Player Matchup

Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ALPHAwolfVAPES
Mercury
Level 160
God Stats
8W - 6L
1,641 SR
Queue Stats
462W - 367L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
Y so bad8666
Kukulkan
Level 115
God Stats
38W - 24L
1,684 SR
Queue Stats
648W - 492L
1,492 Elo+
Party 1
Team Averages
Level 131
1,608 SR
1,545 Elo+

VS

Team Averages
Level 65
1,825 SR
1,637 Elo+
Merlin
Merlin
M Wullzie
Merlin
Level 8
God Stats
6W - 6L
1,734 SR
Queue Stats
15W - 9L
1,704 Elo+
Party 2
Eset
Eset
josepfreitas5
Eset
Level 60
God Stats
4W - 0L
1,920 SR
Queue Stats
42W - 43L
1,503 Elo+
Solo
Rama
Rama
speedzx 11
Rama
Level 128
God Stats
4W - 0L
1,822 SR
Queue Stats
406W - 85L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 3 / 1
6,123
612
5,142
12,913
10,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 3
6,419
642
2,840
8,129
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Y so bad8666
Kukulkan
11
4 / 1 / 0
7,241
724
6,674
4,650
2,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M Wullzie
Merlin
11
3 / 1 / 5
7,486
749
6,849
3,695
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 3
6,395
640
3,890
6,454
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 1 / 3
7,788
779
10,276
8,422
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
1
0.17
L
0
5
3
0.3
W
Merlin
M Wullzie
Merlin
3
1
5
5.5
L
Kukulkan
Y so bad8666
Kukulkan
4
1
0
4
W
1
2
3
1.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,656
Damage
21,015
25,692
Taken
18,571
15,789
Mitigated
8,227
6,966
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,142
364
300
2,840
12,913
10,181
0
5,387
7,526
13,465
0
L
2,840
867
765
1,659
8,129
3,450
0
3,285
4,844
0
16,022
W
Merlin
M Wullzie
Merlin
6,849
590
0
562
3,695
1,323
108
2,266
1,429
22,892
0
L
Kukulkan
Y so bad8666
Kukulkan
6,674
363
739
663
4,650
2,158
0
2,067
2,583
31,942
0
W
3,890
295
0
2,355
6,454
4,048
178
5,013
1,441
22,426
0
W
10,276
9,208
0
4,021
8,422
2,856
86
4,537
3,885
0
27,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
21,669
103
Minions Killed
113
0
Camps Cleared
0
584,958
Distance Traveled
551,023
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,123
612
19
2
0
193,207
3
L
Mercury
6,419
642
19
2
0
200,977
1
W
Merlin
7,486
749
41
4
0
191,888
3
L
Kukulkan
7,241
724
65
7
0
190,774
3
W
Eset
6,395
640
38
4
0
178,128
0
W
Rama
7,788
779
34
3
0
181,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role