Player Matchup

Athena
Athena
ArshaSh23
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Grotog
Cthulhu
Level 18
God Stats
1W - 3L
1,585 SR
Queue Stats
51W - 45L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
Naesios
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,635 Elo+
Party 1
Vulcan
Vulcan
atrin_edd
Vulcan
Level 122
God Stats
9W - 12L
1,664 SR
Queue Stats
637W - 597L
1,581 Elo+
Party 2
Anhur
Anhur
lmao0w00w0
Anhur
Level 28
God Stats
3W - 4L
1,201 SR
Queue Stats
14W - 20L
1,073 Elo+
Solo
Team Averages
Level 40
1,490 SR
1,451 Elo+

VS

Team Averages
Level 24
1,456 SR
1,495 Elo+
Bacchus
Bacchus
Atakon
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eusebio28
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,564 SR
Queue Stats
24W - 29L
1,354 Elo+
Solo
Thanatos
Thanatos
Runeon228
Thanatos
Level 28
God Stats
14W - 14L
1,373 SR
Queue Stats
110W - 118L
1,463 Elo+
Solo
Hercules
Hercules
SorryBroIamKro
Hercules
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,682 Elo+
Solo
Medusa
Medusa
ThorLeGros
Medusa
Level 18
God Stats
2W - 2L
1,343 SR
Queue Stats
28W - 33L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArshaSh23
Athena
10
0 / 4 / 3
6,725
374
2,513
12,468
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Grotog
Cthulhu
14
1 / 4 / 1
8,459
470
12,562
14,548
14,816
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Naesios
Ne Zha
10
0 / 7 / 4
7,057
392
5,939
15,294
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
atrin_edd
Vulcan
16
8 / 3 / 2
9,917
551
17,160
9,812
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
4 / 9 / 1
8,182
455
7,321
11,959
3,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atakon
Bacchus
13
1 / 2 / 17
9,374
521
5,680
14,841
14,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Eusebio28
Morgan Le Fay
16
8 / 3 / 3
9,748
542
9,811
12,433
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Runeon228
Thanatos
14
5 / 4 / 8
9,250
514
9,649
12,718
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
16
5 / 1 / 5
10,009
556
11,783
19,004
12,362
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ThorLeGros
Medusa
16
8 / 3 / 4
10,357
575
11,082
11,782
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
13
Kills
27
27
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
ArshaSh23
Athena
0
4
3
0.38
W
Bacchus
Atakon
Bacchus
1
2
17
4.75
W
Morgan Le Fay
Eusebio28
Morgan Le Fay
8
3
3
3.17
L
Cthulhu
Grotog
Cthulhu
1
4
1
0.38
L
Ne Zha
Naesios
Ne Zha
0
7
4
0.29
W
Thanatos
Runeon228
Thanatos
5
4
8
2.25
W
Hercules
5
1
5
7.5
W
Medusa
ThorLeGros
Medusa
8
3
4
3.33
L
Vulcan
atrin_edd
Vulcan
8
3
2
3
L
Anhur
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,495
Damage
48,005
64,081
Taken
70,778
37,068
Mitigated
39,346
13,983
Healing
26,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArshaSh23
Athena
2,513
711
0
1,891
12,468
9,895
0
2,848
9,524
8,667
0
W
Bacchus
Atakon
Bacchus
5,680
1,423
0
2,472
14,841
14,095
135
6,742
7,942
20,114
0
W
Morgan Le Fay
Eusebio28
Morgan Le Fay
9,811
463
0
3,538
12,433
4,344
226
7,503
4,603
59,807
0
L
Cthulhu
Grotog
Cthulhu
12,562
1,304
241
3,698
14,548
14,816
517
2,979
11,543
59,790
0
L
Ne Zha
Naesios
Ne Zha
5,939
2,023
0
5,429
15,294
4,494
0
4,803
10,365
0
34,209
W
Thanatos
Runeon228
Thanatos
9,649
2,518
0
11,044
12,718
4,507
501
4,881
7,749
0
50,170
W
Hercules
11,783
1,988
0
7,271
19,004
12,362
1,201
9,539
9,453
11,152
48,206
W
Medusa
ThorLeGros
Medusa
11,082
4,767
0
2,448
11,782
4,038
1,285
3,006
8,729
0
72,729
L
Vulcan
atrin_edd
Vulcan
17,160
7,336
0
2,194
9,812
4,480
0
3,091
6,497
72,156
0
L
Anhur
7,321
2,975
0
530
11,959
3,383
576
3,507
8,366
0
31,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
48,738
355
Minions Killed
437
0
Camps Cleared
0
1,544,411
Distance Traveled
1,611,107
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,725
374
9
1
0
307,209
1
W
Bacchus
9,374
521
19
1
0
349,408
6
W
Morgan Le Fay
9,748
542
104
6
0
310,667
0
L
Cthulhu
8,459
470
114
6
0
319,771
0
L
Ne Zha
7,057
392
60
3
0
297,171
1
W
Thanatos
9,250
514
75
4
0
336,850
7
W
Hercules
10,009
556
123
7
0
319,458
3
W
Medusa
10,357
575
116
6
0
294,724
0
L
Vulcan
9,917
551
122
7
0
347,749
6
L
Anhur
8,182
455
50
3
0
272,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role