Player Matchup

Kali
Kali
Colarity
Kali
Level 158
God Stats
5W - 3L
1,676 SR
Queue Stats
312W - 290L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
HealablePuma914
Ah Puch
Level 105
God Stats
2W - 1L
1,727 SR
Queue Stats
224W - 182L
1,636 Elo+
Party 1
Sobek
Sobek
I30N3H34D
Sobek
Level 159
God Stats
21W - 13L
1,656 SR
Queue Stats
477W - 389L
1,686 Elo+
Party 1
Yemoja
Yemoja
MKGames2K18
Yemoja
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,823 Elo+
Party 1
Rama
Rama
XxGetSniped1xX
Rama
Level 160
God Stats
6W - 2L
1,716 SR
Queue Stats
217W - 147L
1,679 Elo+
Party 1
Team Averages
Level 119
1,655 SR
1,685 Elo+

VS

Team Averages
Level 72
1,533 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlessMyRxckets-
Bellona
Level 17
God Stats
21W - 20L
1,381 SR
Queue Stats
21W - 24L
1,282 Elo+
Party 2
Ao Kuang
Ao Kuang
Worcy
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 326L
1,615 Elo+
Party 2
Anhur
Anhur
Yaguras_Wrath
Anhur
Level 88
God Stats
18W - 12L
1,660 SR
Queue Stats
809W - 778L
1,501 Elo+
Solo
Amaterasu
Amaterasu
kevankIutches
Amaterasu
Level 89
God Stats
31W - 22L
1,627 SR
Queue Stats
595W - 510L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
3 / 1 / 1
6,470
647
4,047
6,707
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 0 / 1
6,586
659
6,287
5,118
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
I30N3H34D
Sobek
11
0 / 2 / 1
5,860
586
5,686
8,003
5,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
8
2 / 1 / 4
5,126
513
893
3,958
1,592
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
4 / 1 / 5
6,147
615
4,841
4,803
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,290
529
4,346
6,776
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,191
419
1,514
5,038
2,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Worcy
Ao Kuang
9
3 / 3 / 0
5,838
584
4,810
7,950
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 1
5,449
545
2,446
6,492
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
kevankIutches
Amaterasu
11
0 / 0 / 3
5,624
562
2,469
7,855
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
4
5
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
0
2
0
0
W
Kali
3
1
1
3.5
W
4
0
1
4.5
W
Sobek
I30N3H34D
Sobek
0
2
1
0.25
W
Yemoja
2
1
4
4
L
Ao Kuang
Worcy
Ao Kuang
3
3
0
1
W
4
1
5
6.5
L
1
5
1
0.3
L
Amaterasu
kevankIutches
Amaterasu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
15,585
28,589
Taken
34,111
11,688
Mitigated
12,085
12,680
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,346
718
0
1,477
6,776
1,685
0
4,614
2,162
28,221
0
L
1,514
541
0
160
5,038
2,528
0
1,052
3,986
0
11,762
W
Kali
4,047
1,897
0
3,561
6,707
2,517
0
1,372
5,263
0
40,901
W
6,287
261
0
1,787
5,118
1,583
470
3,542
1,314
37,622
0
W
Sobek
I30N3H34D
Sobek
5,686
782
0
4,253
8,003
5,035
0
3,156
4,753
32,409
0
W
Yemoja
893
268
523
433
3,958
1,592
499
184
3,702
10,227
0
L
Ao Kuang
Worcy
Ao Kuang
4,810
1,746
0
2,469
7,950
2,134
0
3,179
4,771
29,881
0
W
4,841
4,300
0
2,123
4,803
961
933
308
4,401
0
39,115
L
2,446
1,666
0
1,591
6,492
1,489
0
378
6,114
0
27,659
L
Amaterasu
kevankIutches
Amaterasu
2,469
1,617
0
4,958
7,855
4,249
0
3,643
4,212
0
28,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
26,392
305
Minions Killed
272
0
Camps Cleared
0
949,800
Distance Traveled
934,782
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,290
529
71
7
0
186,305
1
L
Bellona
4,191
419
17
2
0
203,945
0
W
Kali
6,470
647
84
8
0
225,591
4
W
Ah Puch
6,586
659
74
7
0
197,167
2
W
Sobek
5,860
586
60
6
0
187,553
0
W
Yemoja
5,126
513
19
2
0
166,407
2
L
Ao Kuang
5,838
584
68
7
0
193,166
2
W
Rama
6,147
615
68
7
0
173,082
1
L
Anhur
5,449
545
58
6
0
153,297
3
L
Amaterasu
5,624
562
58
6
0
198,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role