Player Matchup

Janus
Janus
JAVIERLP
Janus
Level 102
God Stats
0W - 5L
1,075 SR
Queue Stats
62W - 68L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
JGR14
Danzaburou
Level 120
God Stats
0W - 6L
1,368 SR
Queue Stats
139W - 138L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
MAMPvigo
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,535 Elo+
Party 1
Apollo
Apollo
Piezudo
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,469 Elo+
Party 1
Baba Yaga
Baba Yaga
Zanudax
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,453 Elo+
Solo
Team Averages
Level 106
1,389 SR
1,462 Elo+

VS

Team Averages
Level 71
1,536 SR
1,435 Elo+
Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NjordGunnar9946
Jormungandr
Level 102
God Stats
10W - 6L
1,786 SR
Queue Stats
319W - 332L
1,439 Elo+
Solo
Freya
Freya
OedipusGod
Freya
Level 35
God Stats
9W - 4L
1,557 SR
Queue Stats
151W - 145L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
urbanishka
Hun Batz
Level 43
God Stats
6W - 2L
1,729 SR
Queue Stats
97W - 86L
1,445 Elo+
Party 3
Nox
Nox
yyui
Nox
Level 78
God Stats
2W - 4L
1,106 SR
Queue Stats
102W - 99L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JAVIERLP
Janus
20
2 / 7 / 7
13,327
606
23,313
16,117
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JGR14
Danzaburou
20
7 / 8 / 7
14,806
673
19,728
21,317
6,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MAMPvigo
Sun Wukong
20
4 / 6 / 12
13,202
600
17,292
26,170
29,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Piezudo
Apollo
18
6 / 14 / 15
13,352
607
18,284
28,104
8,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Zanudax
Baba Yaga
20
6 / 5 / 12
14,551
661
47,085
20,982
10,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 3 / 35
13,690
622
19,649
32,227
53,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
NjordGunnar9946
Jormungandr
20
3 / 4 / 22
13,654
621
13,466
36,503
28,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
20
18 / 12 / 11
16,294
741
25,846
31,634
16,965
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
urbanishka
Hun Batz
20
13 / 3 / 16
16,255
739
29,197
22,395
11,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
yyui
Nox
20
6 / 3 / 26
14,988
681
14,414
18,650
10,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
150
25
Kills
40
40
Deaths
25
53
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
35
5.83
L
Janus
JAVIERLP
Janus
2
7
7
0.79
L
Danzaburou
JGR14
Danzaburou
7
8
7
1.31
L
Sun Wukong
MAMPvigo
Sun Wukong
4
6
12
1.67
W
Jormungandr
NjordGunnar9946
Jormungandr
3
4
22
3.5
W
Freya
18
12
11
1.96
L
Apollo
Piezudo
Apollo
6
14
15
0.96
L
Baba Yaga
Zanudax
Baba Yaga
6
5
12
2.4
W
Hun Batz
urbanishka
Hun Batz
13
3
16
7
W
Nox
yyui
Nox
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,702
Damage
102,572
112,690
Taken
141,409
58,945
Mitigated
120,954
37,684
Healing
48,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
19,649
1,587
2,983
4,790
32,227
53,234
635
15,037
16,342
37,525
0
L
Janus
JAVIERLP
Janus
23,313
358
3,299
2,385
16,117
4,924
440
11,752
4,365
61,794
0
L
Danzaburou
JGR14
Danzaburou
19,728
9,676
1,393
5,893
21,317
6,251
1,439
12,974
8,343
0
37,079
L
Sun Wukong
MAMPvigo
Sun Wukong
17,292
1,538
2,815
6,223
26,170
29,158
440
14,880
11,290
3,548
18,051
W
Jormungandr
NjordGunnar9946
Jormungandr
13,466
1,478
2,595
11,645
36,503
28,468
410
18,400
17,537
42,272
0
W
Freya
25,846
9,297
2,737
8,900
31,634
16,965
1,830
14,216
16,946
35,464
0
L
Apollo
Piezudo
Apollo
18,284
8,307
1,153
4,101
28,104
8,578
738
19,463
8,641
0
32,269
L
Baba Yaga
Zanudax
Baba Yaga
47,085
1,866
2,262
8,160
20,982
10,034
538
14,306
6,676
73,296
0
W
Hun Batz
urbanishka
Hun Batz
29,197
5,025
5,228
3,555
22,395
11,729
868
13,207
8,849
0
54,490
W
Nox
yyui
Nox
14,414
1,578
2,928
3,284
18,650
10,558
1,568
11,799
6,851
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,238
Gold Earned
74,881
212
Minions Killed
222
0
Camps Cleared
0
1,818,053
Distance Traveled
1,993,914
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,690
622
1
0
0
400,925
0
L
Janus
13,327
606
86
4
0
332,595
0
L
Danzaburou
14,806
673
37
2
0
348,461
3
L
Sun Wukong
13,202
600
9
0
0
379,384
1
W
Jormungandr
13,654
621
57
3
0
381,374
2
W
Freya
16,294
741
14
1
0
361,577
2
L
Apollo
13,352
607
36
2
0
321,774
0
L
Baba Yaga
14,551
661
44
2
0
435,839
0
W
Hun Batz
16,255
739
70
3
0
466,478
4
W
Nox
14,988
681
80
4
0
383,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role