Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GerardoR11
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 151L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Jkalvinn
Kukulkan
Level 17
God Stats
23W - 24L
1,725 SR
Queue Stats
68W - 73L
1,380 Elo+
Solo
Anubis
Anubis
Novebraen
Anubis
Level 28
God Stats
5W - 1L
2,008 SR
Queue Stats
104W - 89L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
TossMySalad69
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,600 Elo+
Solo
Team Averages
Level 22
1,647 SR
1,520 Elo+

VS

Team Averages
Level 13
1,725 SR
1,596 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ellecks
Guan Yu
Level 3
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 5L
1,484 Elo+
Solo
Nemesis
Nemesis
RLisaic
Nemesis
Level 8
God Stats
1W - 1L
1,761 SR
Queue Stats
24W - 36L
1,606 Elo+
Party 1
Vulcan
Vulcan
StoneFamily
Vulcan
Level 4
God Stats
4W - 4L
1,944 SR
Queue Stats
16W - 24L
1,925 Elo+
Party 1
Bakasura
Bakasura
dbhsgdjhgajhgdfe
Bakasura
Level 25
God Stats
3W - 2L
1,900 SR
Queue Stats
53W - 45L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 2 / 6
6,805
619
3,740
4,628
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 1 / 2
6,135
558
3,139
5,319
5,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Jkalvinn
Kukulkan
10
6 / 2 / 5
6,158
560
6,077
4,991
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Novebraen
Anubis
12
7 / 0 / 1
7,140
649
6,591
2,824
1,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TossMySalad69
Ao Kuang
11
2 / 3 / 4
6,420
584
3,277
8,581
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 4 / 1
5,261
478
1,398
5,119
620
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ellecks
Guan Yu
8
1 / 5 / 1
5,290
481
3,196
5,993
1,186
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
RLisaic
Nemesis
7
3 / 6 / 0
5,988
544
3,615
8,128
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
7
0 / 5 / 2
4,935
449
2,313
5,752
1,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 1
6,277
571
3,973
8,614
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
7
8
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
6
4.5
L
Merlin
 
Merlin
0
4
1
0.13
L
Guan Yu
Ellecks
Guan Yu
1
5
1
0.3
W
4
1
2
5
W
Kukulkan
Jkalvinn
Kukulkan
6
2
5
4.25
W
Anubis
Novebraen
Anubis
7
0
1
7.5
L
Nemesis
RLisaic
Nemesis
3
6
0
0.5
L
Vulcan
0
5
2
0.2
W
Ao Kuang
TossMySalad69
Ao Kuang
2
3
4
1.33
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
14,495
26,343
Taken
33,606
11,832
Mitigated
8,413
7,840
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,740
2,547
0
1,238
4,628
1,164
1,941
995
3,593
0
29,969
L
Merlin
 
Merlin
1,398
42
0
1,087
5,119
620
0
3,743
1,376
22,449
0
L
Guan Yu
Ellecks
Guan Yu
3,196
1,052
0
370
5,993
1,186
0
1,231
4,762
0
15,053
W
3,139
1,085
0
2,120
5,319
5,512
0
0
5,308
0
20,240
W
Kukulkan
Jkalvinn
Kukulkan
6,077
1,043
0
510
4,991
1,189
0
1,468
3,345
22,853
0
W
Anubis
Novebraen
Anubis
6,591
250
0
1,871
2,824
1,470
204
376
2,262
40,748
0
L
Nemesis
RLisaic
Nemesis
3,615
1,611
0
1,233
8,128
2,494
0
3,814
4,114
0
13,830
L
Vulcan
2,313
838
0
698
5,752
1,640
0
2,223
3,409
18,560
0
W
Ao Kuang
TossMySalad69
Ao Kuang
3,277
1,052
0
2,101
8,581
2,497
0
614
7,477
39,616
0
L
3,973
2,342
0
1,538
8,614
2,473
786
4,729
3,839
0
29,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,658
Gold Earned
27,751
321
Minions Killed
212
0
Camps Cleared
0
961,344
Distance Traveled
961,446
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,805
619
73
7
0
187,805
1
L
Merlin
5,261
478
56
5
0
167,601
3
L
Guan Yu
5,290
481
32
3
0
176,268
0
W
Odin
6,135
558
45
4
0
188,556
0
W
Kukulkan
6,158
560
37
3
0
198,602
1
W
Anubis
7,140
649
90
8
0
181,520
3
L
Nemesis
5,988
544
24
2
0
210,995
1
L
Vulcan
4,935
449
28
3
0
181,663
1
W
Ao Kuang
6,420
584
76
7
0
204,861
0
L
Bakasura
6,277
571
72
7
0
224,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role