Player Matchup

Kukulkan
Kukulkan
Tsummers28
Kukulkan
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
hippig_opa
Sylvanus
Level 101
God Stats
25W - 18L
1,685 SR
Queue Stats
411W - 426L
1,547 Elo+
Solo
Nox
Nox
thanos113113tsx
Nox
Level 17
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,565 Elo+
Solo
Team Averages
Level 41
1,627 SR
1,537 Elo+

VS

Team Averages
Level 69
1,512 SR
1,398 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
LOmertaWag1
Janus
Level 8
God Stats
4W - 10L
1,537 SR
Queue Stats
6W - 16L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_ArKaDi_xX
Gilgamesh
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tsummers28
Kukulkan
9
0 / 5 / 0
7,163
551
5,303
8,005
2,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
hippig_opa
Sylvanus
13
5 / 3 / 0
8,971
690
10,497
16,558
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 3
7,463
574
4,756
11,179
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 10
9,644
742
12,219
8,660
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 8
9,634
741
10,726
11,097
3,181
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Xx_ArKaDi_xX
Gilgamesh
13
8 / 0 / 8
10,127
779
8,075
11,255
9,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
17
17
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
10
4.5
W
5
3
8
3
L
Kukulkan
Tsummers28
Kukulkan
0
5
0
0
W
Gilgamesh
Xx_ArKaDi_xX
Gilgamesh
8
0
8
12
L
Sylvanus
hippig_opa
Sylvanus
5
3
0
1.67
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
31,020
35,742
Taken
31,012
14,412
Mitigated
15,247
9,916
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,219
762
3,789
3,954
8,660
2,914
1,253
5,963
2,697
53,655
0
W
10,726
835
817
1,428
11,097
3,181
0
8,679
2,418
23,872
0
L
Kukulkan
Tsummers28
Kukulkan
5,303
529
0
737
8,005
2,809
0
4,119
3,582
22,787
0
W
Gilgamesh
Xx_ArKaDi_xX
Gilgamesh
8,075
1,749
0
1,689
11,255
9,152
457
5,914
5,341
0
17,341
L
Sylvanus
hippig_opa
Sylvanus
10,497
1,615
2,113
6,900
16,558
7,419
0
11,084
5,178
31,257
0
L
4,756
896
55
111
11,179
4,184
0
6,882
4,037
13,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,597
Gold Earned
29,405
99
Minions Killed
153
0
Camps Cleared
0
496,980
Distance Traveled
743,849
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,644
742
104
8
0
247,700
2
W
Janus
9,634
741
31
2
0
226,984
0
L
Kukulkan
7,163
551
36
3
0
162,903
0
W
Gilgamesh
10,127
779
18
1
0
269,165
0
L
Sylvanus
8,971
690
42
3
0
171,472
1
L
Nox
7,463
574
21
2
0
162,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role