Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Ajbaj
Ao Kuang
Level 159
God Stats
8W - 3L
1,684 SR
Queue Stats
96W - 105L
1,496 Elo+
Solo
Poseidon
Poseidon
NoBoDy924
Poseidon
Level 155
God Stats
11W - 1L
1,732 SR
Queue Stats
173W - 149L
1,546 Elo+
Party 2
Anhur
Anhur
llustrious
Anhur
Level 101
God Stats
3W - 1L
1,657 SR
Queue Stats
237W - 227L
1,543 Elo+
Party 1
Ganesha
Ganesha
prototype500
Ganesha
Level 62
God Stats
13W - 7L
1,650 SR
Queue Stats
224W - 214L
1,495 Elo+
Party 1
Team Averages
Level 120
1,645 SR
1,516 Elo+

VS

Team Averages
Level 115
1,543 SR
1,534 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrazyKat6639
Sylvanus
Level 143
God Stats
3W - 4L
1,736 SR
Queue Stats
382W - 344L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Edgarianom1212
Ne Zha
Level 82
God Stats
1W - 2L
1,486 SR
Queue Stats
157W - 142L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Lendho
Sun Wukong
Level 128
God Stats
0W - 1L
1,495 SR
Queue Stats
61W - 54L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 2
7,197
654
3,121
3,875
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Ajbaj
Ao Kuang
12
8 / 0 / 0
7,308
664
8,952
8,341
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
NoBoDy924
Poseidon
12
1 / 1 / 3
6,950
632
4,024
6,083
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
9
2 / 2 / 2
5,767
524
3,857
8,710
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
prototype500
Ganesha
9
0 / 3 / 4
5,831
530
3,020
7,835
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 0
6,394
581
4,517
5,656
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
 
Skadi
9
3 / 4 / 2
6,036
549
8,165
7,291
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
CrazyKat6639
Sylvanus
9
1 / 2 / 3
5,955
541
3,934
7,633
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 4 / 0
5,294
481
3,285
8,404
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lendho
Sun Wukong
10
0 / 2 / 0
5,701
518
1,571
6,717
2,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Discordia
 
Discordia
1
0
0
1
L
Skadi
 
Skadi
3
4
2
1
W
Ao Kuang
Ajbaj
Ao Kuang
8
0
0
8
L
Sylvanus
CrazyKat6639
Sylvanus
1
2
3
1.25
L
1
4
0
0.25
L
Sun Wukong
Lendho
Sun Wukong
0
2
0
0
W
Poseidon
NoBoDy924
Poseidon
1
1
3
2.5
W
Anhur
2
2
2
1.5
W
Ganesha
prototype500
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
21,472
34,844
Taken
35,701
16,025
Mitigated
12,474
15,218
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,121
878
427
1,889
3,875
3,285
1,740
0
3,875
32,667
8,794
L
Discordia
 
Discordia
4,517
212
0
2,444
5,656
1,795
0
3,447
2,209
43,278
0
L
Skadi
 
Skadi
8,165
3,990
0
193
7,291
1,520
0
3,336
3,955
0
34,321
W
Ao Kuang
Ajbaj
Ao Kuang
8,952
2,163
0
4,849
8,341
3,222
0
1,767
6,574
30,910
6,418
L
Sylvanus
CrazyKat6639
Sylvanus
3,934
1,034
459
2,260
7,633
4,002
11
4,089
3,544
17,934
0
L
3,285
1,159
0
2,896
8,404
2,682
0
4,288
4,116
0
26,578
L
Sun Wukong
Lendho
Sun Wukong
1,571
472
0
1,504
6,717
2,475
77
3,162
3,555
0
31,693
W
Poseidon
NoBoDy924
Poseidon
4,024
500
0
1,230
6,083
1,813
128
3,609
2,474
49,074
0
W
Anhur
3,857
1,579
0
4,149
8,710
2,395
0
1,285
7,425
0
29,949
W
Ganesha
prototype500
Ganesha
3,020
477
0
2,674
7,835
5,310
0
1,790
6,045
11,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
29,380
333
Minions Killed
313
0
Camps Cleared
0
1,056,916
Distance Traveled
1,097,343
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,197
654
90
8
0
169,150
0
L
Discordia
6,394
581
86
8
0
218,241
4
L
Skadi
6,036
549
63
6
0
194,618
3
W
Ao Kuang
7,308
664
68
6
0
241,280
6
L
Sylvanus
5,955
541
33
3
0
212,045
3
L
Ne Zha
5,294
481
54
5
0
240,608
2
L
Sun Wukong
5,701
518
77
7
0
231,831
2
W
Poseidon
6,950
632
101
9
0
233,548
2
W
Anhur
5,767
524
72
7
0
183,989
1
W
Ganesha
5,831
530
2
0
0
228,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role