Player Matchup

Jormungandr
Jormungandr
JesusFromRivia
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Strutvil
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Thor
Thor
Ziegenmond
Thor
Level 16
God Stats
7W - 7L
1,394 SR
Queue Stats
204W - 285L
1,292 Elo+
Solo
Agni
Agni
brokebooy
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,419 Elo+
Solo
Neith
Neith
五七啊i
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,046 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,352 Elo+

VS

Team Averages
Level 23
1,457 SR
1,351 Elo+
Nemesis
Nemesis
Bacî
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hera
Hera
GreyDarkWolf
Hera
Level 27
God Stats
7W - 30L
1,165 SR
Queue Stats
55W - 110L
1,147 Elo+
Solo
Ares
Ares
LAE_Nocivo
Ares
Level 29
God Stats
6W - 6L
1,562 SR
Queue Stats
47W - 54L
1,361 Elo+
Party 1
Izanami
Izanami
MalesitaNdeah
Izanami
Level 29
God Stats
5W - 5L
1,502 SR
Queue Stats
65W - 67L
1,381 Elo+
Party 1
Osiris
Osiris
SteamDiM
Osiris
Level 29
God Stats
12W - 8L
1,555 SR
Queue Stats
101W - 94L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JesusFromRivia
Jormungandr
5
0 / 1 / 1
3,434
687
733
2,191
739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Strutvil
Amaterasu
5
0 / 0 / 0
3,220
644
844
2,631
717
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,433
687
1,006
3,354
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
2
0 / 0 / 0
2,690
538
122
467
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
5
2 / 2 / 0
3,497
699
2,662
2,469
541
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bacî
Nemesis
4
0 / 1 / 0
3,216
643
292
2,341
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 0 / 0
3,792
758
399
1,185
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 1 / 1
3,532
706
789
2,693
1,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
6
1 / 0 / 1
3,658
732
1,317
2,716
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
SteamDiM
Osiris
7
1 / 0 / 0
3,898
780
3,044
3,723
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bacî
Nemesis
0
1
0
0
W
0
0
0
0
L
Jormungandr
JesusFromRivia
Jormungandr
0
1
1
0.5
W
1
1
1
1.5
W
Izanami
1
0
1
1.5
W
Osiris
SteamDiM
Osiris
1
0
0
1
L
Amaterasu
Strutvil
Amaterasu
0
0
0
0
L
0
1
0
0
L
Agni
0
0
0
0
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,367
Damage
5,841
11,112
Taken
12,658
2,936
Mitigated
4,107
2,916
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bacî
Nemesis
292
55
0
0
2,341
434
0
0
2,341
0
8,877
W
399
0
0
0
1,185
239
619
60
1,063
13,795
0
L
Jormungandr
JesusFromRivia
Jormungandr
733
285
0
0
2,191
739
90
602
1,589
5,790
0
W
789
30
0
480
2,693
1,373
0
600
2,093
3,510
0
W
Izanami
1,317
883
0
1,119
2,716
651
0
133
2,583
0
11,997
W
Osiris
SteamDiM
Osiris
3,044
1,261
0
2,266
3,723
1,410
74
0
3,723
0
14,443
L
Amaterasu
Strutvil
Amaterasu
844
551
0
1,381
2,631
717
0
0
2,631
0
6,085
L
1,006
433
0
928
3,354
809
0
0
3,354
0
10,407
L
Agni
122
33
0
250
467
130
0
399
68
1,420
0
L
Neith
2,662
1,405
0
357
2,469
541
156
187
2,282
0
11,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
18,096
85
Minions Killed
112
0
Camps Cleared
0
379,379
Distance Traveled
467,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,216
643
24
5
0
108,177
0
W
Hera
3,792
758
25
5
0
71,838
1
L
Jormungandr
3,434
687
13
3
0
94,426
0
W
Ares
3,532
706
4
1
0
87,729
1
W
Izanami
3,658
732
31
6
0
83,748
1
W
Osiris
3,898
780
28
6
0
115,791
0
L
Amaterasu
3,220
644
15
3
0
81,359
1
L
Thor
3,433
687
34
7
0
77,918
0
L
Agni
2,690
538
3
1
0
21,986
0
L
Neith
3,497
699
20
4
0
103,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role