Player Matchup

Morgan Le Fay
Morgan Le Fay
Antilipsi_
Morgan Le Fay
Level 60
God Stats
21W - 11L
1,288 SR
Queue Stats
44W - 39L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Just_Love_Fanta
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 7L
1,828 Elo+
Party 1
Da Ji
Da Ji
Tr41lorP1gl3t
Da Ji
Level 93
God Stats
0W - 2L
1,792 SR
Queue Stats
116W - 100L
1,554 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,658 Elo+

VS

Team Averages
Level 65
1,691 SR
1,607 Elo+
Merlin
Merlin
M Wullzie
Merlin
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 9L
1,662 Elo+
Party 2
Eset
Eset
josepfreitas5
Eset
Level 60
God Stats
4W - 0L
1,871 SR
Queue Stats
42W - 43L
1,467 Elo+
Solo
Apollo
Apollo
speedzx 11
Apollo
Level 128
God Stats
6W - 2L
1,701 SR
Queue Stats
406W - 85L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antilipsi_
Morgan Le Fay
15
2 / 5 / 7
11,030
649
12,609
15,903
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Just_Love_Fanta
Gilgamesh
16
9 / 8 / 5
12,572
740
12,396
22,463
13,576
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 4 / 8
11,055
650
9,937
14,437
5,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M Wullzie
Merlin
19
5 / 4 / 10
12,903
759
16,725
10,438
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 8
11,997
706
6,305
15,683
16,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
speedzx 11
Apollo
18
8 / 4 / 7
12,663
745
21,918
17,487
7,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
15
Kills
17
17
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Antilipsi_
Morgan Le Fay
2
5
7
1.1
L
Gilgamesh
Just_Love_Fanta
Gilgamesh
9
8
5
1.44
W
Merlin
M Wullzie
Merlin
5
4
10
2.5
L
4
4
8
2
W
4
7
8
1.14
W
Apollo
speedzx 11
Apollo
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
44,948
52,803
Taken
43,608
25,275
Mitigated
27,978
4,983
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Antilipsi_
Morgan Le Fay
12,609
705
288
2,289
15,903
5,827
55
6,195
9,708
46,170
0
L
Gilgamesh
Just_Love_Fanta
Gilgamesh
12,396
2,689
0
1,249
22,463
13,576
0
10,762
11,701
0
43,461
W
Merlin
M Wullzie
Merlin
16,725
1,379
243
2,819
10,438
4,343
650
1,979
8,459
71,777
0
L
9,937
1,586
0
1,157
14,437
5,872
0
6,073
8,364
0
26,435
W
6,305
1,101
0
1,392
15,683
16,594
149
3,223
12,460
30,443
0
W
Apollo
speedzx 11
Apollo
21,918
14,661
0
5,797
17,487
7,041
1,861
7,407
10,080
0
65,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
37,563
183
Minions Killed
233
0
Camps Cleared
0
933,521
Distance Traveled
885,840
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,030
649
81
5
0
289,443
0
L
Gilgamesh
12,572
740
65
4
0
317,395
2
W
Merlin
12,903
759
91
5
0
287,073
3
L
Da Ji
11,055
650
37
2
0
326,683
2
W
Eset
11,997
706
54
3
0
288,410
1
W
Apollo
12,663
745
88
5
0
310,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role