Player Matchup

Danzaburou
Danzaburou
DuecesPeace7
Danzaburou
Level 153
God Stats
5W - 5L
1,513 SR
Queue Stats
22W - 24L
1,489 Elo+
Solo
Cerberus
Cerberus
LegendaryBeyond
Cerberus
Level 74
God Stats
1W - 4L
1,573 SR
Queue Stats
377W - 364L
1,591 Elo+
Solo
Loki
Loki
RuleBreakerMedea
Loki
Level 129
God Stats
105W - 136L
1,476 SR
Queue Stats
525W - 551L
1,504 Elo+
Party 1
Hades
Hades
Scathach_skaadi
Hades
Level 121
God Stats
0W - 3L
1,520 SR
Queue Stats
768W - 814L
1,478 Elo+
Party 1
Fenrir
Fenrir
TooBakedToWin
Fenrir
Level 117
God Stats
9W - 8L
1,886 SR
Queue Stats
137W - 111L
1,550 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,522 Elo+

VS

Team Averages
Level 78
1,545 SR
1,553 Elo+
Cerberus
Cerberus
Aureth
Cerberus
Level 99
God Stats
33W - 24L
1,573 SR
Queue Stats
486W - 509L
1,501 Elo+
Solo
He Bo
He Bo
Cryò
He Bo
Level 158
God Stats
2W - 2L
1,214 SR
Queue Stats
535W - 416L
1,607 Elo+
Party 2
Ares
Ares
Preddy1
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,446 Elo+
Solo
Hachiman
Hachiman
Racritico
Hachiman
Level 69
God Stats
19W - 12L
1,552 SR
Queue Stats
264W - 287L
1,486 Elo+
Solo
Kali
Kali
RandeyzTheTroll
Kali
Level 19
God Stats
6W - 1L
1,886 SR
Queue Stats
60W - 29L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuecesPeace7
Danzaburou
16
4 / 5 / 3
10,477
499
12,135
18,728
6,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
4 / 4 / 6
10,681
509
12,265
25,011
27,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 5 / 3
11,452
545
11,688
15,519
4,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 3
9,020
430
7,565
23,114
12,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 5
10,191
485
11,199
17,058
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aureth
Cerberus
18
3 / 7 / 7
11,159
531
9,866
20,740
18,773
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Cryò
He Bo
20
13 / 3 / 3
13,187
628
25,659
15,806
7,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Preddy1
Ares
13
0 / 3 / 3
9,620
458
5,913
16,620
12,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Racritico
Hachiman
16
0 / 5 / 5
10,368
494
6,100
15,444
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 5
13,902
662
26,640
20,832
11,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
21
Kills
30
30
Deaths
21
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aureth
Cerberus
3
7
7
0.93
W
He Bo
Cryò
He Bo
13
3
3
4.83
L
Danzaburou
DuecesPeace7
Danzaburou
4
5
3
1.1
L
Cerberus
4
4
6
1.75
W
Ares
Preddy1
Ares
0
3
3
0.5
W
Hachiman
Racritico
Hachiman
0
5
5
0.5
W
14
3
5
5.5
L
7
5
3
1.7
L
2
9
3
0.39
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
74,178
99,430
Taken
89,442
59,059
Mitigated
55,733
25,118
Healing
32,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aureth
Cerberus
9,866
1,362
0
6,817
20,740
18,773
730
2,482
18,258
60,922
0
W
He Bo
Cryò
He Bo
25,659
2,723
0
8,363
15,806
7,696
60
3,715
12,091
105,637
0
L
Danzaburou
DuecesPeace7
Danzaburou
12,135
5,911
0
7,967
18,728
6,481
0
8,140
10,588
0
76,041
L
Cerberus
12,265
1,871
0
4,359
25,011
27,781
0
8,534
16,477
38,323
0
W
Ares
Preddy1
Ares
5,913
758
0
2,318
16,620
12,271
672
4,774
11,846
26,444
0
W
Hachiman
Racritico
Hachiman
6,100
4,114
0
5,794
15,444
5,551
1,305
3,078
12,366
0
73,147
W
26,640
13,934
0
9,378
20,832
11,442
603
6,581
14,251
0
106,206
L
11,688
3,701
0
2,063
15,519
4,791
561
6,381
9,138
0
66,829
L
7,565
936
541
7,079
23,114
12,224
0
13,267
9,847
53,845
0
L
11,199
3,286
0
3,109
17,058
7,782
0
5,509
11,549
0
57,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
58,236
476
Minions Killed
622
0
Camps Cleared
0
1,857,860
Distance Traveled
2,007,946
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,159
531
165
8
0
370,999
2
W
He Bo
13,187
628
161
8
0
405,784
9
L
Danzaburou
10,477
499
117
6
0
333,862
12
L
Cerberus
10,681
509
79
4
0
399,431
6
W
Ares
9,620
458
33
2
0
407,689
1
W
Hachiman
10,368
494
114
5
0
353,271
1
W
Kali
13,902
662
149
7
0
470,203
2
L
Loki
11,452
545
128
6
0
410,915
2
L
Hades
9,020
430
79
4
0
320,492
8
L
Fenrir
10,191
485
73
3
0
393,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role