Player Matchup

Zhong Kui
Zhong Kui
Gold V
Dxyum
Zhong Kui
Gold V
Level 120
God Stats
50W - 34L
1,671 SR
Queue Stats
596W - 638L
1,314 MMR
Solo
Guan Yu
Guan Yu
Gold V
InFamous_697
Guan Yu
Gold V
Level 132
God Stats
1W - 1L
1,749 SR
Queue Stats
127W - 138L
1,209 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
OldMillzy1994
Ah Muzen Cab
Silver I
Level 142
God Stats
4W - 7L
1,534 SR
Queue Stats
217W - 211L
1,168 MMR
Party 1
Terra
Terra
Silver IV
PlusDonJuan57
Terra
Silver IV
Level 108
God Stats
44W - 39L
1,653 SR
Queue Stats
617W - 622L
707 MMR
Solo
Ymir
Ymir
Gold V
TommyDestroyz
Ymir
Gold V
Level 142
God Stats
5W - 4L
1,716 SR
Queue Stats
9W - 7L
1,569 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,665 SR
1,193 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,524 SR
1,259 MMR
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze II
Cloudz7Z_
Fenrir
Bronze II
Level 45
God Stats
10W - 22L
1,408 SR
Queue Stats
89W - 97L
353 MMR
Solo
Vamana
Vamana
Gold II
Husky_Nyu
Vamana
Gold II
Level 126
God Stats
8W - 4L
1,591 SR
Queue Stats
317W - 299L
1,476 MMR
Solo
Chernobog
Chernobog
Silver I
JOKER04 SON
Chernobog
Silver I
Level 83
God Stats
12W - 14L
1,500 SR
Queue Stats
122W - 123L
1,181 MMR
Solo
Loki
Loki
Gold III
cewabul1
Loki
Gold III
Level 126
God Stats
6W - 3L
1,624 SR
Queue Stats
40W - 25L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dxyum
Zhong Kui
20
5 / 5 / 3
14,057
469
23,490
30,679
40,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
InFamous_697
Guan Yu
20
1 / 4 / 5
13,584
453
12,952
28,095
34,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
20
7 / 2 / 4
17,510
584
23,808
24,213
12,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
3 / 2 / 8
12,703
423
14,269
23,240
39,078
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 8 / 1
13,968
466
18,900
31,198
21,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
DanzaburouTiamatGilgameshCu ChulainnMorgan Le Fay

VS

Bans
CthulhuApolloIzanamiTsukuyomiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
4 / 1 / 7
15,170
506
18,398
15,670
6,145
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Cloudz7Z_
Fenrir
19
2 / 6 / 11
15,869
529
10,873
33,617
31,847
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Husky_Nyu
Vamana
20
7 / 5 / 8
19,012
634
36,362
37,013
20,833
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
JOKER04 SON
Chernobog
20
2 / 7 / 4
15,432
514
10,586
25,867
9,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
6 / 5 / 8
16,114
537
22,451
23,571
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
24
Kills
21
21
Deaths
24
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
7
7.5
W
Fenrir
Cloudz7Z_
Fenrir
2
6
11
1.25
L
Zhong Kui
Dxyum
Zhong Kui
5
5
3
1.3
W
Vamana
Husky_Nyu
Vamana
7
5
8
2.2
L
Guan Yu
InFamous_697
Guan Yu
1
4
5
0.88
W
Chernobog
JOKER04 SON
Chernobog
2
7
4
0.57
L
Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
7
2
4
4.5
L
3
2
8
3.5
L
8
8
1
1.06
W
Loki
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,419
Damage
98,670
137,425
Taken
135,738
147,911
Mitigated
76,222
45,258
Healing
44,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,398
1,039
0
1,945
15,670
6,145
573
9,351
6,319
95,592
0
W
Fenrir
Cloudz7Z_
Fenrir
10,873
1,894
0
9,484
33,617
31,847
579
16,281
17,336
51
50,595
L
Zhong Kui
Dxyum
Zhong Kui
23,490
1,205
481
9,380
30,679
40,773
1,641
5,124
23,758
102,435
0
W
Vamana
Husky_Nyu
Vamana
36,362
15,708
0
18,307
37,013
20,833
1,688
18,303
18,710
0
170,329
L
Guan Yu
InFamous_697
Guan Yu
12,952
2,124
2,499
7,185
28,095
34,773
566
6,138
21,570
0
93,969
W
Chernobog
JOKER04 SON
Chernobog
10,586
7,244
0
8,577
25,867
9,352
3,414
5,839
20,028
0
141,601
L
Ah Muzen Cab
OldMillzy1994
Ah Muzen Cab
23,808
11,417
0
14,950
24,213
12,263
3,968
885
23,274
0
191,965
L
14,269
931
2,410
3,788
23,240
39,078
144
3,163
19,517
49,761
0
L
18,900
1,908
0
4,565
31,198
21,024
132
2,915
27,984
109,702
0
W
Loki
22,451
6,202
0
5,844
23,571
8,045
1,171
7,511
16,060
0
111,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,822
Gold Earned
81,597
797
Minions Killed
835
0
Camps Cleared
0
2,705,207
Distance Traveled
2,931,210
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,170
506
164
5
0
586,291
13
W
Fenrir
15,869
529
70
2
0
583,387
5
L
Zhong Kui
14,057
469
159
5
0
515,956
5
W
Vamana
19,012
634
246
8
0
627,960
5
L
Guan Yu
13,584
453
143
5
0
543,436
13
W
Chernobog
15,432
514
221
7
0
515,943
4
L
Ah Muzen Cab
17,510
584
262
9
0
550,893
4
L
Terra
12,703
423
70
2
0
622,459
14
L
Ymir
13,968
466
163
5
0
472,463
2
W
Loki
16,114
537
134
4
0
617,629
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role