Player Matchup

Cu Chulainn
Cu Chulainn
Frankito1245_
Cu Chulainn
Level 7
God Stats
1W - 2L
1,240 SR
Queue Stats
8W - 12L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Iroha2441
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,855 Elo+
Solo
Tiamat
Tiamat
Neutrox_rc
Tiamat
Level 8
God Stats
4W - 2L
1,598 SR
Queue Stats
13W - 15L
1,484 Elo+
Solo
Nemesis
Nemesis
Outrix105
Nemesis
Level 27
God Stats
2W - 1L
1,403 SR
Queue Stats
70W - 41L
1,593 Elo+
Solo
Ullr
Ullr
prosnoobs
Ullr
Level 27
God Stats
3W - 3L
1,531 SR
Queue Stats
113W - 76L
1,503 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,584 Elo+

VS

Team Averages
Level 19
1,648 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Hellgessanderr
Freya
Level 12
God Stats
9W - 4L
1,995 SR
Queue Stats
29W - 28L
1,762 Elo+
Solo
Neith
Neith
LordVII
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Solo
Nemesis
Nemesis
SKT-Matt
Nemesis
Level 28
God Stats
0W - 1L
1,549 SR
Queue Stats
75W - 88L
1,382 Elo+
Solo
Olorun
Olorun
iDiomaTic
Olorun
Level 29
God Stats
1W - 3L
1,695 SR
Queue Stats
1W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frankito1245_
Cu Chulainn
17
2 / 4 / 4
12,314
586
6,422
13,030
6,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Iroha2441
Sylvanus
13
0 / 4 / 15
9,492
452
5,063
19,862
16,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Neutrox_rc
Tiamat
19
2 / 1 / 12
12,019
572
10,736
10,637
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Outrix105
Nemesis
18
10 / 3 / 3
11,951
569
17,263
19,419
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
19
12 / 3 / 1
13,340
635
15,300
20,002
7,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 2 / 0
6,020
287
795
2,239
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
7 / 7 / 1
11,103
529
21,739
26,492
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LordVII
Neith
16
1 / 6 / 2
9,899
471
9,163
12,045
3,852
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SKT-Matt
Nemesis
15
1 / 5 / 4
9,131
435
6,822
15,623
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
iDiomaTic
Olorun
17
6 / 6 / 4
11,557
550
17,417
17,144
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
26
Kills
15
15
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Cu Chulainn
Frankito1245_
Cu Chulainn
2
4
4
1
L
7
7
1
1.07
W
Sylvanus
Iroha2441
Sylvanus
0
4
15
1.88
L
Neith
LordVII
Neith
1
6
2
0.33
W
Tiamat
Neutrox_rc
Tiamat
2
1
12
8
W
Nemesis
Outrix105
Nemesis
10
3
3
3.83
L
Nemesis
SKT-Matt
Nemesis
1
5
4
0.6
L
Olorun
iDiomaTic
Olorun
6
6
4
1.33
W
Ullr
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,784
Damage
55,936
82,950
Taken
73,543
46,559
Mitigated
25,706
29,712
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
795
215
0
516
2,239
1,006
0
165
2,074
2,161
0
W
Cu Chulainn
Frankito1245_
Cu Chulainn
6,422
2,876
0
1,538
13,030
6,995
260
7,758
5,272
0
55,060
L
21,739
6,938
0
11,280
26,492
9,238
0
6,488
19,803
88,982
0
W
Sylvanus
Iroha2441
Sylvanus
5,063
1,053
5,125
6,779
19,862
16,090
121
10,470
9,392
22,651
0
L
Neith
LordVII
Neith
9,163
3,527
0
2,325
12,045
3,852
100
1,261
10,748
0
64,844
W
Tiamat
Neutrox_rc
Tiamat
10,736
1,254
0
3,290
10,637
6,807
153
5,075
5,562
82,738
0
W
Nemesis
Outrix105
Nemesis
17,263
9,270
0
5,224
19,419
8,923
91
9,325
10,094
0
84,931
L
Nemesis
SKT-Matt
Nemesis
6,822
2,372
0
2,164
15,623
5,417
0
4,410
10,963
0
48,599
L
Olorun
iDiomaTic
Olorun
17,417
11,487
311
5,438
17,144
6,193
576
2,916
14,156
74,028
0
W
Ullr
15,300
9,287
0
7,756
20,002
7,744
2,684
7,477
12,525
0
89,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
47,710
525
Minions Killed
480
0
Camps Cleared
0
1,949,578
Distance Traveled
1,572,835
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,020
287
6
0
0
69,424
0
W
Cu Chulainn
12,314
586
82
4
0
380,135
0
L
Freya
11,103
529
115
5
0
367,335
1
W
Sylvanus
9,492
452
28
1
0
359,469
2
L
Neith
9,899
471
126
6
0
396,276
0
W
Tiamat
12,019
572
137
7
0
423,357
4
W
Nemesis
11,951
569
129
6
0
417,056
6
L
Nemesis
9,131
435
108
5
0
399,393
1
L
Olorun
11,557
550
125
6
0
340,407
0
W
Ullr
13,340
635
149
7
0
369,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role