Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Anngeell
Thanatos
Level 79
God Stats
0W - 4L
1,260 SR
Queue Stats
19W - 19L
1,422 Elo+
Solo
Cerberus
Cerberus
Kelzedar
Cerberus
Level 109
God Stats
28W - 30L
1,472 SR
Queue Stats
468W - 487L
1,442 Elo+
Solo
Bellona
Bellona
jonaaazzz
Bellona
Level 74
God Stats
20W - 22L
1,517 SR
Queue Stats
178W - 204L
1,460 Elo+
Solo
Apollo
Apollo
ravinloonatic
Apollo
Level 87
God Stats
10W - 10L
1,522 SR
Queue Stats
256W - 265L
1,469 Elo+
Solo
Team Averages
Level 83
1,454 SR
1,459 Elo+

VS

Team Averages
Level 97
1,438 SR
1,494 Elo+
Terra
Terra
Dambob
Terra
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 124L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dopp1erEffect
Cu Chulainn
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 171L
1,526 Elo+
Solo
Apollo
Apollo
Easy117
Apollo
Level 106
God Stats
7W - 5L
1,531 SR
Queue Stats
319W - 312L
1,483 Elo+
Solo
Poseidon
Poseidon
LionOfJudah15
Poseidon
Level 65
God Stats
15W - 10L
1,228 SR
Queue Stats
322W - 372L
1,465 Elo+
Solo
He Bo
He Bo
Shaborn
He Bo
Level 129
God Stats
2W - 8L
1,433 SR
Queue Stats
314W - 334L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
6,241
520
3,459
5,776
2,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Anngeell
Thanatos
11
3 / 2 / 2
6,742
562
4,247
6,794
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kelzedar
Cerberus
9
0 / 2 / 1
5,967
497
3,473
10,694
3,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
jonaaazzz
Bellona
11
3 / 1 / 2
6,774
565
4,987
6,125
5,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 0
5,330
444
3,678
4,271
1,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dambob
Terra
10
1 / 1 / 4
6,488
541
1,778
9,227
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Dopp1erEffect
Cu Chulainn
11
1 / 5 / 1
6,489
541
3,161
9,611
4,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Easy117
Apollo
13
3 / 0 / 2
7,281
607
6,886
5,228
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
LionOfJudah15
Poseidon
12
1 / 2 / 3
6,868
572
4,460
7,717
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
Shaborn
He Bo
13
3 / 0 / 1
7,519
627
5,856
5,292
1,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Thanatos
Anngeell
Thanatos
3
2
2
2
W
Terra
Dambob
Terra
1
1
4
3
W
Cu Chulainn
Dopp1erEffect
Cu Chulainn
1
5
1
0.3
W
Apollo
Easy117
Apollo
3
0
2
4
L
Cerberus
Kelzedar
Cerberus
0
2
1
0.25
W
Poseidon
LionOfJudah15
Poseidon
1
2
3
1.25
W
He Bo
Shaborn
He Bo
3
0
1
3.5
L
Bellona
jonaaazzz
Bellona
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
22,141
33,660
Taken
37,075
14,287
Mitigated
12,991
12,671
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,459
1,159
0
2,280
5,776
2,049
0
4,307
1,469
35,266
0
L
Thanatos
Anngeell
Thanatos
4,247
1,242
0
4,759
6,794
2,317
740
2,366
4,428
0
35,410
W
Terra
Dambob
Terra
1,778
846
618
1,141
9,227
3,329
326
1,397
7,830
11,852
0
W
Cu Chulainn
Dopp1erEffect
Cu Chulainn
3,161
378
0
1,848
9,611
4,921
122
1,396
8,215
4,483
29,083
W
Apollo
Easy117
Apollo
6,886
4,143
0
2,030
5,228
1,226
1,976
2,128
3,100
0
48,202
L
Cerberus
Kelzedar
Cerberus
3,473
216
0
2,730
10,694
3,728
0
2,973
7,322
23,545
0
W
Poseidon
LionOfJudah15
Poseidon
4,460
708
0
720
7,717
1,790
360
991
6,726
46,993
0
W
He Bo
Shaborn
He Bo
5,856
0
0
2,695
5,292
1,725
460
2,504
2,788
46,493
0
L
Bellona
jonaaazzz
Bellona
4,987
956
0
1,542
6,125
5,044
144
1,450
4,675
9,790
22,295
L
3,678
2,300
0
1,360
4,271
1,149
0
1,057
3,214
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
34,645
322
Minions Killed
380
0
Camps Cleared
0
995,914
Distance Traveled
1,131,900
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,241
520
76
6
0
217,212
2
L
Thanatos
6,742
562
72
6
0
229,131
4
W
Terra
6,488
541
27
2
0
219,508
7
W
Cu Chulainn
6,489
541
69
6
0
223,875
0
W
Apollo
7,281
607
88
7
0
209,892
4
L
Cerberus
5,967
497
45
4
0
188,844
3
W
Poseidon
6,868
572
89
7
0
244,775
1
W
He Bo
7,519
627
107
9
0
233,850
5
L
Bellona
6,774
565
67
6
0
204,445
4
L
Apollo
5,330
444
62
5
0
156,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role