Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Creolka
Nu Wa
Platinum V
Level 158
God Stats
20W - 20L
1,519 SR
Queue Stats
246W - 255L
1,792 MMR
Solo
Osiris
Osiris
Platinum V
Larryfaat
Osiris
Platinum V
Level 152
God Stats
2W - 7L
1,488 SR
Queue Stats
175W - 160L
1,767 MMR
Solo
Jing Wei
Jing Wei
Gold II
Wadeyy
Jing Wei
Gold II
Level 87
God Stats
6W - 1L
1,841 SR
Queue Stats
42W - 12L
1,842 MMR
Party 1
Artio
Artio
Gold I
lvenoml
Artio
Gold I
Level 53
God Stats
2W - 2L
1,414 SR
Queue Stats
86W - 81L
1,740 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,552 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 92
1,540 SR
1,749 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
CøøkieMønster
Tyr
Platinum V
Level 127
God Stats
2W - 4L
1,467 SR
Queue Stats
124W - 129L
1,757 MMR
Party 2
Sobek
Sobek
Gold I
Flenjers
Sobek
Gold I
Level 108
God Stats
8W - 7L
1,592 SR
Queue Stats
257W - 245L
1,778 MMR
Solo
Raijin
Raijin
Platinum III
UhBuhBuhBuh
Raijin
Platinum III
Level 41
God Stats
5W - 9L
1,639 SR
Queue Stats
125W - 112L
1,927 MMR
Party 2
Chang'e
Chang'e
Platinum III
suliohadd
Chang'e
Platinum III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
510W - 524L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
15 / 0 / 7
14,236
749
22,180
17,110
8,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Creolka
Nu Wa
16
2 / 1 / 8
10,662
561
17,036
9,379
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Larryfaat
Osiris
18
2 / 1 / 9
11,946
629
11,969
18,386
20,072
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Wadeyy
Jing Wei
20
14 / 0 / 4
14,720
775
18,430
16,233
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
lvenoml
Artio
16
0 / 0 / 7
9,563
503
5,993
16,231
17,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneTiamatMorgan Le FayGilgamesh

VS

Bans
AthenaJanusDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 6 / 0
7,685
404
9,024
15,597
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 1
8,344
439
6,694
19,973
17,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
Flenjers
Sobek
10
0 / 8 / 1
7,646
402
4,150
25,147
18,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
14
1 / 7 / 0
8,555
450
8,738
15,959
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
suliohadd
Chang'e
13
1 / 7 / 0
7,997
421
7,512
15,316
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
33
Kills
2
2
Deaths
33
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
15
0
7
18.5
L
Cernunnos
 
Cernunnos
0
6
0
0
W
Nu Wa
Creolka
Nu Wa
2
1
8
6
L
0
5
1
0.1
L
Sobek
Flenjers
Sobek
0
8
1
0.06
W
Osiris
Larryfaat
Osiris
2
1
9
6.5
L
Raijin
1
7
0
0.14
W
Jing Wei
Wadeyy
Jing Wei
14
0
4
16
W
Artio
lvenoml
Artio
0
0
7
3.5
L
Chang'e
suliohadd
Chang'e
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,608
Damage
36,118
77,339
Taken
91,992
55,592
Mitigated
50,312
38,248
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,180
11,087
0
8,143
17,110
8,109
0
5,043
11,911
0
120,818
L
Cernunnos
 
Cernunnos
9,024
4,130
0
3,097
15,597
4,992
0
2,091
13,390
0
56,667
W
Nu Wa
Creolka
Nu Wa
17,036
3,692
99
3,310
9,379
3,565
4,467
3,576
5,631
80,223
0
L
6,694
927
0
6,854
19,973
17,320
0
6,090
13,707
0
52,657
L
Sobek
Flenjers
Sobek
4,150
332
0
3,506
25,147
18,745
0
10,611
13,989
20,621
0
W
Osiris
Larryfaat
Osiris
11,969
2,047
0
8,206
18,386
20,072
448
4,976
13,342
16,003
61,106
L
Raijin
8,738
566
110
881
15,959
4,861
0
3,816
11,805
65,558
0
W
Jing Wei
Wadeyy
Jing Wei
18,430
16,121
0
11,917
16,233
6,726
6,746
2,828
13,377
0
139,880
W
Artio
lvenoml
Artio
5,993
440
1,162
5,411
16,231
17,120
711
5,690
10,431
32,400
0
L
Chang'e
suliohadd
Chang'e
7,512
309
1,577
5,430
15,316
4,394
0
2,637
12,532
45,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
40,227
664
Minions Killed
454
0
Camps Cleared
0
1,960,480
Distance Traveled
1,691,227
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,236
749
160
8
0
444,451
0
L
Cernunnos
7,685
404
110
6
0
320,601
2
W
Nu Wa
10,662
561
110
6
0
337,218
10
L
Tyr
8,344
439
107
6
0
386,702
4
L
Sobek
7,646
402
12
1
0
337,337
4
W
Osiris
11,946
629
156
8
0
383,456
2
L
Raijin
8,555
450
128
7
0
295,069
2
W
Jing Wei
14,720
775
197
10
0
386,937
5
W
Artio
9,563
503
41
2
0
408,418
6
L
Chang'e
7,997
421
97
5
0
351,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role