Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BelkaXenos
Ratatoskr
Level 6
God Stats
3W - 3L
1,535 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 1
Merlin
Merlin
allarigon
Merlin
Level 29
God Stats
2W - 1L
1,547 SR
Queue Stats
17W - 7L
1,694 Elo+
Solo
Yemoja
Yemoja
fantom3653434
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,309 Elo+
Solo
Jormungandr
Jormungandr
МишаняАбрикос
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,310 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,470 Elo+

VS

Team Averages
Level 23
1,416 SR
1,313 Elo+
Bellona
Bellona
Elchöpö
Bellona
Level 28
God Stats
7W - 11L
1,424 SR
Queue Stats
38W - 64L
1,262 Elo+
Solo
Anubis
Anubis
Nanokaban
Anubis
Level 15
God Stats
9W - 12L
1,416 SR
Queue Stats
11W - 16L
1,339 Elo+
Party 2
Artemis
Artemis
ThatJustAnOwl
Artemis
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
34W - 46L
1,328 Elo+
Party 2
Hel
Hel
lylylong
Hel
Level 20
God Stats
2W - 7L
1,242 SR
Queue Stats
10W - 24L
1,232 Elo+
Solo
Thanatos
Thanatos
zadrotpk
Thanatos
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
12W - 12L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
9 / 1 / 2
8,081
622
9,817
8,437
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
BelkaXenos
Ratatoskr
10
1 / 2 / 0
6,302
485
1,652
7,521
1,767
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
allarigon
Merlin
11
2 / 4 / 0
6,705
516
5,439
6,365
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 7
7,894
607
3,253
7,373
3,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,664
513
6,497
8,542
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elchöpö
Bellona
12
2 / 2 / 0
6,802
523
5,521
10,904
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Nanokaban
Anubis
11
5 / 5 / 1
6,751
519
7,179
8,553
3,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
9
0 / 5 / 2
5,417
417
4,268
8,105
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
5,855
450
4,765
6,574
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
zadrotpk
Thanatos
11
4 / 2 / 3
7,656
589
2,835
7,656
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
12
12
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
2
10
W
Ratatoskr
BelkaXenos
Ratatoskr
1
2
0
0.5
L
Bellona
Elchöpö
Bellona
2
2
0
1
L
Anubis
Nanokaban
Anubis
5
5
1
1.1
L
Artemis
0
5
2
0.2
W
Merlin
allarigon
Merlin
2
4
0
0.5
W
2
2
7
2.75
L
1
2
1
0.75
L
Thanatos
zadrotpk
Thanatos
4
2
3
2.75
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
24,568
38,238
Taken
41,792
15,871
Mitigated
18,023
9,696
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,817
5,978
0
3,538
8,437
2,326
2,150
2,998
5,439
0
35,069
W
Ratatoskr
BelkaXenos
Ratatoskr
1,652
677
0
2,519
7,521
1,767
0
859
6,662
0
37,626
L
Bellona
Elchöpö
Bellona
5,521
1,744
0
3,200
10,904
8,172
655
5,639
4,605
0
34,118
L
Anubis
Nanokaban
Anubis
7,179
641
0
2,290
8,553
3,643
450
3,072
5,003
24,655
0
L
Artemis
4,268
2,381
0
756
8,105
1,521
792
2,643
5,310
0
15,486
W
Merlin
allarigon
Merlin
5,439
362
0
840
6,365
1,074
723
2,811
3,554
28,480
0
W
3,253
672
353
1,240
7,373
3,504
314
4,457
2,916
21,310
0
L
4,765
423
2,096
2,721
6,574
2,477
47
1,519
4,969
25,831
0
L
Thanatos
zadrotpk
Thanatos
2,835
650
0
6,939
7,656
2,210
0
786
6,716
0
31,668
W
6,497
2,308
0
1,206
8,542
7,200
66
819
7,723
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
32,481
262
Minions Killed
278
0
Camps Cleared
0
1,137,566
Distance Traveled
1,120,515
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,081
622
55
4
0
254,485
2
W
Ratatoskr
6,302
485
71
5
0
231,878
1
L
Bellona
6,802
523
80
6
0
230,710
0
L
Anubis
6,751
519
51
4
0
201,111
0
L
Artemis
5,417
417
27
2
0
212,185
2
W
Merlin
6,705
516
66
5
0
233,065
3
W
Yemoja
7,894
607
27
2
0
220,562
2
L
Hel
5,855
450
49
4
0
245,345
1
L
Thanatos
7,656
589
71
5
0
231,164
3
W
Jormungandr
6,664
513
43
3
0
197,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role