Player Matchup

Neith
Neith
Demonitizedd
Neith
Level 26
God Stats
11W - 9L
1,524 SR
Queue Stats
43W - 57L
1,249 Elo+
Party 2
Thor
Thor
Dr2pulgitas
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Hand_eingeklemmt
Ares
Level 8
God Stats
2W - 2L
1,334 SR
Queue Stats
53W - 54L
1,017 Elo+
Party 1
Cthulhu
Cthulhu
HelmutOstBerlin
Cthulhu
Level 16
God Stats
1W - 1L
1,436 SR
Queue Stats
74W - 72L
1,139 Elo+
Party 1
Yemoja
Yemoja
SofaKing_Panda10
Yemoja
Level 5
God Stats
2W - 1L
1,486 SR
Queue Stats
5W - 2L
1,472 Elo+
Party 2
Team Averages
Level 11
1,456 SR
1,275 Elo+

VS

Team Averages
Level 11
1,484 SR
1,381 Elo+
Anhur
Anhur
 
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Asisai1972
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Cristian__7c
Skadi
Level 25
God Stats
2W - 7L
1,422 SR
Queue Stats
9W - 20L
1,152 Elo+
Solo
Guan Yu
Guan Yu
LordSeventh1
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Sleepynuke
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 2
10,734
511
10,452
12,452
5,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 12 / 6
8,356
398
3,644
15,699
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 2 / 6
10,130
482
10,385
14,606
19,601
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 12
9,741
464
11,455
12,639
14,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 4
10,170
484
462
7,206
7,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 0
9,366
446
9,336
8,892
3,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Asisai1972
Jormungandr
7
1 / 6 / 3
7,798
371
1,728
8,297
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 6 / 3
11,614
553
15,310
14,016
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LordSeventh1
Guan Yu
8
0 / 14 / 0
6,879
328
5,150
18,164
11,301
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Sleepynuke
Cerberus
6
1 / 7 / 4
6,987
333
4,376
9,235
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
29
Kills
17
20
Deaths
33
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
0
0
5
L
Jormungandr
Asisai1972
Jormungandr
1
6
3
0.42
L
10
6
3
1.92
W
9
5
2
2
W
3
12
6
0.5
W
9
2
6
6
W
8
0
12
14
L
Guan Yu
LordSeventh1
Guan Yu
0
14
0
0
L
Cerberus
Sleepynuke
Cerberus
1
7
4
0.43
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,398
Damage
35,900
62,602
Taken
58,604
53,945
Mitigated
29,405
5,737
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,336
2,116
0
2,442
8,892
3,156
148
5,075
3,817
0
45,677
L
Jormungandr
Asisai1972
Jormungandr
1,728
1,108
0
660
8,297
3,535
391
3,925
4,372
7,159
0
L
15,310
9,625
0
1,464
14,016
5,098
6,136
2,815
11,201
0
60,118
W
10,452
5,179
0
2,793
12,452
5,146
3,320
824
11,628
0
53,111
W
3,644
1,835
0
620
15,699
6,361
947
1,862
13,837
0
21,482
W
10,385
3,073
0
484
14,606
19,601
1,771
1,793
12,680
26,294
0
W
11,455
2,969
0
0
12,639
14,985
1,493
1,244
11,395
48,026
0
L
Guan Yu
LordSeventh1
Guan Yu
5,150
1,202
120
1,374
18,164
11,301
0
7,946
10,218
0
26,036
L
Cerberus
Sleepynuke
Cerberus
4,376
1,167
0
977
9,235
6,315
488
2,541
6,694
13,675
0
W
462
413
1,574
266
7,206
7,852
1,264
569
6,637
28,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
42,644
266
Minions Killed
261
0
Camps Cleared
0
1,667,281
Distance Traveled
1,275,023
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,366
446
78
4
0
318,383
2
L
Jormungandr
7,798
371
4
0
0
133,688
2
L
Skadi
11,614
553
109
5
0
297,283
0
W
Neith
10,734
511
98
5
0
285,345
0
W
Thor
8,356
398
39
2
0
333,677
3
W
Ares
10,130
482
32
2
0
377,004
2
W
Cthulhu
9,741
464
54
3
0
366,710
0
L
Guan Yu
6,879
328
39
2
0
312,692
10
L
Cerberus
6,987
333
31
1
0
212,977
0
W
Yemoja
10,170
484
43
2
0
304,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role