Player Matchup

Cthulhu
Cthulhu
KawakiSama
Cthulhu
Level 13
God Stats
2W - 4L
1,595 SR
Queue Stats
6W - 11L
1,400 Elo+
Solo
Hel
Hel
MinMONC
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
MisterDayFox
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,545 Elo+
Party 1
Medusa
Medusa
alistar2012
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Fenrir
Fenrir
kripfeed
Fenrir
Level 24
God Stats
1W - 2L
1,451 SR
Queue Stats
4W - 6L
1,359 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,445 Elo+

VS

Team Averages
Level 25
1,594 SR
1,542 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LongoKe
Artemis
Level 17
God Stats
4W - 2L
1,719 SR
Queue Stats
23W - 15L
1,580 Elo+
Party 3
Nike
Nike
Neptul
Nike
Level 17
God Stats
3W - 2L
1,316 SR
Queue Stats
80W - 64L
1,369 Elo+
Solo
Thoth
Thoth
Sonnyali
Thoth
Level 29
God Stats
14W - 3L
1,933 SR
Queue Stats
124W - 87L
1,641 Elo+
Party 3
Ah Puch
Ah Puch
Wallemanden
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KawakiSama
Cthulhu
16
1 / 3 / 6
10,121
843
5,692
10,262
11,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
17
0 / 6 / 6
10,609
884
5,959
18,655
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MisterDayFox
Kukulkan
17
5 / 9 / 6
12,233
1,019
13,372
20,184
7,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
0 / 10 / 8
10,701
892
14,974
20,775
7,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kripfeed
Fenrir
17
9 / 14 / 2
12,506
1,042
20,279
26,937
11,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
8 / 2 / 22
13,384
1,115
16,841
11,810
16,096
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LongoKe
Artemis
20
2 / 5 / 25
11,713
976
15,894
15,247
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Neptul
Nike
19
6 / 2 / 21
11,757
980
7,191
13,153
10,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Sonnyali
Thoth
20
15 / 3 / 20
14,590
1,216
33,758
11,923
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Wallemanden
Ah Puch
20
11 / 3 / 18
13,690
1,141
18,507
12,522
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
15
Kills
42
42
Deaths
15
28
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
22
9.5
L
Cthulhu
KawakiSama
Cthulhu
1
3
6
1.33
W
Artemis
LongoKe
Artemis
2
5
25
2.9
L
Hel
0
6
6
0.5
L
Kukulkan
MisterDayFox
Kukulkan
5
9
6
0.89
W
Nike
Neptul
Nike
6
2
21
8.25
W
Thoth
Sonnyali
Thoth
15
3
20
8.33
W
Ah Puch
Wallemanden
Ah Puch
11
3
18
6.67
L
Medusa
0
10
8
0.4
L
Fenrir
kripfeed
Fenrir
9
14
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,276
Damage
92,191
96,813
Taken
64,655
43,977
Mitigated
39,207
9,029
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,841
1,862
660
0
11,810
16,096
0
4,521
7,289
28,015
0
L
Cthulhu
KawakiSama
Cthulhu
5,692
279
214
0
10,262
11,229
0
6,474
3,580
16,779
0
W
Artemis
LongoKe
Artemis
15,894
8,585
0
2,397
15,247
4,983
0
3,945
11,302
0
43,204
L
Hel
5,959
1,019
4,241
2,544
18,655
7,013
0
15,295
3,042
19,897
0
L
Kukulkan
MisterDayFox
Kukulkan
13,372
791
0
240
20,184
7,042
0
16,260
3,574
41,987
0
W
Nike
Neptul
Nike
7,191
795
0
0
13,153
10,186
0
8,552
4,601
0
16,199
W
Thoth
Sonnyali
Thoth
33,758
1,823
0
2,118
11,923
4,031
0
2,435
9,488
48,605
0
W
Ah Puch
Wallemanden
Ah Puch
18,507
2,582
0
318
12,522
3,911
0
5,570
6,952
45,676
0
L
Medusa
14,974
6,036
0
1,044
20,775
7,553
0
13,803
6,768
0
41,831
L
Fenrir
kripfeed
Fenrir
20,279
4,166
0
746
26,937
11,140
0
15,773
10,743
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
65,134
208
Minions Killed
222
5
Camps Cleared
3
1,041,856
Distance Traveled
1,108,946
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,384
1,115
30
3
0
257,797
0
L
Cthulhu
10,121
843
24
2
0
151,055
2
W
Artemis
11,713
976
62
5
0
191,800
0
L
Hel
10,609
884
32
3
2
225,982
0
L
Kukulkan
12,233
1,019
71
6
0
217,456
3
W
Nike
11,757
980
23
2
0
223,313
0
W
Thoth
14,590
1,216
35
3
3
216,891
1
W
Ah Puch
13,690
1,141
72
6
0
219,145
2
L
Medusa
10,701
892
65
5
0
222,765
1
L
Fenrir
12,506
1,042
16
1
3
224,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role