Player Matchup

Gilgamesh
Gilgamesh
Budly
Gilgamesh
Level 95
God Stats
21W - 23L
1,547 SR
Queue Stats
525W - 470L
1,626 Elo+
Party 2
Janus
Janus
Budster806
Janus
Level 84
God Stats
1W - 1L
1,601 SR
Queue Stats
77W - 106L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TheNamesNav
Danzaburou
Level 84
God Stats
8W - 5L
1,467 SR
Queue Stats
168W - 139L
1,610 Elo+
Party 2
Team Averages
Level 88
1,538 SR
1,574 Elo+

VS

Team Averages
Level 91
1,699 SR
1,493 Elo+
Sol
Sol
Eddvardo
Sol
Level 119
God Stats
19W - 14L
1,716 SR
Queue Stats
150W - 174L
1,505 Elo+
Party 1
Cerberus
Cerberus
KrIpTiCzzzz
Cerberus
Level 138
God Stats
7W - 6L
1,454 SR
Queue Stats
276W - 366L
1,535 Elo+
Party 1
Skadi
Skadi
sncere
Skadi
Level 15
God Stats
5W - 5L
1,927 SR
Queue Stats
8W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Budly
Gilgamesh
19
6 / 6 / 11
15,698
683
21,239
31,437
42,560
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
20
8 / 4 / 9
15,827
688
35,122
23,381
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TheNamesNav
Danzaburou
19
4 / 5 / 10
15,080
656
17,234
21,114
6,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
15,264
664
30,011
23,223
11,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
KrIpTiCzzzz
Cerberus
20
3 / 5 / 10
15,576
677
14,092
44,195
67,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
sncere
Skadi
20
7 / 6 / 5
15,526
675
18,924
18,327
7,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
18
Kills
15
15
Deaths
18
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Budly
Gilgamesh
6
6
11
1.92
L
Janus
8
4
9
3.13
W
5
7
7
1.21
W
Cerberus
KrIpTiCzzzz
Cerberus
3
5
10
1.6
L
Danzaburou
TheNamesNav
Danzaburou
4
5
10
1.8
W
Skadi
sncere
Skadi
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,595
Damage
63,027
75,932
Taken
85,745
56,981
Mitigated
86,743
17,442
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Budly
Gilgamesh
21,239
4,691
452
5,651
31,437
42,560
568
13,065
18,372
0
54,371
L
Janus
35,122
1,879
220
5,636
23,381
8,026
959
13,476
9,905
114,566
0
W
30,011
8,485
1,536
8,083
23,223
11,669
3,143
9,297
13,642
89,785
5,115
W
Cerberus
KrIpTiCzzzz
Cerberus
14,092
863
384
13,129
44,195
67,234
198
16,281
27,067
41,108
0
L
Danzaburou
TheNamesNav
Danzaburou
17,234
7,398
0
5,483
21,114
6,395
1,279
15,956
5,158
0
67,771
W
Skadi
sncere
Skadi
18,924
8,479
0
1,690
18,327
7,840
641
8,141
9,914
0
74,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
46,366
280
Minions Killed
331
0
Camps Cleared
0
1,183,400
Distance Traveled
1,203,292
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,698
683
45
2
0
380,305
3
L
Janus
15,827
688
146
6
0
420,720
3
W
Sol
15,264
664
153
7
0
364,603
1
W
Cerberus
15,576
677
85
4
0
452,489
5
L
Danzaburou
15,080
656
89
4
0
382,375
7
W
Skadi
15,526
675
93
4
0
386,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role