Player Matchup

Persephone
Persephone
Aydinia
Persephone
Level 30
God Stats
1W - 4L
1,683 SR
Queue Stats
59W - 71L
1,444 Elo+
Solo
Arachne
Arachne
DjRexma
Arachne
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
45W - 30L
1,647 Elo+
Party 1
Neith
Neith
Geistermann
Neith
Level 3
God Stats
5W - 2L
1,704 SR
Queue Stats
7W - 9L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Shumok102
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,590 Elo+
Solo
Sobek
Sobek
spacionate
Sobek
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
53W - 44L
1,612 Elo+
Party 1
Team Averages
Level 15
1,585 SR
1,553 Elo+

VS

Team Averages
Level 20
1,587 SR
1,578 Elo+
Merlin
Merlin
AgileHeron12
Merlin
Level 23
God Stats
1W - 0L
1,826 SR
Queue Stats
77W - 43L
1,800 Elo+
Solo
Fafnir
Fafnir
ManoGigas
Fafnir
Level 28
God Stats
13W - 14L
1,608 SR
Queue Stats
92W - 69L
1,646 Elo+
Solo
Apollo
Apollo
Penda1um
Apollo
Level 14
God Stats
3W - 3L
1,558 SR
Queue Stats
81W - 64L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Phaidronus
Guan Yu
Level 7
God Stats
15W - 18L
1,666 SR
Queue Stats
144W - 195L
1,557 Elo+
Solo
Serqet
Serqet
mazeRunner
Serqet
Level 27
God Stats
4W - 7L
1,276 SR
Queue Stats
111W - 123L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aydinia
Persephone
16
1 / 5 / 4
10,696
465
16,599
13,283
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DjRexma
Arachne
20
10 / 1 / 0
14,504
631
12,932
17,745
8,170
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 2
10,438
454
7,692
13,678
3,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Shumok102
Guan Yu
13
2 / 12 / 5
9,684
421
7,740
22,685
20,417
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
14
1 / 6 / 2
10,595
461
6,504
22,163
16,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 1 / 6
13,611
592
31,382
17,367
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
ManoGigas
Fafnir
17
4 / 1 / 14
12,420
540
6,868
19,232
31,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Penda1um
Apollo
19
6 / 2 / 6
12,839
558
12,031
12,909
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Phaidronus
Guan Yu
16
3 / 5 / 8
10,990
478
5,803
17,955
19,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
mazeRunner
Serqet
18
8 / 6 / 9
12,439
541
9,218
18,214
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
31
31
Deaths
15
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
1
6
13
L
Persephone
Aydinia
Persephone
1
5
4
0.6
L
Arachne
DjRexma
Arachne
10
1
0
10
L
1
7
2
0.29
W
Fafnir
ManoGigas
Fafnir
4
1
14
11
W
Apollo
Penda1um
Apollo
6
2
6
4.5
W
Guan Yu
Phaidronus
Guan Yu
3
5
8
1.4
L
Guan Yu
Shumok102
Guan Yu
2
12
5
0.38
W
Serqet
mazeRunner
Serqet
8
6
9
2.08
L
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
65,302
89,554
Taken
85,677
52,960
Mitigated
72,791
16,627
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
31,382
2,905
1,116
7,648
17,367
8,633
3,480
7,143
10,224
146,079
0
L
Persephone
Aydinia
Persephone
16,599
1,573
253
3,393
13,283
4,109
132
9,459
3,201
61,324
0
L
Arachne
DjRexma
Arachne
12,932
8,511
0
4,639
17,745
8,170
611
4,406
12,217
0
157,348
L
7,692
2,247
0
3,271
13,678
3,923
138
5,690
7,903
0
43,759
W
Fafnir
ManoGigas
Fafnir
6,868
1,029
0
5,446
19,232
31,534
851
5,389
13,843
30,672
0
W
Apollo
Penda1um
Apollo
12,031
7,864
0
3,493
12,909
5,754
3,244
2,053
10,856
0
102,618
W
Guan Yu
Phaidronus
Guan Yu
5,803
2,024
2,754
6,485
17,955
19,956
1,586
4,376
13,579
0
39,473
L
Guan Yu
Shumok102
Guan Yu
7,740
2,512
309
1,810
22,685
20,417
732
5,862
15,965
0
33,876
W
Serqet
mazeRunner
Serqet
9,218
1,450
0
6,049
18,214
6,914
0
5,260
12,954
0
72,140
L
Sobek
6,504
488
0
2,952
22,163
16,341
0
12,831
9,077
29,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
62,299
476
Minions Killed
590
0
Camps Cleared
0
2,029,066
Distance Traveled
2,178,726
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,611
592
195
8
0
430,827
2
L
Persephone
10,696
465
102
4
0
389,203
0
L
Arachne
14,504
631
211
9
0
555,125
1
L
Neith
10,438
454
86
4
0
354,328
3
W
Fafnir
12,420
540
37
2
0
405,920
10
W
Apollo
12,839
558
170
7
0
452,773
1
W
Guan Yu
10,990
478
72
3
0
420,981
0
L
Guan Yu
9,684
421
45
2
0
333,194
2
W
Serqet
12,439
541
116
5
0
468,225
1
L
Sobek
10,595
461
32
1
0
397,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role