Player Matchup

Danzaburou
Danzaburou
LadyAkiko
Danzaburou
Level 138
God Stats
27W - 24L
1,644 SR
Queue Stats
418W - 398L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
OPChilly
Nu Wa
Level 48
God Stats
2W - 10L
1,059 SR
Queue Stats
181W - 217L
1,500 Elo+
Solo
Horus
Horus
Penguinmcduck
Horus
Level 68
God Stats
0W - 5L
1,258 SR
Queue Stats
10W - 12L
1,654 Elo+
Party 1
Team Averages
Level 85
1,320 SR
1,584 Elo+

VS

Team Averages
Level 111
1,760 SR
1,940 Elo+
Ymir
Ymir
LadyFapsALot
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,661 Elo+
Solo
Merlin
Merlin
Roxas4812
Merlin
Level 146
God Stats
44W - 2L
2,040 SR
Queue Stats
526W - 44L
2,071 Elo+
Party 2
Danzaburou
Danzaburou
TheJetHawk
Danzaburou
Level 160
God Stats
8W - 1L
1,741 SR
Queue Stats
484W - 40L
2,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LadyAkiko
Danzaburou
10
1 / 4 / 2
7,749
646
4,573
9,329
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OPChilly
Nu Wa
12
2 / 1 / 1
7,877
656
4,562
9,119
2,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 3
7,958
663
2,236
11,099
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,141
678
2,140
9,335
9,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Roxas4812
Merlin
13
1 / 0 / 6
8,482
707
11,268
2,151
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheJetHawk
Danzaburou
15
6 / 1 / 1
9,731
811
12,368
8,804
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LadyAkiko
Danzaburou
1
4
2
0.5
W
0
2
4
1
L
Nu Wa
OPChilly
Nu Wa
2
1
1
2.5
L
0
2
3
0.75
W
Merlin
Roxas4812
Merlin
1
0
6
4
W
Danzaburou
TheJetHawk
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
25,776
29,547
Taken
20,290
16,505
Mitigated
14,058
5,618
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LadyAkiko
Danzaburou
4,573
2,045
0
1,475
9,329
2,615
0
5,097
4,232
0
30,395
W
2,140
121
73
1,666
9,335
9,044
140
2,506
6,829
19,526
0
L
Nu Wa
OPChilly
Nu Wa
4,562
949
0
2,245
9,119
2,363
0
3,345
5,774
26,961
0
L
2,236
747
150
1,748
11,099
11,527
0
4,966
6,133
0
5,529
W
Merlin
Roxas4812
Merlin
11,268
593
0
496
2,151
737
1,144
920
1,231
46,948
0
W
Danzaburou
TheJetHawk
Danzaburou
12,368
6,252
0
2,586
8,804
4,277
1,443
1,136
7,668
0
62,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
26,354
122
Minions Killed
203
0
Camps Cleared
0
726,999
Distance Traveled
729,441
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,749
646
59
5
0
234,361
1
W
Ymir
8,141
678
25
2
0
238,833
5
L
Nu Wa
7,877
656
59
5
0
243,034
4
L
Horus
7,958
663
4
0
0
249,604
1
W
Merlin
8,482
707
65
5
0
243,263
1
W
Danzaburou
9,731
811
113
9
0
247,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role