Player Matchup

Thanatos
Thanatos
Meliodas89100
Thanatos
Level 28
God Stats
3W - 5L
1,709 SR
Queue Stats
72W - 91L
1,406 Elo+
Party 2
Hachiman
Hachiman
NellyTheBelly
Hachiman
Level 15
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 12L
1,461 Elo+
Solo
Yemoja
Yemoja
Rozetteyy
Yemoja
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 204L
1,464 Elo+
Solo
Kali
Kali
blj000
Kali
Level 17
God Stats
1W - 5L
1,107 SR
Queue Stats
11W - 26L
1,209 Elo+
Solo
Hera
Hera
folking11
Hera
Level 27
God Stats
7W - 6L
1,535 SR
Queue Stats
57W - 56L
1,371 Elo+
Party 2
Team Averages
Level 22
1,515 SR
1,382 Elo+

VS

Team Averages
Level 9
1,450 SR
1,356 Elo+
Cthulhu
Cthulhu
SpyQuel87
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
jessmochi
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,364 Elo+
Party 1
Nike
Nike
verycery
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,402 Elo+
Party 1
Neith
Neith
五七啊i
Neith
Level 8
God Stats
0W - 2L
1,251 SR
Queue Stats
7W - 14L
1,015 Elo+
Solo
Olorun
Olorun
刚好豫见倪
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Meliodas89100
Thanatos
10
3 / 1 / 5
7,048
470
4,289
6,451
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NellyTheBelly
Hachiman
14
10 / 1 / 5
9,065
604
12,695
11,254
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Rozetteyy
Yemoja
13
4 / 1 / 10
7,999
533
4,680
5,750
7,858
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
blj000
Kali
11
0 / 0 / 5
7,085
472
3,820
9,141
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
17
13 / 0 / 5
10,324
688
12,425
4,588
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SpyQuel87
Cthulhu
11
0 / 5 / 0
6,364
424
2,666
11,266
6,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
jessmochi
Thanatos
5
0 / 6 / 0
4,909
327
0
6,004
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
10
0 / 6 / 3
6,449
430
4,651
14,288
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
11
3 / 10 / 0
7,064
471
6,849
13,273
3,450
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,715
381
1,424
7,081
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
30
Kills
3
3
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Meliodas89100
Thanatos
3
1
5
5.5
W
Hachiman
NellyTheBelly
Hachiman
10
1
5
12.5
W
Yemoja
Rozetteyy
Yemoja
4
1
10
9
L
Cthulhu
SpyQuel87
Cthulhu
0
5
0
0
W
Kali
blj000
Kali
0
0
5
2.5
W
Hera
13
0
5
15.5
L
Thanatos
jessmochi
Thanatos
0
6
0
0
L
Nike
0
6
3
0.25
L
Neith
3
10
0
0.3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
15,590
37,184
Taken
51,912
18,270
Mitigated
23,189
19,263
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Meliodas89100
Thanatos
4,289
1,047
0
5,580
6,451
1,923
0
666
5,785
0
20,997
W
Hachiman
NellyTheBelly
Hachiman
12,695
9,189
0
5,695
11,254
3,449
1,803
215
11,039
0
58,623
W
Yemoja
Rozetteyy
Yemoja
4,680
1,244
1,996
1,183
5,750
7,858
577
0
5,750
29,321
0
L
Cthulhu
SpyQuel87
Cthulhu
2,666
591
152
1,863
11,266
6,692
720
3,016
8,250
19,497
0
W
Kali
blj000
Kali
3,820
2,590
0
3,264
9,141
3,565
522
2,305
6,836
0
28,946
W
Hera
12,425
2,599
0
1,545
4,588
1,475
1,044
707
3,881
77,047
0
L
Thanatos
jessmochi
Thanatos
0
0
0
1,649
6,004
1,160
0
766
5,238
0
9,052
L
Nike
4,651
968
38
2,712
14,288
9,913
0
4,161
10,127
0
18,821
L
Neith
6,849
2,373
0
1,146
13,273
3,450
0
4,074
9,199
0
28,767
L
1,424
632
0
788
7,081
1,974
1,262
5,088
1,993
20,620
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
30,501
379
Minions Killed
162
0
Camps Cleared
0
1,381,412
Distance Traveled
1,109,096
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,048
470
47
3
0
306,230
2
W
Hachiman
9,065
604
93
6
0
270,194
0
W
Yemoja
7,999
533
42
3
0
244,096
1
L
Cthulhu
6,364
424
35
2
0
263,515
4
W
Kali
7,085
472
39
3
0
250,918
0
W
Hera
10,324
688
158
11
0
309,974
0
L
Thanatos
4,909
327
21
1
0
109,624
0
L
Nike
6,449
430
26
2
0
293,143
0
L
Neith
7,064
471
50
3
0
230,672
0
L
Olorun
5,715
381
30
2
0
212,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role