Player Matchup

Merlin
Merlin
Geek-of-Steel
Merlin
Level 23
God Stats
29W - 24L
1,464 SR
Queue Stats
38W - 38L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mama-Odie-Reborn
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Naishyswedsgbda
Pele
Level 18
God Stats
1W - 1L
1,226 SR
Queue Stats
26W - 20L
1,350 Elo+
Solo
Cupid
Cupid
RedDyeNumberFive
Cupid
Level 22
God Stats
33W - 23L
1,442 SR
Queue Stats
44W - 37L
1,310 Elo+
Party 2
Bellona
Bellona
imlilyok
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,426 SR
1,400 Elo+

VS

Team Averages
Level 15
1,442 SR
1,366 Elo+
Neith
Neith
ChappieWolf
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,706 Elo+
Solo
Cabrakan
Cabrakan
HUEVORLITOS
Cabrakan
Level 15
God Stats
4W - 5L
1,274 SR
Queue Stats
11W - 19L
1,300 Elo+
Solo
Thanatos
Thanatos
King Khodabear
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SauceGod T8882
Morgan Le Fay
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 71L
1,360 Elo+
Solo
Nemesis
Nemesis
Sofunfefe614
Nemesis
Level 8
God Stats
3W - 4L
1,438 SR
Queue Stats
11W - 25L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 5
17,329
1,019
16,560
27,180
15,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Mama-Odie-Reborn
Morgan Le Fay
20
6 / 4 / 8
15,785
929
20,460
21,193
6,184
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 9 / 6
16,407
965
13,238
26,841
8,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 2 / 10
15,002
882
4,772
19,507
20,022
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
imlilyok
Bellona
20
1 / 10 / 11
14,600
859
7,362
31,087
13,763
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
17,250
1,015
35,013
16,026
6,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
HUEVORLITOS
Cabrakan
18
2 / 1 / 1
13,101
771
1,350
3,265
2,347
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
20
18 / 11 / 12
20,731
1,219
51,858
28,837
12,352
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
SauceGod T8882
Morgan Le Fay
20
7 / 8 / 12
17,234
1,014
30,739
22,069
10,590
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Sofunfefe614
Nemesis
18
0 / 1 / 0
12,205
718
227
934
278
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
24
Kills
31
31
Deaths
25
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
4
19
3.38
W
9
6
5
1.92
L
Cabrakan
HUEVORLITOS
Cabrakan
2
1
1
2.5
L
Thanatos
18
11
12
2.18
W
Morgan Le Fay
Mama-Odie-Reborn
Morgan Le Fay
6
4
8
2.5
W
8
9
6
1.22
W
0
2
10
2.5
L
Morgan Le Fay
SauceGod T8882
Morgan Le Fay
7
8
12
1.63
L
Nemesis
Sofunfefe614
Nemesis
0
1
0
0
W
Bellona
imlilyok
Bellona
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,392
Damage
119,187
125,808
Taken
71,131
63,876
Mitigated
32,515
6,129
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,013
15,510
0
3,797
16,026
6,948
0
8,723
7,303
0
74,418
W
16,560
1,422
0
0
27,180
15,898
0
8,239
18,701
81,426
0
L
Cabrakan
HUEVORLITOS
Cabrakan
1,350
381
0
0
3,265
2,347
0
1,681
1,584
3,921
0
L
Thanatos
51,858
19,598
0
19,513
28,837
12,352
0
13,537
13,848
0
81,861
W
Morgan Le Fay
Mama-Odie-Reborn
Morgan Le Fay
20,460
905
0
582
21,193
6,184
0
3,751
17,211
31,495
0
W
13,238
3,690
0
1,354
26,841
8,009
0
7,127
19,634
0
28,449
W
4,772
2,718
2,407
1,604
19,507
20,022
0
6,871
12,328
0
24,135
L
Morgan Le Fay
SauceGod T8882
Morgan Le Fay
30,739
2,808
0
919
22,069
10,590
0
12,927
9,142
57,408
0
L
Nemesis
Sofunfefe614
Nemesis
227
227
0
0
934
278
0
152
782
0
227
W
Bellona
imlilyok
Bellona
7,362
1,239
0
182
31,087
13,763
0
6,101
24,666
0
14,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,123
Gold Earned
80,521
289
Minions Killed
223
2
Camps Cleared
3
1,334,793
Distance Traveled
1,034,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,250
1,015
88
5
2
314,802
0
W
Merlin
17,329
1,019
174
10
0
263,716
0
L
Cabrakan
13,101
771
7
0
1
54,870
0
L
Thanatos
20,731
1,219
76
4
0
336,283
0
W
Morgan Le Fay
15,785
929
14
1
0
280,225
0
W
Pele
16,407
965
36
2
1
258,945
1
W
Cupid
15,002
882
49
3
1
277,770
0
L
Morgan Le Fay
17,234
1,014
52
3
0
318,849
0
L
Nemesis
12,205
718
0
0
0
10,049
1
W
Bellona
14,600
859
16
1
0
254,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role