Player Matchup

Ymir
Ymir
Devils_Lettuce-5
Ymir
Level 88
God Stats
7W - 3L
1,791 SR
Queue Stats
75W - 72L
1,471 Elo+
Party 2
Scylla
Scylla
DomBowler
Scylla
Level 67
God Stats
42W - 26L
1,572 SR
Queue Stats
229W - 215L
1,376 Elo+
Solo
Skadi
Skadi
ElCompaPollo619
Skadi
Level 69
God Stats
7W - 6L
1,507 SR
Queue Stats
21W - 27L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Phantom5gamer13
Sun Wukong
Level 84
God Stats
4W - 7L
1,485 SR
Queue Stats
277W - 353L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nelsonk15
Morgan Le Fay
Level 121
God Stats
3W - 4L
1,393 SR
Queue Stats
56W - 56L
1,419 Elo+
Party 2
Team Averages
Level 86
1,550 SR
1,414 Elo+

VS

Team Averages
Level 74
1,393 SR
1,388 Elo+
Chiron
Chiron
Frostking2000
Chiron
Level 67
God Stats
0W - 2L
1,208 SR
Queue Stats
23W - 25L
1,415 Elo+
Party 1
Bakasura
Bakasura
Grimidous
Bakasura
Level 83
God Stats
2W - 3L
1,392 SR
Queue Stats
170W - 141L
1,443 Elo+
Solo
Anubis
Anubis
ZzXxTazyxXzZ
Anubis
Level 60
God Stats
21W - 28L
1,475 SR
Queue Stats
114W - 137L
1,356 Elo+
Solo
Chaac
Chaac
guydolf
Chaac
Level 95
God Stats
43W - 37L
1,525 SR
Queue Stats
1,135W - 1,261L
1,398 Elo+
Solo
Ganesha
Ganesha
miggstue
Ganesha
Level 67
God Stats
1W - 3L
1,364 SR
Queue Stats
51W - 87L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 21
11,978
570
6,169
17,044
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
DomBowler
Scylla
20
7 / 3 / 9
13,093
623
23,066
10,730
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 13
12,429
592
12,593
15,836
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Phantom5gamer13
Sun Wukong
14
1 / 5 / 7
9,957
474
7,521
17,536
13,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
nelsonk15
Morgan Le Fay
18
10 / 2 / 13
12,306
586
15,994
14,257
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
9,353
445
8,636
15,079
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Grimidous
Bakasura
18
4 / 4 / 2
11,282
537
10,600
17,416
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
16
1 / 6 / 0
9,961
474
6,743
16,133
7,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
guydolf
Chaac
16
7 / 6 / 0
10,784
514
16,959
20,867
18,929
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
miggstue
Ganesha
14
1 / 8 / 4
9,742
464
5,346
20,208
24,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
30
Kills
17
18
Deaths
30
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
21
7.25
W
Scylla
DomBowler
Scylla
7
3
9
3.83
W
8
6
13
2.42
L
4
6
3
0.92
L
Bakasura
Grimidous
Bakasura
4
4
2
1.25
W
Sun Wukong
Phantom5gamer13
Sun Wukong
1
5
7
0.9
L
Anubis
1
6
0
0.17
L
Chaac
guydolf
Chaac
7
6
0
1.17
L
Ganesha
miggstue
Ganesha
1
8
4
0.38
W
Morgan Le Fay
nelsonk15
Morgan Le Fay
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,343
Damage
48,284
75,403
Taken
89,703
44,809
Mitigated
66,068
26,286
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
1,267
1,154
6,540
17,044
16,884
145
3,342
13,422
39,253
0
W
Scylla
DomBowler
Scylla
23,066
1,391
0
3,538
10,730
3,908
945
3,507
7,038
106,053
0
W
12,593
7,348
0
6,304
15,836
4,974
3,341
4,849
10,770
0
75,803
L
8,636
2,502
268
3,788
15,079
5,847
1,449
9,307
5,771
0
42,882
L
Bakasura
Grimidous
Bakasura
10,600
7,530
0
6,232
17,416
8,894
3,474
7,117
10,299
0
82,545
W
Sun Wukong
Phantom5gamer13
Sun Wukong
7,521
2,446
0
3,626
17,536
13,164
697
1,306
16,195
0
42,092
L
Anubis
6,743
283
0
3,977
16,133
7,980
308
11,087
5,046
61,424
0
L
Chaac
guydolf
Chaac
16,959
3,110
0
5,397
20,867
18,929
438
7,493
13,374
0
67,168
L
Ganesha
miggstue
Ganesha
5,346
439
0
729
20,208
24,418
762
11,807
8,401
32,942
0
W
Morgan Le Fay
nelsonk15
Morgan Le Fay
15,994
2,943
0
5,124
14,257
5,879
201
1,466
12,681
82,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,763
Gold Earned
51,122
487
Minions Killed
507
0
Camps Cleared
0
2,002,202
Distance Traveled
1,805,236
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,978
570
52
2
0
398,630
0
W
Scylla
13,093
623
165
8
0
377,115
4
W
Skadi
12,429
592
103
5
0
372,106
0
L
Chiron
9,353
445
85
4
0
344,501
0
L
Bakasura
11,282
537
164
8
0
414,088
0
W
Sun Wukong
9,957
474
80
4
0
408,665
0
L
Anubis
9,961
474
133
6
0
323,789
4
L
Chaac
10,784
514
108
5
0
357,223
8
L
Ganesha
9,742
464
17
1
0
365,635
4
W
Morgan Le Fay
12,306
586
87
4
0
445,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role