Player Matchup

Nox
Nox
FearAnubis14
Nox
Level 20
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
KeetaMeen
Artemis
Level 10
God Stats
10W - 7L
1,748 SR
Queue Stats
16W - 29L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Loveshack5
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,304 Elo+
Solo
Ra
Ra
freblast
Ra
Level 22
God Stats
2W - 7L
1,150 SR
Queue Stats
78W - 93L
1,414 Elo+
Party 1
Merlin
Merlin
小优秀丫
Merlin
Level 29
God Stats
6W - 9L
1,359 SR
Queue Stats
132W - 146L
1,431 Elo+
Party 1
Team Averages
Level 18
1,386 SR
1,397 Elo+

VS

Team Averages
Level 19
1,566 SR
1,478 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Asghardyan
Guan Yu
Level 9
God Stats
5W - 2L
1,818 SR
Queue Stats
17W - 16L
1,592 Elo+
Solo
Chaac
Chaac
BloodOfHeron
Chaac
Level 26
God Stats
2W - 3L
1,313 SR
Queue Stats
46W - 47L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Mirecat63575
Cthulhu
Level 5
God Stats
3W - 0L
1,785 SR
Queue Stats
4W - 3L
1,418 Elo+
Solo
Nox
Nox
oOkill3m
Nox
Level 26
God Stats
10W - 14L
1,415 SR
Queue Stats
126W - 153L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 8
14,767
820
15,467
22,480
14,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
KeetaMeen
Artemis
20
4 / 10 / 5
15,630
868
21,975
26,255
11,529
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Loveshack5
Guan Yu
20
0 / 9 / 2
12,987
722
5,046
25,973
29,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 9 / 7
16,185
899
26,828
26,169
11,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
5 / 5 / 6
16,750
931
29,640
18,313
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 4 / 19
19,488
1,083
42,604
31,429
9,871
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Asghardyan
Guan Yu
20
9 / 3 / 20
17,531
974
16,235
27,672
41,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 1 / 21
19,012
1,056
38,838
24,622
16,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Mirecat63575
Cthulhu
19
0 / 1 / 1
12,515
695
501
1,955
673
20
4 / 3 / 21
16,402
911
13,270
19,464
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
12
Kills
42
42
Deaths
12
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
4
19
5.88
W
Guan Yu
Asghardyan
Guan Yu
9
3
20
6.33
W
15
1
21
25.5
L
0
9
8
0.44
L
Artemis
KeetaMeen
Artemis
4
10
5
0.65
L
Guan Yu
Loveshack5
Guan Yu
0
9
2
0.11
W
Cthulhu
Mirecat63575
Cthulhu
0
1
1
0.5
L
3
9
7
0.72
W
4
3
21
4.83
L
Merlin
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,956
Damage
111,448
119,190
Taken
105,142
76,229
Mitigated
74,500
11,441
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
42,604
37,618
0
14,591
31,429
9,871
0
22,187
9,242
0
110,784
W
Guan Yu
Asghardyan
Guan Yu
16,235
1,554
4,753
5,512
27,672
41,422
0
18,305
9,367
1,517
28,608
W
38,838
10,327
0
11,535
24,622
16,748
0
15,750
8,872
72
58,851
L
15,467
305
39
1,302
22,480
14,652
0
3,245
19,235
38,880
0
L
Artemis
KeetaMeen
Artemis
21,975
11,121
0
2,357
26,255
11,529
0
6,067
20,188
0
47,750
L
Guan Yu
Loveshack5
Guan Yu
5,046
780
521
180
25,973
29,675
0
1,971
24,002
0
9,615
W
Cthulhu
Mirecat63575
Cthulhu
501
0
0
0
1,955
673
0
1,102
853
1,007
0
L
26,828
3,835
4,543
2,499
26,169
11,933
0
3,041
23,128
75,311
0
W
13,270
806
0
882
19,464
5,786
0
14,591
4,873
35,546
0
L
Merlin
29,640
1,560
0
0
18,313
8,440
0
967
17,346
76,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,319
Gold Earned
84,948
348
Minions Killed
291
7
Camps Cleared
14
1,369,924
Distance Traveled
1,368,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
19,488
1,083
162
9
12
314,236
0
W
Guan Yu
17,531
974
29
2
1
340,650
1
W
Chaac
19,012
1,056
45
3
0
330,060
0
L
Nox
14,767
820
47
3
5
303,452
1
L
Artemis
15,630
868
46
3
1
257,382
1
L
Guan Yu
12,987
722
7
0
0
154,521
0
W
Cthulhu
12,515
695
6
0
0
47,404
0
L
Ra
16,185
899
135
8
1
307,609
0
W
Nox
16,402
911
49
3
1
336,304
0
L
Merlin
16,750
931
113
6
0
346,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role