Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum IV
Larryfaat
Apollo
Platinum IV
Level 152
God Stats
8W - 7L
1,589 SR
Queue Stats
175W - 160L
1,813 MMR
Solo
Merlin
Merlin
Gold II
Wadeyy
Merlin
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 12L
1,888 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
francho3
Sun Wukong
Platinum III
Level 132
God Stats
2W - 5L
1,164 SR
Queue Stats
133W - 136L
1,779 MMR
Solo
Geb
Geb
Platinum V
lvenoml
Geb
Platinum V
Level 53
God Stats
8W - 7L
1,556 SR
Queue Stats
86W - 81L
1,786 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,462 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,582 SR
1,826 MMR
Danzaburou
Danzaburou
Platinum V
Creolka
Danzaburou
Platinum V
Level 158
God Stats
4W - 4L
1,596 SR
Queue Stats
246W - 255L
1,838 MMR
Solo
Mulan
Mulan
Platinum V
NorbertBusfahrer
Mulan
Platinum V
Level 85
God Stats
4W - 5L
1,575 SR
Queue Stats
280W - 269L
1,778 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
ShowDeSka
Tsukuyomi
Platinum III
Level 125
God Stats
1W - 4L
1,663 SR
Queue Stats
131W - 112L
1,857 MMR
Solo
Ymir
Ymir
Platinum III
Tuna
Ymir
Platinum III
Level 128
God Stats
35W - 37L
1,577 SR
Queue Stats
303W - 308L
1,776 MMR
Solo
Vulcan
Vulcan
Gold II
ZłotychDwa
Vulcan
Gold II
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 77L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
11 / 4 / 16
14,176
644
25,558
23,344
18,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Larryfaat
Apollo
20
7 / 0 / 7
13,930
633
14,881
16,799
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Wadeyy
Merlin
20
11 / 2 / 12
15,585
708
36,521
22,328
11,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
francho3
Sun Wukong
20
14 / 2 / 11
14,773
672
22,237
27,366
26,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
17
1 / 0 / 20
12,264
557
7,567
20,125
28,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneTiamatMorgan Le FayGilgameshAthena

VS

Bans
SetChironOsirisSobekTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creolka
Danzaburou
14
0 / 11 / 2
9,136
415
9,912
19,966
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 9 / 3
10,883
495
10,786
25,134
12,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ShowDeSka
Tsukuyomi
13
1 / 12 / 2
8,871
403
14,224
23,962
14,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
Tuna
Ymir
14
2 / 9 / 3
8,874
403
8,827
31,613
30,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
17
1 / 3 / 3
10,476
476
17,999
20,750
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
44
Kills
8
8
Deaths
44
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
4
16
4.75
L
Danzaburou
Creolka
Danzaburou
0
11
2
0.09
W
Apollo
Larryfaat
Apollo
7
0
7
10.5
L
4
9
3
0.61
L
Tsukuyomi
ShowDeSka
Tsukuyomi
1
12
2
0.17
L
Ymir
Tuna
Ymir
2
9
3
0.39
W
Merlin
Wadeyy
Merlin
11
2
12
8.5
L
Vulcan
1
3
3
0.83
W
Sun Wukong
francho3
Sun Wukong
14
2
11
9.75
W
Geb
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,764
Damage
61,748
109,962
Taken
121,425
93,203
Mitigated
70,403
48,929
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
25,558
6,022
0
6,095
23,344
18,493
570
7,335
15,471
11,654
94,309
L
Danzaburou
Creolka
Danzaburou
9,912
4,340
0
1,951
19,966
6,928
0
6,358
13,494
0
58,179
W
Apollo
Larryfaat
Apollo
14,881
10,784
0
11,251
16,799
8,304
4,723
4,884
11,825
0
149,470
L
10,786
2,469
0
7,015
25,134
12,144
0
8,838
16,296
0
59,508
L
Tsukuyomi
ShowDeSka
Tsukuyomi
14,224
3,182
0
4,603
23,962
14,110
0
8,341
15,621
0
55,020
L
Ymir
Tuna
Ymir
8,827
1,609
193
1,312
31,613
30,654
0
14,392
16,762
38,569
0
W
Merlin
Wadeyy
Merlin
36,521
3,743
685
11,692
22,328
11,406
1,583
5,350
16,256
152,969
0
L
Vulcan
17,999
4,370
126
1,986
20,750
6,567
0
9,447
11,303
83,389
0
W
Sun Wukong
francho3
Sun Wukong
22,237
4,478
0
12,541
27,366
26,443
2,141
5,731
21,445
0
86,844
W
Geb
7,567
1,444
0
6,665
20,125
28,557
1,582
4,147
15,918
29,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,728
Gold Earned
48,240
773
Minions Killed
531
0
Camps Cleared
0
2,248,099
Distance Traveled
1,886,006
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,176
644
147
7
0
455,788
3
L
Danzaburou
9,136
415
100
5
0
330,637
6
W
Apollo
13,930
633
210
10
0
425,793
4
L
Mulan
10,883
495
100
5
0
374,063
5
L
Tsukuyomi
8,871
403
108
5
0
390,150
0
L
Ymir
8,874
403
52
2
0
361,238
2
W
Merlin
15,585
708
242
11
0
406,090
6
L
Vulcan
10,476
476
171
8
0
429,918
8
W
Sun Wukong
14,773
672
146
7
0
469,863
4
W
Geb
12,264
557
28
1
0
490,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role