Player Matchup

Neith
Neith
DavyJones7169
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,190 Elo+
Party 1
Nemesis
Nemesis
Frequenzbeat
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,334 Elo+
Solo
Apollo
Apollo
LIL_SNORLAX-_-
Apollo
Level 21
God Stats
3W - 6L
1,444 SR
Queue Stats
21W - 43L
1,293 Elo+
Solo
Ganesha
Ganesha
Zoorororonoa
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,190 Elo+
Party 1
King Arthur
King Arthur
woolpack666
King Arthur
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 61L
1,093 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,220 Elo+

VS

Team Averages
Level 17
1,624 SR
1,305 Elo+
Cthulhu
Cthulhu
Frogdoc89
Cthulhu
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
138W - 116L
1,458 Elo+
Solo
Sol
Sol
Papulinkaaa9
Sol
Level 8
God Stats
4W - 3L
1,777 SR
Queue Stats
76W - 76L
1,232 Elo+
Solo
Sobek
Sobek
Shini-DN
Sobek
Level 23
God Stats
3W - 1L
1,602 SR
Queue Stats
55W - 64L
1,359 Elo+
Solo
Thor
Thor
TheRealSlimWally
Thor
Level 24
God Stats
6W - 5L
1,523 SR
Queue Stats
74W - 78L
1,418 Elo+
Solo
Ullr
Ullr
miki_molnar
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,854
343
6,234
7,540
2,158
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Frequenzbeat
Nemesis
14
5 / 7 / 3
8,870
444
9,555
18,622
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 2 / 3
10,674
534
13,953
17,627
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Zoorororonoa
Ganesha
11
0 / 6 / 3
7,520
376
4,128
14,418
11,829
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
woolpack666
King Arthur
12
0 / 5 / 3
7,384
369
3,477
13,396
9,074
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frogdoc89
Cthulhu
14
2 / 3 / 6
9,803
490
11,940
13,295
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 7
10,450
523
10,593
13,691
3,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Shini-DN
Sobek
13
4 / 4 / 10
9,354
468
8,945
17,045
14,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 2 / 3
11,080
554
10,799
11,012
7,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 6
11,526
576
14,332
12,305
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
16
Kills
24
24
Deaths
16
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Nemesis
Frequenzbeat
Nemesis
5
7
3
0.93
W
Cthulhu
Frogdoc89
Cthulhu
2
3
6
1.67
L
9
2
3
5.25
W
2
6
7
0.92
W
Sobek
Shini-DN
Sobek
4
4
10
2.25
W
8
2
3
4.75
L
Ganesha
Zoorororonoa
Ganesha
0
6
3
0.25
W
8
1
6
11
L
King Arthur
woolpack666
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
56,609
71,603
Taken
67,348
35,412
Mitigated
46,530
8,889
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,234
2,471
0
1,285
7,540
2,158
0
2,540
5,000
0
28,400
L
Nemesis
Frequenzbeat
Nemesis
9,555
3,838
0
2,300
18,622
6,371
0
7,565
10,528
0
35,249
W
Cthulhu
Frogdoc89
Cthulhu
11,940
920
1,155
2,555
13,295
15,309
462
1,120
12,175
40,642
0
L
13,953
8,898
315
3,424
17,627
5,980
0
7,099
10,259
0
59,640
W
10,593
2,288
0
5,819
13,691
3,741
8,833
367
13,324
55,361
0
W
Sobek
Shini-DN
Sobek
8,945
628
0
5,001
17,045
14,348
1,104
1,220
15,825
24,250
0
W
10,799
2,542
0
125
11,012
7,778
118
96
10,916
0
41,181
L
Ganesha
Zoorororonoa
Ganesha
4,128
1,202
0
0
14,418
11,829
187
6,576
7,752
15,062
0
W
14,332
7,334
0
3,245
12,305
5,354
5,428
1,325
10,980
0
75,184
L
King Arthur
woolpack666
King Arthur
3,477
755
0
1,565
13,396
9,074
248
6,245
6,586
0
20,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
52,213
238
Minions Killed
363
0
Camps Cleared
0
1,632,617
Distance Traveled
1,737,424
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,854
343
54
3
0
244,771
0
L
Nemesis
8,870
444
48
2
0
385,870
1
W
Cthulhu
9,803
490
66
3
0
349,659
1
L
Apollo
10,674
534
92
5
0
370,414
2
W
Sol
10,450
523
96
5
0
303,694
3
W
Sobek
9,354
468
26
1
0
407,234
0
W
Thor
11,080
554
67
3
0
380,186
1
L
Ganesha
7,520
376
5
0
0
291,664
0
W
Ullr
11,526
576
108
5
0
296,651
0
L
King Arthur
7,384
369
39
2
0
339,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role