Player Matchup

Gilgamesh
Gilgamesh
MusicalLobster
Gilgamesh
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,430 Elo+
Solo
Skadi
Skadi
NejKr0
Skadi
Level 106
God Stats
12W - 12L
1,491 SR
Queue Stats
899W - 931L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Pinatxo
Cthulhu
Level 108
God Stats
6W - 7L
1,474 SR
Queue Stats
338W - 340L
1,532 Elo+
Solo
Fenrir
Fenrir
Shurmarc
Fenrir
Level 88
God Stats
3W - 6L
1,394 SR
Queue Stats
102W - 106L
1,501 Elo+
Solo
Kukulkan
Kukulkan
atrox77
Kukulkan
Level 29
God Stats
15W - 6L
1,652 SR
Queue Stats
105W - 96L
1,493 Elo+
Party 1
Team Averages
Level 73
1,502 SR
1,491 Elo+

VS

Team Averages
Level 43
1,494 SR
1,431 Elo+
Loki
Loki
OVE beaby boi
Loki
Level 37
God Stats
7W - 12L
1,492 SR
Queue Stats
180W - 206L
1,473 Elo+
Party 2
Chaac
Chaac
SukunaOnCrack
Chaac
Level 39
God Stats
7W - 14L
1,434 SR
Queue Stats
262W - 290L
1,391 Elo+
Solo
Set
Set
Super21 oac
Set
Level 82
God Stats
36W - 34L
1,801 SR
Queue Stats
349W - 364L
1,465 Elo+
Party 2
Tiamat
Tiamat
Tinygeorge77
Tiamat
Level 18
God Stats
1W - 2L
1,574 SR
Queue Stats
42W - 35L
1,412 Elo+
Party 2
Apollo
Apollo
itsa floppysock
Apollo
Level 39
God Stats
2W - 7L
1,167 SR
Queue Stats
172W - 184L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MusicalLobster
Gilgamesh
9
2 / 4 / 2
6,771
484
2,439
9,673
4,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
NejKr0
Skadi
12
1 / 1 / 2
7,336
524
5,071
5,564
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Pinatxo
Cthulhu
13
0 / 1 / 2
7,256
518
6,127
9,082
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Shurmarc
Fenrir
13
9 / 3 / 5
8,406
600
11,041
12,224
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
atrox77
Kukulkan
15
9 / 2 / 3
8,923
637
7,779
6,839
2,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,541
467
3,341
10,512
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 3 / 3
8,149
582
8,147
12,374
8,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 0
7,517
537
5,957
8,968
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
10
1 / 9 / 0
6,254
447
5,648
11,027
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 4
7,455
533
3,771
6,212
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
21
Kills
11
11
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MusicalLobster
Gilgamesh
2
4
2
0.75
W
Skadi
NejKr0
Skadi
1
1
2
2
L
0
5
3
0.3
W
Cthulhu
Pinatxo
Cthulhu
0
1
2
1
W
Fenrir
Shurmarc
Fenrir
9
3
5
3.83
L
6
3
3
2.5
L
2
1
0
2
L
Tiamat
1
9
0
0.11
W
Kukulkan
atrox77
Kukulkan
9
2
3
5.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
26,864
43,382
Taken
49,093
23,691
Mitigated
23,599
7,832
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MusicalLobster
Gilgamesh
2,439
392
0
33
9,673
4,821
0
795
8,517
0
15,196
W
Skadi
NejKr0
Skadi
5,071
2,659
0
912
5,564
1,543
0
606
4,836
0
48,722
L
3,341
790
75
3,165
10,512
3,036
0
3,324
7,106
0
35,458
W
Cthulhu
Pinatxo
Cthulhu
6,127
1,001
0
2,986
9,082
10,087
0
0
8,429
44,474
0
W
Fenrir
Shurmarc
Fenrir
11,041
4,235
0
2,526
12,224
4,533
0
1,645
10,178
0
45,031
L
8,147
1,830
0
3,384
12,374
8,555
0
1,177
11,197
0
45,356
L
5,957
2,547
0
3,798
8,968
5,290
266
3,659
4,238
0
41,616
L
Tiamat
5,648
577
0
849
11,027
4,887
468
4,593
6,434
26,839
0
W
Kukulkan
atrox77
Kukulkan
7,779
245
0
1,375
6,839
2,707
338
2,312
4,319
46,060
0
L
3,771
1,882
0
1,931
6,212
1,831
321
0
6,212
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
35,916
395
Minions Killed
348
0
Camps Cleared
0
1,387,468
Distance Traveled
1,311,910
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,771
484
25
2
0
296,348
0
W
Skadi
7,336
524
96
7
0
272,417
3
L
Loki
6,541
467
66
5
0
267,663
0
W
Cthulhu
7,256
518
95
7
0
260,016
6
W
Fenrir
8,406
600
70
5
0
288,675
1
L
Chaac
8,149
582
67
5
0
270,014
4
L
Set
7,517
537
94
7
0
283,071
0
L
Tiamat
6,254
447
50
4
0
239,489
0
W
Kukulkan
8,923
637
109
8
0
270,012
4
L
Apollo
7,455
533
71
5
0
251,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role