Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zephy000
Cthulhu
Level 26
God Stats
4W - 4L
1,504 SR
Queue Stats
97W - 91L
1,543 Elo+
Party 1
Medusa
Medusa
ZioXeno
Medusa
Level 29
God Stats
21W - 21L
1,555 SR
Queue Stats
124W - 144L
1,488 Elo+
Party 1
Bastet
Bastet
danishboy1
Bastet
Level 18
God Stats
8W - 2L
1,951 SR
Queue Stats
71W - 75L
1,530 Elo+
Party 1
King Arthur
King Arthur
tribak
King Arthur
Level 36
God Stats
6W - 3L
1,649 SR
Queue Stats
257W - 228L
1,575 Elo+
Party 1
Team Averages
Level 23
1,632 SR
1,527 Elo+

VS

Team Averages
Level 33
1,459 SR
1,416 Elo+
King Arthur
King Arthur
ArshaSh23
King Arthur
Level 4
God Stats
1W - 1L
1,794 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Zeus
Zeus
DamiaFroz
Zeus
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 3L
1,574 Elo+
Solo
Thanatos
Thanatos
Exotic200276
Thanatos
Level 7
God Stats
1W - 6L
1,377 SR
Queue Stats
8W - 8L
1,617 Elo+
Solo
Tiamat
Tiamat
atrin_edd
Tiamat
Level 122
God Stats
42W - 32L
1,674 SR
Queue Stats
637W - 597L
1,569 Elo+
Party 2
Anhur
Anhur
lmao0w00w0
Anhur
Level 28
God Stats
3W - 4L
1,157 SR
Queue Stats
14W - 20L
1,047 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 0 / 6
10,385
577
10,346
9,349
4,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zephy000
Cthulhu
13
0 / 3 / 3
8,471
471
3,344
9,551
7,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
ZioXeno
Medusa
14
4 / 5 / 3
8,891
494
7,167
9,135
2,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
danishboy1
Bastet
16
8 / 1 / 5
10,214
567
8,314
11,560
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tribak
King Arthur
16
3 / 0 / 5
9,759
542
8,041
12,243
9,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArshaSh23
King Arthur
12
1 / 2 / 0
6,838
380
4,676
9,835
7,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
10
0 / 7 / 6
6,349
353
5,645
8,072
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Exotic200276
Thanatos
14
6 / 5 / 1
9,222
512
5,390
13,382
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
atrin_edd
Tiamat
16
1 / 4 / 5
8,823
490
8,429
13,306
8,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
10
1 / 2 / 6
6,807
378
4,368
8,714
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
9
9
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
6
8
L
King Arthur
ArshaSh23
King Arthur
1
2
0
0.5
L
Zeus
0
7
6
0.43
L
Thanatos
Exotic200276
Thanatos
6
5
1
1.3
W
Cthulhu
Zephy000
Cthulhu
0
3
3
0.5
W
Medusa
ZioXeno
Medusa
4
5
3
1.1
L
Tiamat
atrin_edd
Tiamat
1
4
5
0.88
W
Bastet
danishboy1
Bastet
8
1
5
10.5
L
Anhur
1
2
6
2
W
King Arthur
tribak
King Arthur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
28,508
51,838
Taken
53,309
26,978
Mitigated
27,398
13,062
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,346
1,008
0
3,265
9,349
4,307
638
3,610
5,477
82,830
0
L
King Arthur
ArshaSh23
King Arthur
4,676
191
0
1,615
9,835
7,977
204
1,391
8,444
0
24,784
L
Zeus
5,645
331
0
250
8,072
2,456
328
2,736
5,336
22,327
0
L
Thanatos
Exotic200276
Thanatos
5,390
1,713
0
9,815
13,382
5,400
382
2,117
11,265
0
48,161
W
Cthulhu
Zephy000
Cthulhu
3,344
33
0
0
9,551
7,488
62
2,140
7,071
23,856
0
W
Medusa
ZioXeno
Medusa
7,167
2,663
101
1,522
9,135
2,404
2,338
3,203
5,472
0
55,354
L
Tiamat
atrin_edd
Tiamat
8,429
1,134
0
4,457
13,306
8,999
0
4,732
8,574
60,163
0
W
Bastet
danishboy1
Bastet
8,314
3,310
0
4,966
11,560
3,545
0
2,391
9,087
0
62,863
L
Anhur
4,368
1,619
0
1,930
8,714
2,566
1,090
2,714
6,000
0
21,856
W
King Arthur
tribak
King Arthur
8,041
505
0
3,208
12,243
9,234
754
1,828
10,250
0
53,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
38,039
503
Minions Killed
351
0
Camps Cleared
0
1,717,441
Distance Traveled
1,581,022
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,385
577
151
8
0
358,420
7
L
King Arthur
6,838
380
53
3
0
306,194
0
L
Zeus
6,349
353
34
2
0
301,565
1
L
Thanatos
9,222
512
101
6
0
321,423
3
W
Cthulhu
8,471
471
29
2
0
302,740
5
W
Medusa
8,891
494
104
6
0
345,424
0
L
Tiamat
8,823
490
127
7
0
324,178
6
W
Bastet
10,214
567
112
6
0
363,901
4
L
Anhur
6,807
378
36
2
0
327,662
0
W
King Arthur
9,759
542
107
6
0
346,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role