Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Leohmin
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Lilgothsta
Ah Puch
Level 158
God Stats
9W - 1L
1,735 SR
Queue Stats
380W - 409L
1,409 Elo+
Solo
Jormungandr
Jormungandr
kaido9390
Jormungandr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,463 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,476 Elo+

VS

Team Averages
Level 76
1,534 SR
1,339 Elo+
Jing Wei
Jing Wei
Ahadiel
Jing Wei
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
DeBuke
Nu Wa
Level 160
God Stats
21W - 10L
1,672 SR
Queue Stats
905W - 963L
1,423 Elo+
Solo
Ravana
Ravana
Ghouliemike
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,181 Elo+
Party 2
Hachiman
Hachiman
VolatileKuma
Hachiman
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
toosweet2_
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 2 / 17
11,409
878
10,100
19,962
19,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
 
Xing Tian
15
3 / 3 / 11
9,454
727
4,280
14,449
15,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Leohmin
Izanami
20
7 / 2 / 13
11,457
881
16,496
10,464
5,382
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Lilgothsta
Ah Puch
19
8 / 2 / 15
11,254
866
18,907
12,254
5,754
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kaido9390
Jormungandr
16
2 / 2 / 11
9,234
710
7,675
14,376
15,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahadiel
Jing Wei
15
3 / 4 / 4
8,791
676
10,423
10,348
4,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
DeBuke
Nu Wa
17
3 / 3 / 7
10,333
795
16,966
8,119
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
1 / 8 / 5
7,992
615
4,964
15,744
10,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
VolatileKuma
Hachiman
15
3 / 5 / 6
9,210
708
17,041
12,829
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
toosweet2_
Sylvanus
16
1 / 4 / 7
8,925
687
6,964
15,410
18,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
24
Kills
11
11
Deaths
24
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
17
6.25
W
Xing Tian
 
Xing Tian
3
3
11
2.83
L
Jing Wei
Ahadiel
Jing Wei
3
4
4
1.25
L
Nu Wa
DeBuke
Nu Wa
3
3
7
2.17
L
Ravana
1
8
5
0.44
W
Izanami
Leohmin
Izanami
7
2
13
6.75
W
Ah Puch
Lilgothsta
Ah Puch
8
2
15
7.75
L
Hachiman
VolatileKuma
Hachiman
3
5
6
1.2
W
Jormungandr
kaido9390
Jormungandr
2
2
11
3.75
L
Sylvanus
toosweet2_
Sylvanus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,458
Damage
56,358
71,505
Taken
62,450
61,416
Mitigated
43,107
38,127
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,100
2,770
8,300
7,933
19,962
19,362
174
5,758
14,204
8,272
10,922
W
Xing Tian
 
Xing Tian
4,280
94
4,161
2,608
14,449
15,857
90
4,399
10,050
8,786
0
L
Jing Wei
Ahadiel
Jing Wei
10,423
8,236
268
574
10,348
4,773
520
4,728
5,620
0
19,757
L
Nu Wa
DeBuke
Nu Wa
16,966
2,283
2,030
2,063
8,119
3,695
970
4,155
3,964
44,674
0
L
Ravana
4,964
652
515
879
15,744
10,072
330
10,280
5,464
0
9,510
W
Izanami
Leohmin
Izanami
16,496
11,509
2,261
1,063
10,464
5,382
3,866
4,931
5,533
0
55,196
W
Ah Puch
Lilgothsta
Ah Puch
18,907
1,400
5,557
2,782
12,254
5,754
1,565
3,424
8,830
35,595
0
L
Hachiman
VolatileKuma
Hachiman
17,041
8,208
164
1,863
12,829
5,797
400
6,276
6,553
0
28,948
W
Jormungandr
kaido9390
Jormungandr
7,675
1,423
1,998
1,464
14,376
15,061
144
5,418
8,958
18,456
0
L
Sylvanus
toosweet2_
Sylvanus
6,964
1,599
2,014
1,998
15,410
18,770
0
9,111
6,299
9,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
45,251
184
Minions Killed
147
0
Camps Cleared
0
1,240,829
Distance Traveled
979,214
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,409
878
14
1
0
274,900
0
W
Xing Tian
9,454
727
14
1
0
265,064
0
L
Jing Wei
8,791
676
34
3
0
204,134
0
L
Nu Wa
10,333
795
52
4
0
185,002
2
L
Ravana
7,992
615
12
1
0
203,273
0
W
Izanami
11,457
881
97
7
0
220,106
0
W
Ah Puch
11,254
866
35
3
0
232,629
0
L
Hachiman
9,210
708
38
3
0
193,925
0
W
Jormungandr
9,234
710
24
2
0
248,130
0
L
Sylvanus
8,925
687
11
1
0
192,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role