Player Matchup

Loki
Loki
Fisielek221
Loki
Level 3
God Stats
3W - 0L
1,466 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Olorun
Olorun
Mango120
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
anisamargel
Heimdallr
Level 23
God Stats
54W - 40L
1,599 SR
Queue Stats
286W - 282L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
domo752
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 1
Ymir
Ymir
神魔当立天下无双
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,505 Elo+

VS

Team Averages
Level 18
1,519 SR
1,430 Elo+
Bakasura
Bakasura
Alessandro104
Bakasura
Level 12
God Stats
3W - 11L
1,248 SR
Queue Stats
62W - 87L
1,255 Elo+
Party 2
Jormungandr
Jormungandr
Ginjaro
Jormungandr
Level 29
God Stats
9W - 7L
1,446 SR
Queue Stats
109W - 77L
1,497 Elo+
Solo
Apollo
Apollo
Grimfools
Apollo
Level 25
God Stats
2W - 1L
1,811 SR
Queue Stats
90W - 87L
1,496 Elo+
Solo
Tiamat
Tiamat
masterpenguin19
Tiamat
Level 14
God Stats
12W - 18L
1,377 SR
Queue Stats
48W - 61L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
ssaa
Cthulhu
Level 8
God Stats
7W - 7L
1,715 SR
Queue Stats
108W - 99L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,155
616
3,239
6,639
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Mango120
Olorun
11
6 / 0 / 3
6,741
674
4,197
3,031
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
anisamargel
Heimdallr
11
9 / 3 / 0
6,567
657
12,914
6,888
2,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
domo752
Sun Wukong
10
1 / 0 / 2
5,714
571
2,190
3,657
1,538
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 6
5,006
501
1,492
7,687
4,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alessandro104
Bakasura
5
0 / 6 / 0
4,136
414
264
6,664
1,951
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Ginjaro
Jormungandr
9
1 / 4 / 3
6,014
601
6,181
10,891
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Grimfools
Apollo
9
5 / 3 / 1
5,973
597
4,131
6,994
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 6 / 0
4,325
433
2,400
6,311
1,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ssaa
Cthulhu
9
0 / 2 / 0
5,271
527
1,651
5,541
3,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
6
7
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alessandro104
Bakasura
0
6
0
0
W
5
1
2
6
L
Jormungandr
Ginjaro
Jormungandr
1
4
3
0.63
L
Apollo
Grimfools
Apollo
5
3
1
1.83
W
Olorun
Mango120
Olorun
6
0
3
7.5
W
Heimdallr
anisamargel
Heimdallr
9
3
0
3
W
Sun Wukong
domo752
Sun Wukong
1
0
2
2
L
0
6
0
0
L
Cthulhu
ssaa
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
14,627
27,902
Taken
36,401
10,235
Mitigated
14,115
6,330
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alessandro104
Bakasura
264
164
0
285
6,664
1,951
0
1,787
4,877
0
6,153
W
3,239
886
0
3,136
6,639
1,573
0
848
5,781
0
33,179
L
Jormungandr
Ginjaro
Jormungandr
6,181
2,420
24
2,773
10,891
5,092
187
392
10,499
23,967
0
L
Apollo
Grimfools
Apollo
4,131
2,466
0
2,361
6,994
2,004
948
618
6,376
0
21,874
W
Olorun
Mango120
Olorun
4,197
1,714
0
702
3,031
970
1,102
1,662
1,369
23,356
2,630
W
Heimdallr
anisamargel
Heimdallr
12,914
8,794
0
1,401
6,888
2,123
0
3,431
3,457
0
38,306
W
Sun Wukong
domo752
Sun Wukong
2,190
828
0
1,081
3,657
1,538
820
1,541
2,116
0
22,617
L
2,400
414
0
1,099
6,311
1,968
18
2,345
3,966
11,132
0
L
Cthulhu
ssaa
Cthulhu
1,651
353
0
1,445
5,541
3,100
0
49
5,492
23,677
0
W
1,492
453
0
10
7,687
4,031
0
2,750
4,937
5,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
25,719
237
Minions Killed
152
0
Camps Cleared
0
941,769
Distance Traveled
972,824
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,136
414
14
1
0
217,684
0
W
Loki
6,155
616
59
6
0
207,866
0
L
Jormungandr
6,014
601
36
4
0
166,335
0
L
Apollo
5,973
597
35
4
0
241,299
0
W
Olorun
6,741
674
58
6
0
176,802
0
W
Heimdallr
6,567
657
63
6
0
177,204
2
W
Sun Wukong
5,714
571
51
5
0
196,200
1
L
Tiamat
4,325
433
16
2
0
175,716
0
L
Cthulhu
5,271
527
51
5
0
171,790
2
W
Ymir
5,006
501
6
1
0
183,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role