Player Matchup

Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ilturco
Agni
Level 127
God Stats
3W - 3L
1,265 SR
Queue Stats
10W - 9L
1,422 Elo+
Solo
Ares
Ares
Maddis307
Ares
Level 140
God Stats
7W - 9L
1,347 SR
Queue Stats
198W - 191L
1,487 Elo+
Solo
Neith
Neith
xNeTroK
Neith
Level 64
God Stats
8W - 2L
1,471 SR
Queue Stats
212W - 212L
1,434 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,468 Elo+

VS

Team Averages
Level 108
1,453 SR
1,399 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarkWalesX13
Ares
Level 87
God Stats
25W - 25L
1,513 SR
Queue Stats
144W - 140L
1,439 Elo+
Party 1
Neith
Neith
ZonaBorsuka
Neith
Level 129
God Stats
2W - 6L
1,297 SR
Queue Stats
44W - 55L
1,336 Elo+
Solo
Nu Wa
Nu Wa
zaikaDEMANHA666
Nu Wa
Level 69
God Stats
0W - 3L
1,625 SR
Queue Stats
8W - 31L
1,226 Elo+
Solo
Awilix
Awilix
zzzRudolphzzz
Awilix
Level 127
God Stats
5W - 11L
1,332 SR
Queue Stats
131W - 133L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 1 / 4
6,489
590
4,304
7,750
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
11
0 / 1 / 1
5,923
538
3,297
5,247
3,945
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Ilturco
Agni
10
1 / 4 / 3
5,568
506
3,958
5,645
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
5 / 1 / 3
7,324
666
5,886
6,174
4,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
xNeTroK
Neith
12
8 / 1 / 3
7,199
654
5,356
6,261
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 1
6,734
612
2,852
7,167
5,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,188
563
902
7,791
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 5 / 0
5,328
484
5,275
7,232
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 7 / 1
4,487
408
1,652
6,255
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 2
7,183
653
5,164
8,086
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
8
8
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
4
5
W
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Tyr
 
Tyr
2
2
1
1.25
L
0
2
1
0.25
W
Agni
Ilturco
Agni
1
4
3
0.63
W
Ares
5
1
3
6.5
L
1
5
0
0.2
W
Neith
xNeTroK
Neith
8
1
3
9.5
L
0
7
1
0.07
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
15,845
31,077
Taken
36,531
13,973
Mitigated
14,715
12,015
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,304
1,434
0
4,342
7,750
2,531
0
653
7,057
0
34,561
W
Baron Samedi
 
Baron Samedi
3,297
781
128
2,343
5,247
3,945
0
0
5,247
32,699
0
L
Tyr
 
Tyr
2,852
131
0
1,664
7,167
5,097
0
4,376
2,791
0
35,268
L
902
70
0
500
7,791
4,169
0
3,650
3,827
21,623
0
W
Agni
Ilturco
Agni
3,958
373
0
501
5,645
1,227
0
142
5,503
24,407
0
W
Ares
5,886
469
0
737
6,174
4,386
28
870
5,296
30,327
0
L
5,275
1,959
175
1,928
7,232
1,649
704
910
6,286
0
29,050
W
Neith
xNeTroK
Neith
5,356
2,430
0
3,964
6,261
1,884
744
721
5,420
0
37,145
L
1,652
953
0
10
6,255
1,008
420
669
5,544
9,691
0
L
5,164
2,114
0
3,286
8,086
2,792
0
3,074
4,942
0
35,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
29,920
305
Minions Killed
270
0
Camps Cleared
0
1,002,352
Distance Traveled
1,006,980
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,489
590
68
6
0
234,568
3
W
Baron Samedi
5,923
538
60
5
0
186,058
1
L
Tyr
6,734
612
81
7
0
226,789
3
L
Ares
6,188
563
39
4
0
203,713
0
W
Agni
5,568
506
43
4
0
190,814
7
W
Ares
7,324
666
56
5
0
208,329
2
L
Neith
5,328
484
62
6
0
193,694
4
W
Neith
7,199
654
78
7
0
182,583
4
L
Nu Wa
4,487
408
17
2
0
153,677
2
L
Awilix
7,183
653
71
6
0
229,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role