Player Matchup

Hera
Hera
Joleka
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,373 Elo+
Solo
Nu Wa
Nu Wa
NuttMilkk
Nu Wa
Level 4
God Stats
1W - 2L
1,291 SR
Queue Stats
3W - 3L
1,271 Elo+
Solo
Hades
Hades
RDxD34TH
Hades
Level 16
God Stats
4W - 4L
1,339 SR
Queue Stats
400W - 432L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
Steeleyeblue
Ao Kuang
Level 20
God Stats
16W - 15L
1,539 SR
Queue Stats
73W - 84L
1,490 Elo+
Solo
Izanami
Izanami
stuard4490
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Solo
Team Averages
Level 10
1,434 SR
1,417 Elo+

VS

Team Averages
Level 13
1,420 SR
1,375 Elo+
Chiron
Chiron
Bareci
Chiron
Level 24
God Stats
38W - 57L
1,253 SR
Queue Stats
123W - 171L
1,241 Elo+
Solo
Fenrir
Fenrir
Chopfernan117
Fenrir
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
152W - 199L
1,289 Elo+
Solo
Janus
Janus
GiggleDjkks
Janus
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 1
Bakasura
Bakasura
MickeSkystalker
Bakasura
Level 6
God Stats
2W - 2L
1,563 SR
Queue Stats
4W - 9L
1,445 Elo+
Solo
Tyr
Tyr
kingofthecommons
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Joleka
Hera
4
0 / 3 / 0
7,892
272
277
1,966
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NuttMilkk
Nu Wa
20
4 / 7 / 18
13,849
478
20,695
18,233
5,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
RDxD34TH
Hades
20
20 / 3 / 15
16,695
576
28,354
22,292
13,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Steeleyeblue
Ao Kuang
20
33 / 2 / 6
19,536
674
36,597
26,103
12,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
stuard4490
Izanami
20
2 / 6 / 8
13,709
473
4,309
15,624
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bareci
Chiron
20
5 / 3 / 2
15,055
519
11,563
12,796
4,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 17 / 2
10,593
365
11,902
29,792
24,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 14 / 2
14,060
485
10,313
25,837
9,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
18
6 / 15 / 4
13,687
472
16,833
27,626
12,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 11 / 1
11,807
407
4,557
25,109
16,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
59
Kills
19
21
Deaths
60
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bareci
Chiron
5
3
2
2
L
2
17
2
0.18
L
6
14
2
0.5
W
Hera
Joleka
Hera
0
3
0
0
L
Bakasura
6
15
4
0.53
W
Nu Wa
NuttMilkk
Nu Wa
4
7
18
1.86
W
Hades
RDxD34TH
Hades
20
3
15
9.17
W
Ao Kuang
Steeleyeblue
Ao Kuang
33
2
6
18
L
0
11
1
0.05
W
Izanami
stuard4490
Izanami
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,232
Damage
55,168
84,218
Taken
121,160
37,466
Mitigated
67,121
27,978
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bareci
Chiron
11,563
4,628
925
3,074
12,796
4,919
3,091
9,221
3,518
0
88,894
L
11,902
3,404
0
2,671
29,792
24,279
687
19,930
9,862
0
46,350
L
10,313
406
0
3,582
25,837
9,380
686
20,961
4,876
82,040
0
W
Hera
Joleka
Hera
277
140
0
0
1,966
266
0
176
1,790
1,979
0
L
Bakasura
16,833
10,583
0
4,012
27,626
12,190
1,026
18,143
9,483
0
79,606
W
Nu Wa
NuttMilkk
Nu Wa
20,695
6,260
164
2,482
18,233
5,902
1,860
4,944
13,056
70,712
0
W
Hades
RDxD34TH
Hades
28,354
3,341
229
8,801
22,292
13,262
2,918
2,062
19,840
82,858
0
W
Ao Kuang
Steeleyeblue
Ao Kuang
36,597
10,011
0
16,052
26,103
12,614
6,363
2,440
23,278
137,381
0
L
4,557
913
0
3,286
25,109
16,353
3,327
18,038
7,071
0
62,134
W
Izanami
stuard4490
Izanami
4,309
2,194
0
250
15,624
5,422
558
691
14,309
0
58,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,681
Gold Earned
65,202
539
Minions Killed
583
0
Camps Cleared
0
2,153,264
Distance Traveled
2,101,275
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,055
519
174
6
0
393,560
5
L
Fenrir
10,593
365
59
2
0
446,216
0
L
Janus
14,060
485
142
5
0
431,276
2
W
Hera
7,892
272
2
0
0
95,709
0
L
Bakasura
13,687
472
116
4
0
407,451
0
W
Nu Wa
13,849
478
87
3
0
463,759
2
W
Hades
16,695
576
130
4
0
515,246
3
W
Ao Kuang
19,536
674
190
7
0
582,470
0
L
Tyr
11,807
407
92
3
0
422,772
0
W
Izanami
13,709
473
130
4
0
496,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role