Player Matchup

Fafnir
Fafnir
Fario21
Fafnir
Level 28
God Stats
12W - 4L
1,785 SR
Queue Stats
73W - 51L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Globalro
Morgan Le Fay
Level 29
God Stats
8W - 3L
1,900 SR
Queue Stats
47W - 36L
1,610 Elo+
Solo
Izanami
Izanami
Kazamoto
Izanami
Level 25
God Stats
19W - 11L
1,688 SR
Queue Stats
39W - 35L
1,503 Elo+
Solo
Da Ji
Da Ji
Militant_NL
Da Ji
Level 29
God Stats
22W - 13L
1,599 SR
Queue Stats
154W - 134L
1,577 Elo+
Solo
Chaac
Chaac
ddguv
Chaac
Level 12
God Stats
2W - 3L
1,855 SR
Queue Stats
12W - 11L
1,407 Elo+
Solo
Team Averages
Level 25
1,765 SR
1,525 Elo+

VS

Team Averages
Level 18
1,549 SR
1,593 Elo+
Thanatos
Thanatos
Calleskiolden
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 1
Tyr
Tyr
Hofstone
Tyr
Level 32
God Stats
20W - 16L
1,555 SR
Queue Stats
41W - 34L
1,514 Elo+
Party 1
Neith
Neith
jacobro1234
Neith
Level 4
God Stats
9W - 14L
1,482 SR
Queue Stats
20W - 32L
1,665 Elo+
Solo
Skadi
Skadi
xMAINADCx
Skadi
Level 4
God Stats
5W - 3L
1,706 SR
Queue Stats
15W - 13L
1,508 Elo+
Solo
Hercules
Hercules
神魔当立天下无双
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fario21
Fafnir
8
1 / 0 / 2
5,223
522
2,367
3,831
2,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Globalro
Morgan Le Fay
10
6 / 1 / 4
6,348
635
7,120
6,288
1,854
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kazamoto
Izanami
9
4 / 1 / 1
5,748
575
4,275
3,702
915
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 2 / 1
6,205
621
4,999
5,411
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ddguv
Chaac
9
0 / 0 / 0
5,099
510
1,129
4,037
2,250

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Calleskiolden
Thanatos
8
2 / 4 / 1
5,643
564
3,721
7,865
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,556
556
307
2,468
1,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 7 / 0
3,640
364
696
4,342
719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
xMAINADCx
Skadi
9
1 / 4 / 1
5,519
552
3,066
8,563
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,296
430
1,135
6,386
4,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
17
Kills
3
4
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Calleskiolden
Thanatos
2
4
1
0.63
W
Fafnir
Fario21
Fafnir
1
0
2
2
W
Morgan Le Fay
Globalro
Morgan Le Fay
6
1
4
8
L
0
0
0
0
W
Izanami
Kazamoto
Izanami
4
1
1
4.5
W
6
2
1
3.25
W
Chaac
ddguv
Chaac
0
0
0
0
L
0
7
0
0
L
Skadi
xMAINADCx
Skadi
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
8,925
23,269
Taken
29,624
9,152
Mitigated
10,907
5,768
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Calleskiolden
Thanatos
3,721
1,297
0
4,504
7,865
2,382
0
1,875
5,990
0
21,045
W
Fafnir
Fario21
Fafnir
2,367
838
0
1,616
3,831
2,409
6
101
3,730
6,835
0
W
Morgan Le Fay
Globalro
Morgan Le Fay
7,120
974
0
1,557
6,288
1,854
648
0
6,288
28,127
0
L
307
0
0
315
2,468
1,294
300
0
2,468
0
26,998
W
Izanami
Kazamoto
Izanami
4,275
3,064
0
753
3,702
915
536
202
3,500
0
36,041
W
4,999
1,464
0
747
5,411
1,724
0
0
5,411
0
31,869
W
Chaac
ddguv
Chaac
1,129
0
0
1,095
4,037
2,250
312
0
4,037
0
25,192
L
696
467
0
194
4,342
719
0
1,341
3,001
0
5,215
L
Skadi
xMAINADCx
Skadi
3,066
1,662
0
2,137
8,563
2,431
0
4,819
3,744
0
27,221
L
1,135
82
0
341
6,386
4,081
0
1,452
4,934
341
6,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
24,654
261
Minions Killed
195
0
Camps Cleared
0
882,005
Distance Traveled
914,193
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,643
564
41
4
0
182,495
0
W
Fafnir
5,223
522
8
1
0
164,641
1
W
Morgan Le Fay
6,348
635
54
5
0
172,722
4
L
Tyr
5,556
556
66
7
0
187,185
0
W
Izanami
5,748
575
75
8
0
173,605
5
W
Da Ji
6,205
621
66
7
0
188,253
1
W
Chaac
5,099
510
58
6
0
182,784
0
L
Neith
3,640
364
11
1
0
177,214
2
L
Skadi
5,519
552
60
6
0
178,639
1
L
Hercules
4,296
430
17
2
0
188,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role