Player Matchup

Scylla
Scylla
DamnWayne
Scylla
Level 16
God Stats
4W - 3L
1,497 SR
Queue Stats
4W - 3L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
SlayerUndeadx
Erlang Shen
Level 28
God Stats
8W - 4L
1,621 SR
Queue Stats
118W - 69L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
abuSefas
Morgan Le Fay
Level 18
God Stats
7W - 16L
1,545 SR
Queue Stats
36W - 41L
1,621 Elo+
Solo
Mercury
Mercury
fusingtiger23
Mercury
Level 23
God Stats
0W - 4L
1,220 SR
Queue Stats
96W - 99L
1,636 Elo+
Solo
Loki
Loki
zurielhz
Loki
Level 23
God Stats
8W - 8L
1,411 SR
Queue Stats
135W - 119L
1,513 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,602 Elo+

VS

Team Averages
Level 19
1,515 SR
1,545 Elo+
Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Akhari
Sol
Level 29
God Stats
7W - 8L
1,513 SR
Queue Stats
31W - 20L
1,608 Elo+
Solo
Cernunnos
Cernunnos
GrglMrgl
Cernunnos
Level 25
God Stats
25W - 24L
1,556 SR
Queue Stats
61W - 51L
1,533 Elo+
Solo
Mercury
Mercury
NeilMah
Mercury
Level 16
God Stats
41W - 38L
1,677 SR
Queue Stats
98W - 87L
1,660 Elo+
Solo
Bellona
Bellona
SangYuki418
Bellona
Level 18
God Stats
5W - 19L
1,328 SR
Queue Stats
15W - 26L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DamnWayne
Scylla
7
1 / 2 / 1
4,809
437
884
2,843
943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SlayerUndeadx
Erlang Shen
11
1 / 1 / 1
6,030
548
6,798
9,916
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
abuSefas
Morgan Le Fay
8
2 / 6 / 1
5,079
462
5,226
10,292
4,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
10
0 / 3 / 2
5,540
504
2,495
5,948
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
9
2 / 6 / 3
6,210
565
3,654
9,065
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 0 / 0
6,866
624
3,823
6,094
3,808
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Akhari
Sol
13
12 / 1 / 2
8,171
743
11,471
10,066
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
GrglMrgl
Cernunnos
10
0 / 1 / 5
6,121
556
3,462
5,149
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
NeilMah
Mercury
13
4 / 1 / 5
7,346
668
5,290
6,815
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SangYuki418
Bellona
9
1 / 3 / 3
5,830
530
1,790
8,072
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
18
18
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
0
1
W
Sol
Akhari
Sol
12
1
2
13
L
Scylla
DamnWayne
Scylla
1
2
1
0.75
W
Cernunnos
GrglMrgl
Cernunnos
0
1
5
2.5
W
Mercury
NeilMah
Mercury
4
1
5
6.5
W
Bellona
SangYuki418
Bellona
1
3
3
0.83
L
Erlang Shen
SlayerUndeadx
Erlang Shen
1
1
1
1.5
L
Morgan Le Fay
abuSefas
Morgan Le Fay
2
6
1
0.42
L
Mercury
0
3
2
0.33
L
Loki
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
25,836
38,064
Taken
36,196
16,196
Mitigated
18,142
9,982
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,823
1,161
0
1,893
6,094
3,808
204
1,032
4,976
0
42,227
W
Sol
Akhari
Sol
11,471
5,026
0
6,718
10,066
4,327
2,864
3,318
6,748
47,799
0
L
Scylla
DamnWayne
Scylla
884
170
0
0
2,843
943
351
1,998
845
12,882
0
W
Cernunnos
GrglMrgl
Cernunnos
3,462
1,481
0
1,902
5,149
1,626
658
1,323
3,826
0
32,182
W
Mercury
NeilMah
Mercury
5,290
2,664
0
625
6,815
2,433
626
1,205
5,610
0
49,158
W
Bellona
SangYuki418
Bellona
1,790
154
264
1,495
8,072
5,948
75
1,121
6,931
0
14,491
L
Erlang Shen
SlayerUndeadx
Erlang Shen
6,798
2,309
0
5,882
9,916
6,650
0
225
9,691
7,891
28,603
L
Morgan Le Fay
abuSefas
Morgan Le Fay
5,226
598
0
1,490
10,292
4,030
0
5,769
4,523
19,671
0
L
Mercury
2,495
260
0
374
5,948
2,248
0
1,685
4,263
0
26,569
L
Loki
3,654
767
0
2,236
9,065
2,325
0
1,794
7,271
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
34,334
215
Minions Killed
386
0
Camps Cleared
0
1,034,209
Distance Traveled
1,040,426
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,866
624
99
9
0
209,330
0
W
Sol
8,171
743
100
9
0
184,181
2
L
Scylla
4,809
437
26
2
0
200,930
0
W
Cernunnos
6,121
556
69
6
0
183,829
3
W
Mercury
7,346
668
95
9
0
269,661
2
W
Bellona
5,830
530
23
2
0
193,425
3
L
Erlang Shen
6,030
548
66
6
0
208,803
0
L
Morgan Le Fay
5,079
462
29
3
0
185,261
1
L
Mercury
5,540
504
60
5
0
226,236
1
L
Loki
6,210
565
34
3
0
212,979
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role