Player Matchup

Neith
Neith
Blinky1999
Neith
Level 27
God Stats
1W - 1L
1,450 SR
Queue Stats
2W - 2L
1,434 Elo+
Solo
Achilles
Achilles
DrGodFocker
Achilles
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 124L
1,332 Elo+
Solo
Ra
Ra
Eakers98
Ra
Level 29
God Stats
2W - 2L
1,339 SR
Queue Stats
100W - 93L
1,356 Elo+
Solo
Sylvanus
Sylvanus
QUAYTUT
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reev3rb
Tsukuyomi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,094 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,328 Elo+

VS

Team Averages
Level 10
1,456 SR
1,317 Elo+
Janus
Janus
Boogiee144507
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Solo
Izanami
Izanami
DulceAndBanana
Izanami
Level 28
God Stats
0W - 2L
1,233 SR
Queue Stats
49W - 51L
1,373 Elo+
Solo
Yemoja
Yemoja
JasonM5
Yemoja
Level 6
God Stats
5W - 2L
1,692 SR
Queue Stats
297W - 332L
1,241 Elo+
Solo
Mercury
Mercury
Tinydust1372
Mercury
Level 4
God Stats
2W - 4L
1,541 SR
Queue Stats
8W - 8L
1,402 Elo+
Solo
Set
Set
nb6dead
Set
Level 11
God Stats
0W - 1L
1,313 SR
Queue Stats
13W - 20L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
6 / 3 / 5
6,796
618
6,774
6,113
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DrGodFocker
Achilles
11
0 / 1 / 1
6,559
596
764
5,343
3,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 0
7,513
683
4,835
3,678
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
QUAYTUT
Sylvanus
11
5 / 1 / 7
7,162
651
4,705
9,909
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Reev3rb
Tsukuyomi
11
3 / 0 / 2
6,667
606
1,153
5,465
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,191
381
322
2,448
430
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
4,941
449
3,637
6,023
1,461
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
JasonM5
Yemoja
7
0 / 3 / 0
5,135
467
3,061
6,003
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Tinydust1372
Mercury
11
6 / 4 / 0
6,848
623
4,685
8,623
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
6
0 / 7 / 0
4,442
404
1,199
7,105
2,308
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
7
7
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
5
2.83
L
0
4
0
0
W
Achilles
DrGodFocker
Achilles
0
1
1
0.5
L
1
4
1
0.38
W
7
2
0
3.5
L
Yemoja
JasonM5
Yemoja
0
3
0
0
W
Sylvanus
QUAYTUT
Sylvanus
5
1
7
8.5
W
Tsukuyomi
Reev3rb
Tsukuyomi
3
0
2
4
L
Mercury
Tinydust1372
Mercury
6
4
0
1.5
L
Set
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
12,904
30,508
Taken
30,202
15,940
Mitigated
10,033
8,090
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,774
2,969
0
1,037
6,113
2,237
1,528
1,559
4,554
0
29,597
L
322
322
0
0
2,448
430
0
646
1,776
1,585
0
W
Achilles
DrGodFocker
Achilles
764
435
0
134
5,343
3,098
1,635
0
5,343
0
30,146
L
3,637
2,667
0
1,415
6,023
1,461
0
1,143
4,880
0
15,026
W
4,835
880
84
814
3,678
1,261
993
0
3,678
36,393
0
L
Yemoja
JasonM5
Yemoja
3,061
868
397
81
6,003
3,193
50
1,943
4,046
13,236
0
W
Sylvanus
QUAYTUT
Sylvanus
4,705
1,491
985
3,842
9,909
7,577
920
1,824
8,085
15,742
0
W
Tsukuyomi
Reev3rb
Tsukuyomi
1,153
130
0
1,194
5,465
1,767
0
0
5,465
0
30,194
L
Mercury
Tinydust1372
Mercury
4,685
2,835
0
1,214
8,623
2,641
0
2,326
6,249
0
37,291
L
Set
1,199
780
0
0
7,105
2,308
0
3,304
3,595
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
25,557
302
Minions Killed
137
0
Camps Cleared
0
1,019,384
Distance Traveled
861,221
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,796
618
52
5
0
194,505
0
L
Janus
4,191
381
4
0
0
101,149
0
W
Achilles
6,559
596
63
6
0
199,115
0
L
Izanami
4,941
449
22
2
0
185,954
1
W
Ra
7,513
683
79
7
0
189,938
2
L
Yemoja
5,135
467
27
2
0
187,787
1
W
Sylvanus
7,162
651
27
2
0
189,053
3
W
Tsukuyomi
6,667
606
81
7
0
246,773
0
L
Mercury
6,848
623
63
6
0
211,147
3
L
Set
4,442
404
21
2
0
175,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role