Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dzeyta
Kukulkan
Level 8
God Stats
10W - 8L
1,693 SR
Queue Stats
11W - 14L
1,532 Elo+
Solo
Thanatos
Thanatos
FearsomeDwarf6
Thanatos
Level 5
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 5L
1,379 Elo+
Solo
Danzaburou
Danzaburou
PierreDragon05
Danzaburou
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Khepri
Khepri
Zer0tAsck51
Khepri
Level 9
God Stats
2W - 4L
1,516 SR
Queue Stats
81W - 87L
1,474 Elo+
Solo
Team Averages
Level 11
1,586 SR
1,425 Elo+

VS

Team Averages
Level 16
1,412 SR
1,439 Elo+
Ymir
Ymir
DerFetteHomi
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,661 Elo+
Party 1
Anubis
Anubis
JayJoestar08
Anubis
Level 26
God Stats
1W - 4L
1,145 SR
Queue Stats
53W - 59L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
L0stN1c0
Ah Puch
Level 22
God Stats
11W - 6L
1,613 SR
Queue Stats
64W - 53L
1,390 Elo+
Party 1
Thanatos
Thanatos
YayYay07
Thanatos
Level 20
God Stats
8W - 12L
1,402 SR
Queue Stats
21W - 35L
1,365 Elo+
Party 1
Sol
Sol
obayghost123
Sol
Level 4
God Stats
2W - 3L
1,403 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 5 / 1
8,399
494
6,310
12,452
8,952
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Dzeyta
Kukulkan
15
1 / 1 / 1
8,658
509
5,492
3,871
1,323
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
11
3 / 8 / 0
7,305
430
3,823
10,788
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PierreDragon05
Danzaburou
11
1 / 7 / 2
7,349
432
5,513
11,242
3,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
0 / 4 / 4
7,389
435
3,183
12,947
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,964
527
4,007
10,730
7,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
3 / 2 / 5
9,766
574
4,589
8,011
4,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
L0stN1c0
Ah Puch
14
5 / 1 / 4
8,654
509
9,955
7,751
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YayYay07
Thanatos
15
9 / 1 / 4
9,859
580
9,877
11,993
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 5
9,617
566
8,638
9,294
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
25
25
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
W
3
1
7
6.5
L
Kukulkan
Dzeyta
Kukulkan
1
1
1
1.5
L
Thanatos
3
8
0
0.38
W
Anubis
3
2
5
2.75
W
Ah Puch
L0stN1c0
Ah Puch
5
1
4
7
L
Danzaburou
PierreDragon05
Danzaburou
1
7
2
0.29
W
Thanatos
YayYay07
Thanatos
9
1
4
11
L
Khepri
0
4
4
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
37,066
51,300
Taken
47,779
30,229
Mitigated
26,718
8,223
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,310
1,267
0
870
12,452
8,952
0
6,084
6,368
0
40,133
W
4,007
1,071
0
250
10,730
7,408
721
1,151
9,579
16,232
0
L
Kukulkan
Dzeyta
Kukulkan
5,492
249
0
881
3,871
1,323
0
1,378
2,493
54,923
0
L
Thanatos
3,823
875
0
4,405
10,788
3,431
0
3,565
7,223
0
16,132
W
Anubis
4,589
232
0
2,465
8,011
4,471
795
3,695
4,316
53,656
0
W
Ah Puch
L0stN1c0
Ah Puch
9,955
1,242
0
4,600
7,751
2,821
2,305
1,646
6,105
51,048
0
L
Danzaburou
PierreDragon05
Danzaburou
5,513
1,682
0
1,532
11,242
3,559
924
6,590
4,652
0
33,778
W
Thanatos
YayYay07
Thanatos
9,877
3,289
438
14,883
11,993
4,403
0
585
11,408
0
62,737
L
Khepri
3,183
556
0
535
12,947
12,964
0
9,010
3,937
27,674
0
W
8,638
3,415
0
2,029
9,294
7,615
3,140
1,598
7,696
44,624
5,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
46,860
330
Minions Killed
413
0
Camps Cleared
0
1,546,099
Distance Traveled
1,495,390
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,399
494
70
4
0
305,625
0
W
Ymir
8,964
527
32
2
0
297,435
1
L
Kukulkan
8,658
509
121
7
0
331,260
4
L
Thanatos
7,305
430
35
2
0
318,904
3
W
Anubis
9,766
574
115
7
0
285,141
2
W
Ah Puch
8,654
509
74
4
0
246,062
0
L
Danzaburou
7,349
432
58
3
0
280,526
1
W
Thanatos
9,859
580
106
6
0
352,460
4
L
Khepri
7,389
435
46
3
0
309,784
0
W
Sol
9,617
566
86
5
0
314,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role