Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Eneko38837
Jing Wei
Bronze III
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,459 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Hecarim99
Sun Wukong
Bronze III
Level 59
God Stats
1W - 1L
1,175 SR
Queue Stats
2W - 2L
1,420 MMR
Party 1
Kukulkan
Kukulkan
Silver III
SeQoo
Kukulkan
Silver III
Level 101
God Stats
1W - 0L
1,678 SR
Queue Stats
19W - 18L
1,451 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
lMelo
Ratatoskr
Gold IV
Level 129
God Stats
98W - 97L
1,561 SR
Queue Stats
529W - 544L
1,426 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,483 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,516 SR
1,431 MMR
Erlang Shen
Erlang Shen
Gold V
AleaIactaEst81
Erlang Shen
Gold V
Level 85
God Stats
73W - 61L
1,552 SR
Queue Stats
293W - 308L
1,397 MMR
Solo
Fenrir
Fenrir
Bronze III
Coldwire
Fenrir
Bronze III
Level 49
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 3L
1,446 MMR
Solo
Rama
Rama
Silver I
DramsViKi
Rama
Silver I
Level 108
God Stats
0W - 1L
1,339 SR
Queue Stats
8W - 9L
1,598 MMR
Party 2
Chaac
Chaac
Silver IV
McDELOVOI
Chaac
Silver IV
Level 78
God Stats
3W - 2L
1,494 SR
Queue Stats
10W - 17L
1,333 MMR
Party 2
Scylla
Scylla
Silver II
Ragedor
Scylla
Silver II
Level 155
God Stats
1W - 2L
1,872 SR
Queue Stats
39W - 50L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 2 / 14
10,547
586
8,852
14,748
14,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Eneko38837
Jing Wei
18
11 / 2 / 3
12,250
681
18,824
13,818
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Hecarim99
Sun Wukong
15
2 / 4 / 4
9,733
541
7,066
11,255
7,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
SeQoo
Kukulkan
18
9 / 3 / 4
11,637
647
10,395
10,882
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
lMelo
Ratatoskr
16
1 / 2 / 5
10,326
574
2,882
7,555
2,686
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneJanusGilgameshKhepriAthena

VS

Bans
HelMedusaSobekGaneshaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AleaIactaEst81
Erlang Shen
11
2 / 3 / 3
7,578
421
6,030
13,155
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Coldwire
Fenrir
14
5 / 3 / 2
9,124
507
5,917
12,811
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
12
2 / 12 / 2
8,025
446
3,622
13,878
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
McDELOVOI
Chaac
15
4 / 2 / 3
9,902
550
12,256
17,020
10,980
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Ragedor
Scylla
15
0 / 6 / 2
8,645
480
7,187
9,495
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
26
Kills
13
13
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
14
5
L
Erlang Shen
AleaIactaEst81
Erlang Shen
2
3
3
1.17
L
Fenrir
Coldwire
Fenrir
5
3
2
2
L
Rama
2
12
2
0.25
W
Jing Wei
Eneko38837
Jing Wei
11
2
3
6.25
W
Sun Wukong
Hecarim99
Sun Wukong
2
4
4
1
L
Chaac
McDELOVOI
Chaac
4
2
3
2.75
L
Scylla
Ragedor
Scylla
0
6
2
0.17
W
Kukulkan
SeQoo
Kukulkan
9
3
4
3.67
W
Ratatoskr
lMelo
Ratatoskr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
35,012
58,258
Taken
66,359
35,936
Mitigated
31,819
11,580
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,852
684
0
660
14,748
14,729
53
1,495
13,147
22,107
0
L
Erlang Shen
AleaIactaEst81
Erlang Shen
6,030
2,929
0
4,972
13,155
8,189
0
1,364
11,791
0
31,378
L
Fenrir
Coldwire
Fenrir
5,917
1,154
0
3,203
12,811
5,831
0
2,978
9,833
0
39,296
L
Rama
3,622
3,023
0
767
13,878
3,901
642
5,331
8,547
0
25,816
W
Jing Wei
Eneko38837
Jing Wei
18,824
16,804
0
6,117
13,818
6,045
3,058
1,386
12,360
0
94,093
W
Sun Wukong
Hecarim99
Sun Wukong
7,066
1,567
0
2,810
11,255
7,239
2,378
464
10,767
0
45,424
L
Chaac
McDELOVOI
Chaac
12,256
1,517
0
5,175
17,020
10,980
310
3,724
13,296
0
56,135
L
Scylla
Ragedor
Scylla
7,187
345
0
500
9,495
2,918
180
5,850
3,645
58,942
0
W
Kukulkan
SeQoo
Kukulkan
10,395
958
0
1,593
10,882
5,237
2,218
2,559
8,085
84,143
0
W
Ratatoskr
lMelo
Ratatoskr
2,882
696
0
400
7,555
2,686
748
833
6,650
0
76,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
43,274
566
Minions Killed
392
0
Camps Cleared
0
1,849,980
Distance Traveled
1,536,020
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,547
586
20
1
0
404,835
1
L
Erlang Shen
7,578
421
42
2
0
239,682
1
L
Fenrir
9,124
507
69
4
0
352,541
1
L
Rama
8,025
446
49
3
0
301,913
0
W
Jing Wei
12,250
681
147
8
0
340,713
1
W
Sun Wukong
9,733
541
96
5
0
358,618
5
L
Chaac
9,902
550
101
6
0
330,991
2
L
Scylla
8,645
480
131
7
0
310,893
1
W
Kukulkan
11,637
647
172
10
0
344,858
1
W
Ratatoskr
10,326
574
131
7
0
400,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role