Player Matchup

Ullr
Ullr
DRAMATIC M0NKEY
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
965W - 601L
1,672 Elo+
Solo
He Bo
He Bo
High Is Flyy
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,504 Elo+
Solo
Jormungandr
Jormungandr
MagicMiccah
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,559 Elo+

VS

Team Averages
Level 103
1,477 SR
1,530 Elo+
Serqet
Serqet
Ewoooooooo3028
Serqet
Level 8
God Stats
2W - 10L
990 SR
Queue Stats
6W - 18L
1,064 Elo+
Solo
Ares
Ares
Goku SS4 God
Ares
Level 145
God Stats
33W - 19L
1,705 SR
Queue Stats
917W - 493L
1,769 Elo+
Party 1
Artemis
Artemis
iDontPlyYmir
Artemis
Level 156
God Stats
14W - 15L
1,737 SR
Queue Stats
261W - 178L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
9,944
765
10,358
14,591
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 8 / 5
9,761
751
10,299
12,191
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MagicMiccah
Jormungandr
5
0 / 2 / 3
7,143
549
454
2,795
1,394
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
7,709
593
1,309
7,751
3,151
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 0 / 4
11,873
913
10,902
13,469
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
iDontPlyYmir
Artemis
15
4 / 5 / 7
10,442
803
13,599
12,136
4,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
14
14
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
0
7
3
0.21
W
10
0
4
12
L
6
8
5
1.06
L
Jormungandr
MagicMiccah
Jormungandr
0
2
3
0.75
W
Artemis
iDontPlyYmir
Artemis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
25,810
29,577
Taken
33,356
11,425
Mitigated
23,472
2,325
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,358
4,279
0
375
14,591
5,974
1,032
6,104
8,205
0
53,021
W
1,309
0
0
0
7,751
3,151
532
1,934
5,657
0
6,059
W
10,902
274
0
1,492
13,469
15,460
173
3,664
9,637
33,668
0
L
10,299
495
0
1,950
12,191
4,057
256
4,289
7,710
34,815
0
L
Jormungandr
MagicMiccah
Jormungandr
454
294
0
0
2,795
1,394
0
509
2,219
1,242
0
W
Artemis
iDontPlyYmir
Artemis
13,599
5,464
0
2,244
12,136
4,861
2,195
4,659
7,309
0
48,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
30,024
146
Minions Killed
122
0
Camps Cleared
0
495,158
Distance Traveled
702,204
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,944
765
97
7
0
241,407
2
W
Serqet
7,709
593
15
1
0
211,136
12
W
Ares
11,873
913
33
3
0
276,658
2
L
He Bo
9,761
751
49
4
0
201,786
2
L
Jormungandr
7,143
549
0
0
0
51,965
0
W
Artemis
10,442
803
74
6
0
214,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role