavier
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
xXfatalFrogXx
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enomiyako
Izanami
6
0 / 6 / 1
7,255
290
1,897
5,658
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 9 / 1
7,434
297
2,272
9,968
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
iTry_Nasty01
Danzaburou
18
7 / 2 / 10
13,777
551
14,096
16,289
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
im_nasty_boy0
Persephone
18
12 / 5 / 8
12,871
515
21,184
19,418
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
kdcc432I
Merlin
18
3 / 3 / 8
11,216
449
14,783
15,643
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 1
11,868
475
6,752
20,036
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PILLxRxKx951
Artemis
17
7 / 7 / 5
13,174
527
16,305
18,824
6,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
emilio234567
Danzaburou
17
5 / 3 / 0
12,125
485
5,661
20,552
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
17
5 / 1 / 2
12,543
502
8,588
19,889
19,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
xXfatalFrogXx
Heimdallr
17
4 / 5 / 3
11,820
473
6,613
15,725
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
24
25
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
7
1
0.5
L
Izanami
Enomiyako
Izanami
0
6
1
0.08
W
Artemis
PILLxRxKx951
Artemis
7
7
5
1.36
L
0
9
1
0.06
W
Danzaburou
emilio234567
Danzaburou
5
3
0
1.67
L
Danzaburou
iTry_Nasty01
Danzaburou
7
2
10
6
L
Persephone
im_nasty_boy0
Persephone
12
5
8
3.2
W
Cthulhu
5
1
2
6
L
Merlin
kdcc432I
Merlin
3
3
8
2.33
W
Heimdallr
xXfatalFrogXx
Heimdallr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
43,919
66,976
Taken
95,026
23,611
Mitigated
46,298
13,009
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,752
1,410
0
4,851
20,036
6,486
0
8,034
11,688
0
68,176
L
Izanami
Enomiyako
Izanami
1,897
1,528
0
0
5,658
1,047
0
0
5,658
0
10,192
W
Artemis
PILLxRxKx951
Artemis
16,305
9,746
0
250
18,824
6,152
2,504
9,295
9,264
0
54,564
L
2,272
1,101
0
982
9,968
2,765
0
1,407
8,561
0
16,427
W
Danzaburou
emilio234567
Danzaburou
5,661
2,398
0
7,623
20,552
7,270
4,708
6,866
13,378
0
87,044
L
Danzaburou
iTry_Nasty01
Danzaburou
14,096
5,964
0
1,438
16,289
5,769
1,023
3,563
12,726
0
39,247
L
Persephone
im_nasty_boy0
Persephone
21,184
2,193
636
4,600
19,418
6,278
726
225
19,188
54,080
0
W
Cthulhu
8,588
575
0
6,862
19,889
19,135
1,211
7,392
12,411
55,954
0
L
Merlin
kdcc432I
Merlin
14,783
423
926
4,427
15,643
7,752
1,894
3,393
12,250
70,858
0
W
Heimdallr
xXfatalFrogXx
Heimdallr
6,613
2,594
0
3,920
15,725
7,255
2,795
6,375
9,179
0
62,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
61,530
249
Minions Killed
514
0
Camps Cleared
0
1,820,796
Distance Traveled
2,065,368
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,868
475
105
4
0
466,286
0
L
Izanami
7,255
290
11
0
0
181,116
1
W
Artemis
13,174
527
83
3
0
390,017
0
L
Thor
7,434
297
26
1
0
245,141
4
W
Danzaburou
12,125
485
129
5
0
365,640
0
L
Danzaburou
13,777
551
55
2
0
507,360
0
L
Persephone
12,871
515
63
3
0
475,239
0
W
Cthulhu
12,543
502
106
4
0
391,533
1
L
Merlin
11,216
449
94
4
0
411,940
1
W
Heimdallr
11,820
473
91
4
0
451,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role