Player Matchup

Merlin
Merlin
Drazilking
Merlin
Level 11
God Stats
3W - 2L
1,651 SR
Queue Stats
11W - 22L
1,347 Elo+
Solo
Loki
Loki
High Harold
Loki
Level 13
God Stats
5W - 8L
1,510 SR
Queue Stats
7W - 14L
1,470 Elo+
Solo
Poseidon
Poseidon
SriRamaZ
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Bakasura
Bakasura
ZainudinZidan
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,392 Elo+
Party 1
Ares
Ares
少昊哥哥的形状
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,453 Elo+

VS

Team Averages
Level 22
1,513 SR
1,482 Elo+
Xbalanque
Xbalanque
CoconutIsland
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
Deekwadu
Heimdallr
Level 16
God Stats
2W - 0L
1,713 SR
Queue Stats
25W - 23L
1,415 Elo+
Party 2
Bakasura
Bakasura
Saltylimee
Bakasura
Level 23
God Stats
3W - 3L
1,478 SR
Queue Stats
47W - 47L
1,442 Elo+
Party 2
Sol
Sol
SolxLunaR
Sol
Level 27
God Stats
48W - 36L
1,372 SR
Queue Stats
255W - 206L
1,574 Elo+
Solo
Nike
Nike
edufonther
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drazilking
Merlin
13
2 / 4 / 1
8,621
431
7,490
11,486
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 7 / 1
8,871
444
8,412
11,590
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SriRamaZ
Poseidon
9
0 / 12 / 1
6,280
314
2,121
10,014
2,469
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
ZainudinZidan
Bakasura
11
2 / 11 / 2
7,936
397
3,781
14,313
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 5
8,488
424
4,303
18,992
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoconutIsland
Xbalanque
15
8 / 1 / 10
10,618
531
9,632
8,467
2,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Deekwadu
Heimdallr
16
7 / 4 / 6
10,597
530
7,363
10,212
8,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Saltylimee
Bakasura
16
8 / 4 / 3
10,804
540
6,215
14,978
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 0 / 12
11,876
594
21,181
9,194
4,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 22
10,343
517
9,419
15,125
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
9
Kills
41
41
Deaths
9
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CoconutIsland
Xbalanque
8
1
10
13
W
Heimdallr
Deekwadu
Heimdallr
7
4
6
2.5
L
Merlin
Drazilking
Merlin
2
4
1
0.63
L
5
7
1
0.79
W
Bakasura
Saltylimee
Bakasura
8
4
3
2.38
W
14
0
12
20
L
Poseidon
SriRamaZ
Poseidon
0
12
1
0.04
L
Bakasura
ZainudinZidan
Bakasura
2
11
2
0.27
W
4
0
22
15
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,107
Damage
53,810
66,395
Taken
57,976
28,783
Mitigated
40,643
4,908
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CoconutIsland
Xbalanque
9,632
5,474
0
1,760
8,467
2,870
4,853
3,026
5,441
0
46,399
W
Heimdallr
Deekwadu
Heimdallr
7,363
3,089
0
1,320
10,212
8,442
3,388
865
9,182
0
39,789
L
Merlin
Drazilking
Merlin
7,490
652
0
1,926
11,486
3,430
0
4,226
7,260
49,458
0
L
8,412
2,061
0
92
11,590
3,187
663
3,726
7,789
0
33,215
W
Bakasura
Saltylimee
Bakasura
6,215
3,809
0
6,293
14,978
7,575
3,002
2,802
11,946
0
59,195
W
21,181
11,670
0
6,650
9,194
4,313
5,639
3,938
5,256
86,797
0
L
Poseidon
SriRamaZ
Poseidon
2,121
1,174
0
0
10,014
2,469
231
4,491
5,523
10,552
0
L
Bakasura
ZainudinZidan
Bakasura
3,781
2,400
0
700
14,313
5,896
368
3,323
10,940
0
27,424
W
9,419
1,040
217
3,805
15,125
17,443
48
3,453
11,452
0
36,758
L
4,303
357
0
2,190
18,992
13,801
0
5,415
13,358
15,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
54,238
228
Minions Killed
473
0
Camps Cleared
0
1,718,637
Distance Traveled
1,758,049
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,618
531
104
5
0
328,363
0
W
Heimdallr
10,597
530
69
3
0
310,685
0
L
Merlin
8,621
431
88
4
0
337,840
1
L
Loki
8,871
444
50
3
0
397,760
0
W
Bakasura
10,804
540
134
7
0
405,191
0
W
Sol
11,876
594
132
7
0
364,714
6
L
Poseidon
6,280
314
17
1
0
276,123
0
L
Bakasura
7,936
397
54
3
0
359,374
1
W
Nike
10,343
517
34
2
0
349,096
1
L
Ares
8,488
424
19
1
0
347,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role