Player Matchup

Izanami
Izanami
Ismotez
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Pablotez
Sun Wukong
Level 24
God Stats
40W - 37L
1,456 SR
Queue Stats
91W - 99L
1,457 Elo+
Party 2
Poseidon
Poseidon
Smora
Poseidon
Level 27
God Stats
1W - 2L
1,339 SR
Queue Stats
14W - 26L
1,352 Elo+
Solo
Thor
Thor
jessmochi
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
verycery
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,387 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,386 Elo+

VS

Team Averages
Level 18
1,564 SR
1,375 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GingerRudolph
Artio
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Rama
Rama
O4a-_AkaGuro
Rama
Level 24
God Stats
12W - 6L
1,603 SR
Queue Stats
38W - 37L
1,424 Elo+
Solo
Nox
Nox
Sodaflash
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,222 Elo+
Solo
Mulan
Mulan
大大大大怪Q
Mulan
Level 5
God Stats
3W - 0L
1,719 SR
Queue Stats
4W - 4L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ismotez
Izanami
9
2 / 4 / 0
6,666
444
4,173
6,915
1,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Pablotez
Sun Wukong
11
2 / 4 / 1
6,507
434
8,095
13,289
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Smora
Poseidon
12
1 / 3 / 0
7,280
485
4,181
6,079
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
7
0 / 8 / 0
5,133
342
942
8,699
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
verycery
Jormungandr
11
0 / 5 / 1
7,452
497
2,349
11,620
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
8 / 0 / 2
9,194
613
7,731
11,010
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 7
6,866
458
5,066
8,605
8,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 1
8,421
561
5,855
8,302
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 1 / 5
8,506
567
4,932
6,563
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 2 / 2
7,260
484
7,208
8,786
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
22
24
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
2
9
W
0
1
7
3.5
L
Izanami
Ismotez
Izanami
2
4
0
0.5
W
5
1
1
5.5
L
Sun Wukong
Pablotez
Sun Wukong
2
4
1
0.63
L
Poseidon
Smora
Poseidon
1
3
0
0.33
W
3
1
5
5.5
L
Thor
0
8
0
0
L
Jormungandr
verycery
Jormungandr
0
5
1
0.1
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
30,792
46,602
Taken
43,266
16,974
Mitigated
26,981
7,807
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,731
4,547
0
4,972
11,010
5,504
876
1,695
9,289
0
60,528
W
5,066
662
445
4,078
8,605
8,333
1,365
0
8,605
22,368
0
L
Izanami
Ismotez
Izanami
4,173
3,221
0
1,154
6,915
1,777
397
1,204
5,590
0
24,002
W
5,855
4,237
0
880
8,302
2,725
75
2,134
6,168
0
48,390
L
Sun Wukong
Pablotez
Sun Wukong
8,095
1,367
0
4,339
13,289
5,325
0
4,075
8,614
0
32,584
L
Poseidon
Smora
Poseidon
4,181
611
17
745
6,079
1,536
494
2,446
3,443
41,151
0
W
4,932
275
0
1,207
6,563
2,308
0
2,823
3,551
41,435
0
L
Thor
942
792
0
385
8,699
2,251
0
1,801
6,758
0
11,404
L
Jormungandr
verycery
Jormungandr
2,349
733
15
1,152
11,620
6,085
233
96
11,484
25,978
0
W
7,208
1,517
0
1,679
8,786
8,111
1,629
0
8,786
0
33,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
40,247
234
Minions Killed
401
0
Camps Cleared
0
1,166,339
Distance Traveled
1,327,893
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,194
613
108
7
0
319,454
1
W
Artio
6,866
458
35
2
0
271,096
0
L
Izanami
6,666
444
50
3
0
235,529
0
W
Rama
8,421
561
81
5
0
229,628
2
L
Sun Wukong
6,507
434
42
3
0
251,048
0
L
Poseidon
7,280
485
92
6
0
261,897
0
W
Nox
8,506
567
107
7
0
296,125
3
L
Thor
5,133
342
20
1
0
173,513
2
L
Jormungandr
7,452
497
30
2
0
244,352
0
W
Mulan
7,260
484
70
5
0
211,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role