Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Stresssful
Merlin
Level 105
God Stats
14W - 12L
1,592 SR
Queue Stats
274W - 272L
1,473 Elo+
Solo
Cabrakan
Cabrakan
siemback
Cabrakan
Level 109
God Stats
0W - 3L
1,169 SR
Queue Stats
145W - 136L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
yunus54637
Erlang Shen
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 244L
1,626 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,528 Elo+

VS

Team Averages
Level 82
1,553 SR
1,613 Elo+
Cu Chulainn
Cu Chulainn
ChasubleJaune
Cu Chulainn
Level 6
God Stats
9W - 4L
1,276 SR
Queue Stats
175W - 48L
1,451 Elo+
Party 2
Janus
Janus
DartyPapsOkay
Janus
Level 69
God Stats
34W - 13L
1,741 SR
Queue Stats
452W - 207L
1,659 Elo+
Party 2
Thanatos
Thanatos
MandoOKAY
Thanatos
Level 86
God Stats
3W - 3L
1,319 SR
Queue Stats
673W - 303L
1,662 Elo+
Party 2
Ymir
Ymir
ThatsOkay_
Ymir
Level 147
God Stats
10W - 6L
1,821 SR
Queue Stats
710W - 354L
1,670 Elo+
Party 2
Heimdallr
Heimdallr
punqmonq
Heimdallr
Level 104
God Stats
16W - 13L
1,606 SR
Queue Stats
201W - 149L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 9 / 3
9,891
550
9,925
14,447
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
15
1 / 5 / 3
8,897
494
10,823
16,228
11,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Stresssful
Merlin
15
5 / 8 / 2
10,173
565
10,331
13,831
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
siemback
Cabrakan
14
1 / 6 / 6
8,737
485
6,318
14,178
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
yunus54637
Erlang Shen
12
2 / 7 / 5
7,734
430
6,307
18,207
17,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChasubleJaune
Cu Chulainn
17
4 / 2 / 8
10,674
593
12,939
20,668
16,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 9
9,948
553
7,005
8,407
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MandoOKAY
Thanatos
17
11 / 2 / 13
10,889
605
17,707
15,798
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 22
9,887
549
7,135
13,589
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
punqmonq
Heimdallr
18
12 / 6 / 9
11,502
639
18,841
14,321
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
15
Kills
35
35
Deaths
15
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
9
3
0.83
L
Sun Wukong
 
Sun Wukong
1
5
3
0.5
W
Cu Chulainn
ChasubleJaune
Cu Chulainn
4
2
8
4
W
4
3
9
2.83
W
Thanatos
MandoOKAY
Thanatos
11
2
13
8.75
L
Merlin
Stresssful
Merlin
5
8
2
0.75
W
4
2
22
7.5
W
Heimdallr
punqmonq
Heimdallr
12
6
9
2.75
L
Cabrakan
siemback
Cabrakan
1
6
6
0.67
L
Erlang Shen
yunus54637
Erlang Shen
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
63,627
76,891
Taken
72,783
46,860
Mitigated
47,354
17,754
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,925
4,401
0
3,180
14,447
4,713
0
2,010
12,274
0
61,832
L
Sun Wukong
 
Sun Wukong
10,823
2,198
0
5,886
16,228
11,322
0
3,139
13,088
0
55,148
W
Cu Chulainn
ChasubleJaune
Cu Chulainn
12,939
2,137
0
8,455
20,668
16,005
340
3,063
17,511
12,953
63,169
W
7,005
779
0
545
8,407
2,790
0
4,683
3,539
74,061
0
W
Thanatos
MandoOKAY
Thanatos
17,707
6,903
0
15,156
15,798
7,595
301
3,893
11,703
0
68,082
L
Merlin
Stresssful
Merlin
10,331
885
240
1,465
13,831
3,837
0
3,678
10,153
46,322
0
W
7,135
2,039
0
1,855
13,589
15,108
0
2,771
10,622
29,575
0
W
Heimdallr
punqmonq
Heimdallr
18,841
10,983
0
4,437
14,321
5,856
2,589
1,696
12,605
0
82,319
L
Cabrakan
siemback
Cabrakan
6,318
664
0
3,282
14,178
9,156
0
4,167
10,007
52,291
0
L
Erlang Shen
yunus54637
Erlang Shen
6,307
2,251
0
3,701
18,207
17,832
0
3,436
14,537
0
32,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
52,900
454
Minions Killed
579
0
Camps Cleared
0
1,614,809
Distance Traveled
1,856,257
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,891
550
94
5
0
305,246
6
L
Sun Wukong
8,897
494
104
6
0
329,086
3
W
Cu Chulainn
10,674
593
172
10
0
385,391
3
W
Janus
9,948
553
136
8
0
371,259
5
W
Thanatos
10,889
605
105
6
0
402,708
1
L
Merlin
10,173
565
115
6
0
280,321
4
W
Ymir
9,887
549
27
2
0
364,000
3
W
Heimdallr
11,502
639
139
8
0
332,899
2
L
Cabrakan
8,737
485
95
5
0
330,731
3
L
Erlang Shen
7,734
430
46
3
0
369,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role