Player Matchup

Chernobog
Chernobog
AlxScp
Chernobog
Level 14
God Stats
4W - 3L
1,479 SR
Queue Stats
87W - 68L
1,463 Elo+
Solo
Da Ji
Da Ji
Polurn
Da Ji
Level 16
God Stats
2W - 2L
1,313 SR
Queue Stats
9W - 13L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aggent26
Morgan Le Fay
Level 14
God Stats
6W - 5L
1,480 SR
Queue Stats
24W - 21L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
casperooni
Tsukuyomi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,638 Elo+
Solo
Cthulhu
Cthulhu
xCatharsys
Cthulhu
Level 18
God Stats
19W - 11L
1,586 SR
Queue Stats
104W - 101L
1,420 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,451 Elo+

VS

Team Averages
Level 17
1,515 SR
1,288 Elo+
Danzaburou
Danzaburou
DuckVader1234508
Danzaburou
Level 26
God Stats
25W - 26L
1,495 SR
Queue Stats
124W - 130L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Luciifuge
Cthulhu
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 9L
1,078 Elo+
Solo
Kukulkan
Kukulkan
MertSolen
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Solo
Hades
Hades
Ra4ila
Hades
Level 5
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Bellona
Bellona
Raybany
Bellona
Level 23
God Stats
2W - 4L
1,323 SR
Queue Stats
83W - 80L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlxScp
Chernobog
20
21 / 2 / 7
17,488
625
30,836
21,631
10,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Polurn
Da Ji
12
0 / 9 / 5
9,786
350
4,656
18,728
13,203
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
aggent26
Morgan Le Fay
19
8 / 3 / 13
13,571
485
20,736
18,147
8,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
casperooni
Tsukuyomi
19
12 / 6 / 7
14,071
503
15,922
21,048
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xCatharsys
Cthulhu
20
9 / 4 / 7
13,830
494
16,865
22,038
27,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckVader1234508
Danzaburou
17
3 / 9 / 3
11,936
426
5,283
15,257
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Luciifuge
Cthulhu
18
7 / 12 / 7
12,918
461
15,445
24,394
29,142
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MertSolen
Kukulkan
17
2 / 9 / 4
12,134
433
14,743
17,580
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Ra4ila
Hades
15
0 / 11 / 9
11,061
395
10,014
26,607
14,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Raybany
Bellona
19
10 / 11 / 3
13,677
488
20,698
32,682
25,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
50
Kills
22
24
Deaths
52
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AlxScp
Chernobog
21
2
7
12.25
L
Danzaburou
DuckVader1234508
Danzaburou
3
9
3
0.5
L
Cthulhu
Luciifuge
Cthulhu
7
12
7
0.88
L
Kukulkan
MertSolen
Kukulkan
2
9
4
0.44
W
Da Ji
Polurn
Da Ji
0
9
5
0.28
L
Hades
Ra4ila
Hades
0
11
9
0.41
L
Bellona
Raybany
Bellona
10
11
3
1.05
W
Morgan Le Fay
aggent26
Morgan Le Fay
8
3
13
4.83
W
Tsukuyomi
casperooni
Tsukuyomi
12
6
7
2.58
W
Cthulhu
xCatharsys
Cthulhu
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,015
Damage
66,183
101,592
Taken
116,520
67,538
Mitigated
81,280
26,458
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AlxScp
Chernobog
30,836
21,259
0
9,321
21,631
10,509
2,873
8,466
13,165
0
145,507
L
Danzaburou
DuckVader1234508
Danzaburou
5,283
2,866
0
1,321
15,257
5,226
553
2,790
12,467
0
60,069
L
Cthulhu
Luciifuge
Cthulhu
15,445
1,156
295
1,044
24,394
29,142
334
8,151
15,839
45,906
0
L
Kukulkan
MertSolen
Kukulkan
14,743
1,118
0
960
17,580
6,339
0
7,493
9,881
73,801
0
W
Da Ji
Polurn
Da Ji
4,656
940
31
1,963
18,728
13,203
0
5,420
13,308
0
38,582
L
Hades
Ra4ila
Hades
10,014
1,469
394
8,288
26,607
14,944
0
6,558
19,757
65,503
0
L
Bellona
Raybany
Bellona
20,698
7,680
0
6,556
32,682
25,629
1,369
11,224
20,553
0
69,275
W
Morgan Le Fay
aggent26
Morgan Le Fay
20,736
1,703
0
5,475
18,147
8,919
174
9,090
9,057
70,975
0
W
Tsukuyomi
casperooni
Tsukuyomi
15,922
2,716
0
5,402
21,048
7,813
0
7,877
13,171
0
91,772
W
Cthulhu
xCatharsys
Cthulhu
16,865
616
320
3,946
22,038
27,094
931
9,688
12,350
76,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,746
Gold Earned
61,726
604
Minions Killed
446
0
Camps Cleared
0
2,499,610
Distance Traveled
2,155,440
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
17,488
625
213
8
0
513,504
6
L
Danzaburou
11,936
426
91
3
0
279,758
0
L
Cthulhu
12,918
461
47
2
0
443,985
0
L
Kukulkan
12,134
433
140
5
0
499,179
3
W
Da Ji
9,786
350
46
2
0
493,376
1
L
Hades
11,061
395
93
3
0
430,642
3
L
Bellona
13,677
488
75
3
0
501,876
1
W
Morgan Le Fay
13,571
485
111
4
0
476,134
1
W
Tsukuyomi
14,071
503
112
4
0
535,729
2
W
Cthulhu
13,830
494
122
4
0
480,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role