Player Matchup

Hades
Hades
Emperor2000
Hades
Level 28
God Stats
6W - 3L
1,597 SR
Queue Stats
14W - 17L
1,496 Elo+
Party 2
Izanami
Izanami
H3LLD4RIX
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,121 Elo+
Solo
Bellona
Bellona
InspiratieloosXx
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Loki
Loki
Meliodas89100
Loki
Level 28
God Stats
6W - 6L
1,310 SR
Queue Stats
72W - 91L
1,394 Elo+
Party 1
Hera
Hera
folking11
Hera
Level 27
God Stats
7W - 6L
1,448 SR
Queue Stats
57W - 56L
1,356 Elo+
Party 1
Team Averages
Level 19
1,471 SR
1,373 Elo+

VS

Team Averages
Level 27
1,575 SR
1,386 Elo+
Amaterasu
Amaterasu
Arbyzi
Amaterasu
Level 21
God Stats
6W - 13L
1,298 SR
Queue Stats
31W - 36L
1,333 Elo+
Solo
Medusa
Medusa
Ginjaro
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 77L
1,488 Elo+
Solo
Anubis
Anubis
McChibin90
Anubis
Level 28
God Stats
19W - 22L
1,454 SR
Queue Stats
63W - 79L
1,319 Elo+
Solo
Ares
Ares
brokebooy
Ares
Level 28
God Stats
5W - 1L
1,928 SR
Queue Stats
11W - 10L
1,390 Elo+
Solo
Thanatos
Thanatos
pm99
Thanatos
Level 29
God Stats
11W - 11L
1,692 SR
Queue Stats
93W - 111L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,332
576
8,317
8,146
3,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
H3LLD4RIX
Izanami
11
2 / 1 / 6
6,479
589
5,036
5,245
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,251
568
2,930
5,245
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
9 / 1 / 2
6,799
618
3,491
3,871
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
11
0 / 1 / 2
6,370
579
4,193
3,889
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arbyzi
Amaterasu
7
1 / 0 / 1
4,973
452
1,628
3,799
1,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Ginjaro
Medusa
9
2 / 3 / 2
5,482
498
5,106
8,931
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
McChibin90
Anubis
9
0 / 5 / 1
5,237
476
2,531
7,378
3,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
9
3 / 4 / 2
6,191
563
3,053
8,050
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
pm99
Thanatos
9
1 / 3 / 1
5,598
509
2,460
8,032
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arbyzi
Amaterasu
1
0
1
1.5
W
3
2
6
3
L
Medusa
Ginjaro
Medusa
2
3
2
1
W
Izanami
H3LLD4RIX
Izanami
2
1
6
5
W
1
2
0
0.5
L
Anubis
McChibin90
Anubis
0
5
1
0.1
W
9
1
2
10
L
Ares
3
4
2
1
W
Hera
0
1
2
1
L
Thanatos
pm99
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
14,778
26,396
Taken
36,190
9,811
Mitigated
13,195
6,805
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arbyzi
Amaterasu
1,628
826
0
1,569
3,799
1,355
0
0
3,799
0
10,481
W
8,317
1,108
94
2,058
8,146
3,816
730
3,358
4,788
33,707
0
L
Medusa
Ginjaro
Medusa
5,106
2,301
0
3,803
8,931
2,408
66
2,632
6,299
0
24,199
W
Izanami
H3LLD4RIX
Izanami
5,036
3,202
0
836
5,245
1,244
2,029
390
4,855
0
35,066
W
2,930
1,105
0
1,591
5,245
2,841
491
316
4,929
0
28,923
L
Anubis
McChibin90
Anubis
2,531
43
0
1,414
7,378
3,226
222
4,709
2,669
25,864
0
W
3,491
614
0
1,244
3,871
946
24
248
3,623
0
17,029
L
Ares
3,053
98
0
890
8,050
4,043
0
3,267
4,783
9,403
0
W
Hera
4,193
1,060
0
982
3,889
964
340
1,272
2,617
37,522
0
L
Thanatos
pm99
Thanatos
2,460
600
0
4,749
8,032
2,163
0
1,902
6,130
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
27,481
299
Minions Killed
164
0
Camps Cleared
0
1,097,498
Distance Traveled
902,588
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,973
452
19
2
0
132,786
0
W
Hades
6,332
576
52
5
0
211,932
0
L
Medusa
5,482
498
35
3
0
202,317
2
W
Izanami
6,479
589
72
7
0
220,657
1
W
Bellona
6,251
568
58
5
0
225,895
0
L
Anubis
5,237
476
47
4
0
174,459
1
W
Loki
6,799
618
32
3
0
231,664
2
L
Ares
6,191
563
11
1
0
191,910
2
W
Hera
6,370
579
85
8
0
207,350
2
L
Thanatos
5,598
509
52
5
0
201,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role