Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
IcyLink
Anubis
Level 66
God Stats
1W - 1L
1,902 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 1
Erlang Shen
Erlang Shen
JUKEMASTAHH
Erlang Shen
Level 145
God Stats
9W - 10L
1,547 SR
Queue Stats
28W - 31L
1,478 Elo+
Party 2
Horus
Horus
limendio
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 1
Team Averages
Level 75
1,612 SR
1,571 Elo+

VS

Team Averages
Level 130
1,552 SR
1,538 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Emiel22
Hercules
Level 83
God Stats
3W - 1L
1,498 SR
Queue Stats
4W - 3L
1,444 Elo+
Solo
Tiamat
Tiamat
Sympathikus
Tiamat
Level 149
God Stats
7W - 12L
1,535 SR
Queue Stats
86W - 69L
1,644 Elo+
Solo
Loki
Loki
herrdesu
Loki
Level 160
God Stats
5W - 3L
1,676 SR
Queue Stats
26W - 25L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 4 / 1
8,075
808
7,146
7,468
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
IcyLink
Anubis
13
0 / 0 / 1
7,356
736
673
2,487
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
JUKEMASTAHH
Erlang Shen
13
1 / 3 / 4
7,611
761
6,164
9,742
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
limendio
Horus
11
0 / 2 / 0
6,477
648
2,234
7,089
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 2 / 3
9,121
912
8,392
8,177
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Emiel22
Hercules
9
0 / 0 / 0
6,434
643
0
0
0
Tiamat
15
3 / 1 / 1
8,619
862
6,516
5,619
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
2 / 2 / 5
8,343
834
6,566
7,535
2,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
9
9
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
1
1.13
W
Chronos
 
Chronos
4
2
3
2.75
W
Hercules
Emiel22
Hercules
0
0
0
0
L
Anubis
IcyLink
Anubis
0
0
1
0.5
L
Erlang Shen
JUKEMASTAHH
Erlang Shen
1
3
4
1
W
Tiamat
3
1
1
3.5
W
Loki
2
2
5
2.25
L
Horus
limendio
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
21,474
26,786
Taken
21,331
15,571
Mitigated
8,831
5,312
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,146
417
0
1,250
7,468
2,736
348
3,944
3,336
23,052
0
W
Chronos
 
Chronos
8,392
1,799
0
2,872
8,177
2,824
1,298
3,367
4,367
35,528
0
W
Hercules
Emiel22
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
IcyLink
Anubis
673
0
0
439
2,487
896
808
1,142
1,343
24,523
0
L
Erlang Shen
JUKEMASTAHH
Erlang Shen
6,164
3,213
0
2,544
9,742
6,359
586
5,301
4,189
0
20,706
W
Tiamat
6,516
275
73
2,029
5,619
3,476
2,541
2,292
3,156
27,181
0
W
Loki
6,566
1,835
0
1,436
7,535
2,531
313
2,636
4,666
0
26,976
L
Horus
limendio
Horus
2,234
388
35
1,044
7,089
5,580
360
4,381
2,578
2,409
4,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
32,517
153
Minions Killed
190
7
Camps Cleared
10
652,479
Distance Traveled
597,061
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,075
808
45
5
1
156,751
2
W
Chronos
9,121
912
70
7
5
194,934
1
W
Hercules
6,434
643
0
0
0
0
0
L
Anubis
7,356
736
68
7
3
135,949
2
L
Erlang Shen
7,611
761
33
3
3
195,004
3
W
Tiamat
8,619
862
80
8
3
192,547
0
W
Loki
8,343
834
40
4
2
209,580
0
L
Horus
6,477
648
7
1
0
164,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role