Player Matchup

Ra
Ra
Bloomergoder
Ra
Level 18
God Stats
4W - 3L
1,091 SR
Queue Stats
18W - 23L
1,254 Elo+
Party 3
Mulan
Mulan
Ginjaro
Mulan
Level 29
God Stats
5W - 6L
1,680 SR
Queue Stats
109W - 77L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KochanaPaulina
Tsukuyomi
Level 28
God Stats
1W - 2L
1,773 SR
Queue Stats
241W - 231L
1,409 Elo+
Party 1
Athena
Athena
Lingonmannen
Athena
Level 17
God Stats
11W - 10L
1,290 SR
Queue Stats
14W - 18L
1,186 Elo+
Party 3
Hachiman
Hachiman
xXMushroomXx
Hachiman
Level 22
God Stats
3W - 4L
1,174 SR
Queue Stats
69W - 89L
1,274 Elo+
Party 3
Team Averages
Level 23
1,401 SR
1,318 Elo+

VS

Team Averages
Level 20
1,554 SR
1,355 Elo+
Tiamat
Tiamat
 
Tiamat
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fearnuttin
Chaac
Level 18
God Stats
12W - 14L
1,344 SR
Queue Stats
166W - 209L
1,334 Elo+
Solo
Izanami
Izanami
ballistic93
Izanami
Level 29
God Stats
50W - 59L
1,456 SR
Queue Stats
133W - 190L
1,334 Elo+
Solo
Cthulhu
Cthulhu
funfox1903
Cthulhu
Level 18
God Stats
1W - 2L
1,746 SR
Queue Stats
4W - 13L
1,147 Elo+
Party 2
Ymir
Ymir
rapo84
Ymir
Level 28
God Stats
3W - 1L
1,724 SR
Queue Stats
28W - 20L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
13,779
492
17,369
12,681
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Ginjaro
Mulan
20
9 / 2 / 7
14,126
505
19,150
22,346
25,789
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KochanaPaulina
Tsukuyomi
20
13 / 3 / 7
14,416
515
18,652
22,876
10,027
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
20
8 / 2 / 13
15,396
550
13,945
23,707
23,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
xXMushroomXx
Hachiman
20
9 / 2 / 9
14,688
525
25,061
19,040
8,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 10 / 2
12,816
458
10,976
23,406
14,855
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
3 / 8 / 2
13,591
485
20,133
28,336
37,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
ballistic93
Izanami
20
5 / 9 / 1
14,089
503
20,570
25,879
9,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
funfox1903
Cthulhu
13
1 / 12 / 2
10,185
364
3,391
25,927
25,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
rapo84
Ymir
17
1 / 7 / 3
11,194
400
10,949
27,223
27,148
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
45
Kills
12
13
Deaths
46
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
10
2
0.3
W
6
4
7
2.38
L
Chaac
3
8
2
0.5
W
Mulan
Ginjaro
Mulan
9
2
7
6.25
W
Tsukuyomi
KochanaPaulina
Tsukuyomi
13
3
7
5.5
W
Athena
8
2
13
7.25
L
Izanami
ballistic93
Izanami
5
9
1
0.61
L
Cthulhu
funfox1903
Cthulhu
1
12
2
0.17
L
Ymir
rapo84
Ymir
1
7
3
0.36
W
Hachiman
xXMushroomXx
Hachiman
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,177
Damage
66,019
100,650
Taken
130,771
73,221
Mitigated
114,335
32,207
Healing
19,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,976
1,987
0
6,368
23,406
14,855
3,645
6,150
16,991
72,512
0
W
17,369
2,972
2,321
2,462
12,681
5,920
2,565
4,141
8,540
86,916
0
L
Chaac
20,133
2,557
0
6,156
28,336
37,597
68
6,958
20,871
0
106,174
W
Mulan
Ginjaro
Mulan
19,150
3,443
0
8,204
22,346
25,789
1,681
5,600
16,746
0
87,151
W
Tsukuyomi
KochanaPaulina
Tsukuyomi
18,652
4,831
0
7,846
22,876
10,027
4,400
4,112
17,115
0
84,902
W
Athena
13,945
5,144
0
2,793
23,707
23,149
0
8,415
15,292
57,625
0
L
Izanami
ballistic93
Izanami
20,570
12,394
0
3,124
25,879
9,369
4,156
3,813
22,066
0
109,197
L
Cthulhu
funfox1903
Cthulhu
3,391
451
225
492
25,927
25,366
39
8,354
17,207
28,794
0
L
Ymir
rapo84
Ymir
10,949
3,255
535
2,856
27,223
27,148
692
5,621
21,500
49,207
0
W
Hachiman
xXMushroomXx
Hachiman
25,061
19,365
0
8,581
19,040
8,336
1,184
3,243
15,797
0
90,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,405
Gold Earned
61,875
643
Minions Killed
546
0
Camps Cleared
0
2,518,542
Distance Traveled
2,134,451
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,816
458
109
4
0
392,121
2
W
Ra
13,779
492
164
6
0
511,778
0
L
Chaac
13,591
485
174
6
0
468,243
9
W
Mulan
14,126
505
149
5
0
509,317
0
W
Tsukuyomi
14,416
515
115
4
0
500,577
4
W
Athena
15,396
550
73
3
0
516,876
5
L
Izanami
14,089
503
167
6
0
407,629
0
L
Cthulhu
10,185
364
33
1
0
420,414
0
L
Ymir
11,194
400
63
2
0
446,044
0
W
Hachiman
14,688
525
142
5
0
479,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role